Originally Posted by 47 Knucklehead
Not even close.
Piracy is taking and using something without paying for it and making multiple copies of it. ie 1 person buys the game for $50 and makes a million copies.
Buying a used good means that like the first example, an actual copy had to be bought, and since you can't "copy a car", and since a car can last 100+ years, as long as that car can be driven, the car company has already assumed the liability that for as long as that car is working, they won't HAVE to sell another car to someone. Ie 1 car, 1 person ... for the life of that car. It doesn't matter if that car is kept by the original purchaser, or he sells it to someone else. The car company already made their money off the sale for the life of the vehicle.
Now until you can buy a car, wave a magic wand, and make a million copies of that car for free ... the two examples aren't even REMOTELY close to each other.
Quit trying to justify things.
I used to buy the pirated games I got from shops at around $10. A good "hard" copy.
You are arguing semantics here. Piracy is not about making millions of copies. Piracy is about getting a copy for yourself without paying anything to the original dev.
Whether you make a copy of the game, or you buy the original game from a stranger, or your friend lends it to you. The devs couldn't care less. To them, that's one less copy.
The only argument you have left is, you wouldn't have bought it at full price anyway, which is pretty much the same argument many of those who aren't brainwashed by the "PC gamers are all evil pirates" propaganda give.
Actually there is a difference. A pirated copy will be played offline. A used copy will be played online, and use up whatever servers the devs have.
Don't get me wrong, I think the whole "piracy" thing is just a lame excuse for companies to shove DRM down our throats and an excuse to shut up PC gamers. Just go look in every thread where there is a bad console port, and you will see all those console "fanboys" (not gamers) flaming PC gamers for stealing from devs.
Now they get a taste of their own medicine.