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[KT] War Z Creator Apologizes: ‘I Became Arrogant And Blinded By The Early Success.." - Page 7

post #61 of 79
Although the idea behind Day Z and War Z is cool... I really think playing would just be a cry fest of people calling hackers when they die
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post #62 of 79
Quote:
Originally Posted by adamkatt View Post

Although the idea behind Day Z and War Z is cool... I really think playing would just be a cry fest of people calling hackers when they die

To be fair there are a lot of hackers in both tongue.gif

Although I have only been killed once by a "hacker" in DayZ. I know it was a hacker because everyone else (25 other people) died at exactly the same time.
   
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post #63 of 79
Quote:
Originally Posted by adamkatt View Post

Although the idea behind Day Z and War Z is cool... I really think playing would just be a cry fest of people calling hackers when they die

That's pretty much every online shooter, however, hacking is a problem within both. The War Z handles it by banning anyone with suspicious stats with no actual proof and doesn't actually do anything to improve their system or get a better anti-cheat. DayZ can't really handle it in the mod because of how everything is pretty much client side, which is why you see people getting teleported and transformed into animals and such, but this will be remedied in the standalone by moving everything server side. It won't get rid of hacking completely, but it will greatly reduce it. Of course, people will still cry hacks, but that's just how gamers are these days. They just can't handle losing, especially in a game/mod like DayZ in which there is much more of an emotional investment into your character.
post #64 of 79
Words.

That's all I see here. We've yet to see what comes of such.
     
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post #65 of 79
Quote:
Originally Posted by moocowman View Post

That's pretty much every online shooter, however, hacking is a problem within both. The War Z handles it by banning anyone with suspicious stats with no actual proof and doesn't actually do anything to improve their system or get a better anti-cheat. DayZ can't really handle it in the mod because of how everything is pretty much client side, which is why you see people getting teleported and transformed into animals and such, but this will be remedied in the standalone by moving everything server side. It won't get rid of hacking completely, but it will greatly reduce it. Of course, people will still cry hacks, but that's just how gamers are these days. They just can't handle losing, especially in a game/mod like DayZ in which there is much more of an emotional investment into your character.

Yes people cry hacks in every game but in Dayz it's a totally different ball game than others. The rampant hacking has ruined this game for a lot of people. Even on heavily moderated servers I've played on it's a problem dealing with the hacks. Don't get me wrong I love Dayz but people crying hacks in this game has a little more substance than other FPS.
post #66 of 79
Quote:
Originally Posted by scatmanwfm View Post

Yes people cry hacks in every game but in Dayz it's a totally different ball game than others. The rampant hacking has ruined this game for a lot of people. Even on heavily moderated servers I've played on it's a problem dealing with the hacks. Don't get me wrong I love Dayz but people crying hacks in this game has a little more substance than other FPS.

Which is exactly what I said.. tongue.gif
post #67 of 79
Read the letter, I can completely back the people who were raging about this game based on that 10-20 minute aussie review of the game.

That being said, I'm curious what language this letter initially came out in, if it was translated, some of the parts lead me to believe damage control could be explained. It certainly doesn't seem like the word choice could change the obvious ego problems Sergey has with admitting a mistake, even when trying to apologize he refused to admit a mistake had been made.

While he apologized, it was rather cheap because he didn't really take ownership of the mistakes.
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post #68 of 79
So is it Free To Play now?
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post #69 of 79
I know every game has its share of dedicated loyalists, but how is this game not dead yet? I thought it was proven multiple time be hastily thrown together as a shameless cash grab.
post #70 of 79
Quote:
Originally Posted by smithyzbak View Post

I know every game has its share of dedicated loyalists, but how is this game not dead yet? I thought it was proven multiple time be hastily thrown together as a shameless cash grab.

The game play really isn't that bad. I've for one played it since released alpha. The issue I had with the game was the map gets boring after awhile due to the map being small, and there are too many hackers. Someone like yourself seems to only pay attention to the negative feedback from people and not any possitive information from people who actually played the game. I've recently started playing Day Z which I like, but some things I dislike also.
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