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[IGN] New Sony Patent Blocks Second Hand Games - Page 21

post #201 of 545
Quote:
Originally Posted by Maximization View Post

Used book sales will be outlawed at this rate. Preditor drone will be sent in to destroy the sunday book sale.

Actually I don't think you are too far off. Pretty soon what will happen is that instead of items being tied to your console...they will be tied to you. So you wont be able to buy or sell without a "FID tag" on you....or something to that effect.
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post #202 of 545
I guess the title should say: "Sony is forcing legit players/owners to pirate the games"
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post #203 of 545
Quote:
Originally Posted by 47 Knucklehead View Post

Not even close.
Piracy is taking and using something without paying for it and making multiple copies of it. ie 1 person buys the game for $50 and makes a million copies.
Buying a used good means that like the first example, an actual copy had to be bought, and since you can't "copy a car", and since a car can last 100+ years, as long as that car can be driven, the car company has already assumed the liability that for as long as that car is working, they won't HAVE to sell another car to someone. Ie 1 car, 1 person ... for the life of that car. It doesn't matter if that car is kept by the original purchaser, or he sells it to someone else. The car company already made their money off the sale for the life of the vehicle.
Now until you can buy a car, wave a magic wand, and make a million copies of that car for free ... the two examples aren't even REMOTELY close to each other.
Agreed, pirating is wrong plain and simple. There is no justification for it. I dont see anything wrong with making a copy of a CD for a friend, but mass copying and pirating is another story. First Sale Doctrine allows people to resell or even rent a purchased item. So just buy a copy and rent to your friends....you can make your money back and you are within the law.
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post #204 of 545
Quote:
Originally Posted by mechati View Post

I guess the title should say: "Sony is forcing legit players/owners to pirate the games"
NO! No one is forcing you to do anything...certainly nothing illegal. Pirating is your choice of response. I don't think in a court of law, that the judge will accept, "Sony forced me to pirate their games." Logic like yours is absolutely asinine. Maybe I should hack your bank account and claim that Obama forced me to do it because of all the tax increases on my poverty level income? If your logic is correct, you should have no issue with this. thumb.gif

edit - sorry for the double post
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post #205 of 545
Quote:
Originally Posted by 47 Knucklehead View Post

Not even close.
Piracy is taking and using something without paying for it and making multiple copies of it. ie 1 person buys the game for $50 and makes a million copies.
Buying a used good means that like the first example, an actual copy had to be bought, and since you can't "copy a car", and since a car can last 100+ years, as long as that car can be driven, the car company has already assumed the liability that for as long as that car is working, they won't HAVE to sell another car to someone. Ie 1 car, 1 person ... for the life of that car. It doesn't matter if that car is kept by the original purchaser, or he sells it to someone else. The car company already made their money off the sale for the life of the vehicle.
Now until you can buy a car, wave a magic wand, and make a million copies of that car for free ... the two examples aren't even REMOTELY close to each other.

Quit trying to justify things.

I used to buy the pirated games I got from shops at around $10. A good "hard" copy.

You are arguing semantics here. Piracy is not about making millions of copies. Piracy is about getting a copy for yourself without paying anything to the original dev.

Whether you make a copy of the game, or you buy the original game from a stranger, or your friend lends it to you. The devs couldn't care less. To them, that's one less copy.

The only argument you have left is, you wouldn't have bought it at full price anyway, which is pretty much the same argument many of those who aren't brainwashed by the "PC gamers are all evil pirates" propaganda give.

Actually there is a difference. A pirated copy will be played offline. A used copy will be played online, and use up whatever servers the devs have.

Don't get me wrong, I think the whole "piracy" thing is just a lame excuse for companies to shove DRM down our throats and an excuse to shut up PC gamers. Just go look in every thread where there is a bad console port, and you will see all those console "fanboys" (not gamers) flaming PC gamers for stealing from devs.

