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[VGLens]Steambox is Linux based and NOT launching this year(update) - Page 6  

post #51 of 161
this year? DAYUM!
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post #52 of 161
Couldn't we sort of discern the minimum specs by looking at current linux games out on steam now.
its might be able to give us an idea of what it would need to be capable of.

The highest i could find was

Serious Sam 3: BFE
http://store.steampowered.com/app/41070/?snr=1_230_linux__103_1

check out the system requirements.
they differ slightly from windows obviously so It will be interesting to see what they actually come out with.
post #53 of 161
The hardest part about Valve doing this is that this machine will be full of compromises that has to be fine tuned for the best experience. ie, will this have a full Ubuntu-like desktop? That is required for modding, third-party installations, etc., but will the target audience (console gamers) want to have a desktop on their machine? Also, how will Steam compete with other consoles for multi-media services for video, music, web browsing?

These are the compromises that had to be made when Windows RT and Windows 8 came out. They both have to adjust their systems so that it adds functionality for both kinds of input (touch/kbm for Win8 and controller/kbm for Steam). Some people would want a desktop machine for their own uses, some people want an easy gaming console.

Also, the premise of PC gaming was that there was a desktop, if Steam doesn't have access to one, and then require a kb/m for access to it, there would be nothing besides a lack of games that differentiates this between a PS3. Some might mention graphics quality, but this has to compete with other consoles on price too, and if they include an i5 with a gtx 660/7850 or a similar setup for the visual quality the point of PC gaming is for, it's going to be more expensive than other consoles by a good $200-300 which in turn offers nothing besides indie games that don't require that hardware and a few AAA games that maybe will. Also, the lifespan of a PC is lower than the lifespan of a console due to developers, so I forsee more iterations of the steambox than consoles.

But this can be good if it's done right and the comprises are made correctly. This is meant to be a console but just x86, which offers little of what makes a PC a PC. I personally won't be buying one because anyone on here can make an inexpensive Trinity PC to connect to the TV and play Steam games with Big Picture Mode but with no restrictions and easy upgrading.
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post #54 of 161
Thumbs up to Valve for going Linux. smile.gif

Excited to see their gamepad(s) though, because IIRC they're developing their own hardware.
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post #55 of 161
If the Steambox is going to kill anything, it's most likely going to be DirectX. Every major platform except the Xbox uses or at least supports OpenGL in some form. This could actually make OpenGL the defacto standard. Hell, from what I've read, the only reason anyone used DirectX in the first place was because Microsoft threatened to remove support for OpenGL in Windows to scare devs into using it. Steambox could reverse the effect that caused. It would become more cost effective to develop for Steambox since they get a bonus Linux release as well, instead of having to code for PS3(4) and then basically rewrite the game for Xbox 360(720?). Windows still supports OpenGL, too. Obviously there's more to coding a game for a particular platform than the graphical API, but this could spell the beginning of the end for DirectX. This could potentially bite into the game market of the Xbox with its closed-source proprietary 3rd party API. But then again, maybe not. The Xbox is the most popular of the consoles, and that counts for a lot.
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post #56 of 161
Yeah. So wasn't there previous news that this thing is supposed to be $600? If true, it will be beyond an epic fail. If priced more reasonably I still see this as being quite a flop. Both the 360 and PS3 have well over 700 games. Right now, this thing has less than 40, most of which are games nobody has ever heard of. The only semi popular games it has are Valve's own, which are all old now and available on the other platforms as well.

Let's be real here. No game is made that doesn't run on PS3/360 hardware, meaning this "console" will have little to no advantage in the graphics department, either. What does it have left? Not much else that I see.
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post #57 of 161
Quote:
Originally Posted by tippy25 View Post

If the Steambox is going to kill anything, it's most likely going to be DirectX. Every major platform except the Xbox uses or at least supports OpenGL in some form. This could actually make OpenGL the defacto standard. Hell, from what I've read, the only reason anyone used DirectX in the first place was because Microsoft threatened to remove support for OpenGL in Windows to scare devs into using it. Steambox could reverse the effect that caused. It would become more cost effective to develop for Steambox since they get a bonus Linux release as well, instead of having to code for PS3(4) and then basically rewrite the game for Xbox 360(720?). Windows still supports OpenGL, too. Obviously there's more to coding a game for a particular platform than the graphical API, but this could spell the beginning of the end for DirectX. This could potentially bite into the game market of the Xbox with its closed-source proprietary 3rd party API. But then again, maybe not. The Xbox is the most popular of the consoles, and that counts for a lot.

and valve were in talks with sony last year. Im sure this union could bring some ps3 exclusives valves way like LBP thumb.gif
post #58 of 161
There already exist a Linux console... plenty of them... and they're better than any proprietary machine... they're called... the PC!!
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post #59 of 161
Consoles drive companies into the red.

Good Luck Valve. You'll need it.
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post #60 of 161
Valve saved PC gaming, why can't they save console gaming too? I'm in for linux, and to be able to do local cross-platform games with my friends without buying a whole PC. I had a funny feeling when steam-box was announced that it was gonna be Linux related. I just hope the console is semi-modular so you can choose your own level of graphical prowess, making more interesting for budgeted buyers, and graphics snobs.

Who wouldn't want to spend their hard earned money on a console (Or half console - half PC) that can be upgraded?

So this is what the whole Big Picture Mode, Linux Support thing was all about. Getting steam onto the couch.
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