Originally Posted by adamkatt
Although the idea behind Day Z and War Z is cool... I really think playing would just be a cry fest of people calling hackers when they die
That's pretty much every online shooter, however, hacking is a problem within both. The War Z handles it by banning anyone with suspicious stats with no actual proof and doesn't actually do anything to improve their system or get a better anti-cheat. DayZ can't really handle it in the mod because of how everything is pretty much client side, which is why you see people getting teleported and transformed into animals and such, but this will be remedied in the standalone by moving everything server side. It won't get rid of hacking completely, but it will greatly reduce it. Of course, people will still cry hacks, but that's just how gamers are these days. They just can't handle losing, especially in a game/mod like DayZ in which there is much more of an emotional investment into your character.