Now they get a taste of their own medicine.
post #206 of 545
They are trying to inspire developers to code for their console primarily. Look guys if you write games for our consoles people will have to buy more copies. I think this would be ok if it was linked to a PSN account so i could take the game elsewhere. Eg I take borderlands 2 to my gf's house to play it with her dad on his ps3. I have a psn account on his console and its my game so surely that should be fair.
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post #207 of 545
Quote:
Originally Posted by Bit_reaper View Post

I don't think anyone here has religiously defended Steam. Steam is a trade off. A lot of people here find it acceptable to sacrifice some freedoms in trade for the low prices and convenience that Steam offers. If someone says they absolutely hate steam and everything it stands for I get that. I my self refused to buy HL2 for a long time due to the need for online activation. I't was only in the summer of 07 that I finally decided to give it a chance. Even after that I didn't actually buy a digital steam game until late 09 when I could no longer resist the christmas sales

This is my feelings on Steam...if the game is cheap enough I am OK knowing that I am stuck with it for all time. Just don't buy them unless they are cheap. The most I've ever spent on a game on Steam has been $30...perhaps two games that released at $40. I just have to wait a while to play the newest games, but I am OK with that. When I do get them they are new to me so no big deal.

However, it is getting hard to avoid the Steam scenario of being stuck with a game. So many games get registered to online accounts of some type these days. Sometimes it is just a user name on a web page with no personal information so you could give the account name when you sell the game, but it is still a pain. Mainly for the new owner since they will get a new account for each used game they buy. So I've given up selling anything and I have definitely not even considered buying a used PC game for quite some time. Though a retail game would have to really cheap for me to buy it even if it was new. I hate having junk laying around so I actually prefer the digital copies.
Edited by Vagrant Storm - 1/4/13 at 7:24am
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post #208 of 545
my problem with this whole situation is that you end up stuck with horrible games.

most games i buy for pc i rent for console first. I enjoy very few games so i have to ensure i like them before spending my hard earned money.

With that going by the way side i see piracy going through the roof. Maybe demo's will start to become more popular again?
post #209 of 545
Quote:
Originally Posted by Blue Green View Post

Quit trying to justify things.
I used to buy the pirated games I got from shops at around $10. A good "hard" copy.
You are arguing semantics here. Piracy is not about making millions of copies. Piracy is about getting a copy for yourself without paying anything to the original dev.
Whether you make a copy of the game, or you buy the original game from a stranger, or your friend lends it to you. The devs couldn't care less. To them, that's one less copy.
The only argument you have left is, you wouldn't have bought it at full price anyway, which is pretty much the same argument many of those who aren't brainwashed by the "PC gamers are all evil pirates" propaganda give.
Actually there is a difference. A pirated copy will be played offline. A used copy will be played online, and use up whatever servers the devs have.
Don't get me wrong, I think the whole "piracy" thing is just a lame excuse for companies to shove DRM down our throats and an excuse to shut up PC gamers. Just go look in every thread where there is a bad console port, and you will see all those console "fanboys" (not gamers) flaming PC gamers for stealing from devs.
Now they get a taste of their own medicine.

What am I trying to justify? I don't condone piracy at all. Don't tell me what I am arguing.

I'm just explaining REALITY to those who think that making something physical and selling it a second time is in any way the same as copying something intangible (ie software).
post #210 of 545
Quote:
Originally Posted by couchasault9001 View Post

my problem with this whole situation is that you end up stuck with horrible games.
most games i buy for pc i rent for console first. I enjoy very few games so i have to ensure i like them before spending my hard earned money.
With that going by the way side i see piracy going through the roof. Maybe demo's will start to become more popular again?

Now that is another point...me being a PC gamer I never thought of it. What would happen to Rentals? Would they make special copies for people to rent that would not have activation? With this system it would only work for the first person who rented a disk, but making special rental copies are sure to open a huge window to piracy of the games. So my guess is that they would just kill off rentals. Sony probably sees rentals as lost sales anyway (though any one with a shred of common sense knows otherwise).

Though that is a bit of a possible sliver lining on this mess. Like I said, I am a PC gamer so renting a game isn't really an option for me (though I know GameFly is experimenting a bit with PC game rentals). With no way to try out a game the demo could make a come back. If the no rentals and no second sales meant that more demos were made...I might be ok with it. Gaming used to be so nice...you'd play a demo for an hour or so and decide you like the game and buy it. Now you have to wait for other people to get the game and review it and then decide if you trust their review. You should never buy a game off of a trailer...but that is what it seems people are doing these days and it also seems that more people are disappointed with games in recent times too. Coincidence?
Edited by Vagrant Storm - 1/4/13 at 7:40am
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