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[Kotaku] The Lead Writer Of Dragon Age Largely Avoids BioWare’s ‘Increasingly Toxic’ Forums - Page 4

post #31 of 60
Quote:
Originally Posted by SpykeZ View Post

Maybe if they stopped being sellouts and releasing subpar games with dumbed down gameplay to cater to the youth market who have the attention span of a goldfish, people wouldn't be such jerks. Bioware once was a label that you didn't need to research the game, just shut up and take my money, now it's looked at the same way the EA logo is.

Pretty much this, although the day EA took over at Bioware this outcome was inevitable. We as gamers shouldn't sit back and just take some of the low quality products game studios dish out, in this case Bioware. What complaining gamers should do is redirect their rage and anger towards the right party which is EA. It's too convenient to just spam Bioware with all the hate. The hate should be directed at EA because EA as we all know it, is the discerning factor pulling the strings behind the scenes. In the end the bottom line with corporations like EA are, what is the very least the consumer is willing to settle with opposed to what is the very best quality product they can afford to produce for consumers. The sooner the majority of gaming consumers realize this, the sooner they'll realize that their influence to manipulate the quality of games produced can only be theirs as a united community. Realistically though, this just isn't going to happen. To organize "a bunch of gamers" against multi-million/billion dollar corporations would be beyond an enormous task. A task that the corporations see as impossible for their target demographic, angry and rage induced costumers.
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Red October
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post #32 of 60
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Originally Posted by Tatakai All View Post

Pretty much this, although the day EA took over at Bioware this outcome was inevitable. We as gamers shouldn't sit back and just take some of the low quality products game studios dish out, in this case Bioware. What complaining gamers should do is redirect their rage and anger towards the right party which is EA. It's too convenient to just spam Bioware with all the hate. The hate should be directed at EA because EA as we all know it, is the discerning factor pulling the strings behind the scenes. In the end the bottom line with corporations like EA are, what is the very least the consumer is willing to settle with opposed to what is the very best quality product they can afford to produce for consumers. The sooner the majority of gaming consumers realize this, the sooner they'll realize that their influence to manipulate the quality of games produced can only be theirs as a united community. Realistically though, this just isn't going to happen. To organize "a bunch of gamers" against multi-million/billion dollar corporations would be beyond an enormous task. A task that the corporations see as impossible for their target demographic, angry and rage induced costumers.

I agree with you 100% however, Bioware didn't have to sell out. They were doing just fine and dandy. They saw money, what EA does and does best, is throw it around to buy studios who have a good name, who have a good franchise so when they release 1 good game and bring in the flock, change it to how they want it to be done.

They did it to Westwood
They did it to Bioware

and I just looked at the list of their acquisitions over the years...HOLY CRAP
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post #33 of 60
The problem with the 'make good games' approach is that not everyone shares your opinion of what is good. Whether they make games the same as they had before or do things a bit differently, they're going to have heaps of people criticizing them every step of the way. They do something that you like, it upsets someone else.

While you could say that they should prioritize longtime fans, game companies can't sell to the same aging group of gamers forever. Not to mention the fact that the people working at these companies may very well be different from those that made the games that won you over years ago. There's a new generation of developers and gamers emerging and the old guard will have to learn to accept that this industry no longer caters exclusively to them.

Now, that's not a solution. A solution would be people actually exercising a bit of common sense, understanding and maturity. Developers don't force gamers to flock to forums and spew hatred. A better alternative is to either offer legitimate criticism or accept that the game, series or company in question no longer appeals to you. It's not hard.
post #34 of 60
Quote:
Originally Posted by Paradox me View Post

The problem with the 'make good games' approach is that not everyone shares your opinion of what is good. Whether they make games the same as they had before or do things a bit differently, they're going to have heaps of people criticizing them every step of the way. They do something that you like, it upsets someone else.

While you could say that they should prioritize longtime fans, game companies can't sell to the same aging group of gamers forever. Not to mention the fact that the people working at these companies may very well be different from those that made the games that won you over years ago. There's a new generation of developers and gamers emerging and the old guard will have to learn to accept that this industry no longer caters exclusively to them.

Now, that's not a solution. A solution would be people actually exercising a bit of common sense, understanding and maturity. Developers don't force gamers to flock to forums and spew hatred. A better alternative is to either offer legitimate criticism or accept that the game, series or company in question no longer appeals to you. It's not hard.

How often does a developer change something that has an equal amount of people that like and dislike it, though? Have you played DA1 and DA2? 2 is inferior in, literally, every way.
    
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post #35 of 60
1 Make great games
2 Profit!
3 Release terrible sequels
4 Profit!
5 Dont like feedback on trash you made
6 Blame forums, profit!


Reminds me of George Lucas and how he is mad at his fans, sorry but, the original creators of a work don't always do whats best for it.


All I have to say is, actually Ill let someone else say it for me


http://nooooooooooooooo.com/


That reminds me I want to replay Dragon Age 1, such a great game.
post #36 of 60
Well, when you make a sequel to a game that most people loved... that they buy for $50+ dollars... and it's pretty much garbage... people will be angry. Instead of writing a complaint about your 'fans' complaints, maybe you should just admit to yourself you did a crappy job on that game. Apologize and maybe offer some decent free content for download as an offering of peace to the community. You have no one else, but yourself, to blame for the situation.

Crying about it in a blog makes you seem weak and unwilling to admit wrong doing.
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post #37 of 60
I don't blame him. The general attitude found on internet gaming communities is often poor. Manners and etiquette are thrown out the window, and any civil discussion that could be had is usually drowned out by rude comments and statements from trolls and entitled players who think they are owed the world if they happen to dislike a product. Even I find the overly negative and rude tone found in game forums to be exhausting at times, so I would imagine it'd be magnified by 100 for someone who actually spends a great deal of his life making these games.
post #38 of 60
Quote:
Originally Posted by aroc91 View Post

Have you played DA1 and DA2? 2 is inferior in, literally, every way.
I know a bunch of people that think 2 was the better game. Personally I think the combat was much better paced in the second, though it did a lot of things wrong (re-used environments, and the ending was contrived).
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post #39 of 60
Quote:
Originally Posted by aroc91 View Post

How often does a developer change something that has an equal amount of people that like and dislike it, though? Have you played DA1 and DA2? 2 is inferior in, literally, every way.

I played Dragon Age and really liked it, but was put off by what I saw of the second and skipped it. I also loved the original Mass Effect and felt that they seriously dropped the ball with ME2, to the point where I have no interest in playing ME3 or any future games in the series that are directly related to the original series. Mass Effect 2 also happens to be the last BioWare game I've played.

I wasn't trying to say that companies are incapable of making mistakes or that they shouldn't be called out when they make them. However, there's a huge difference between writing criticism and explaining all of your points well and just spewing venom. Calmly explaining your position allows everyone to understand where you're coming from, even if they disagree. Throwing a tantrum accomplishes nothing, other than creating an environment that's exactly as Gaider describes. There's absolutely no reason for it.
post #40 of 60
Quote:
Originally Posted by Paradox me View Post

I played Dragon Age and really liked it, but was put off by what I saw of the second and skipped it. I also loved the original Mass Effect and felt that they seriously dropped the ball with ME2, to the point where I have no interest in playing ME3 or any future games in the series that are directly related to the original series. Mass Effect 2 also happens to be the last BioWare game I've played.

I have to agree with this. I loved Mass Effect, yet I couldn't finish ME2 and could care less about ME3.

IMO, the shift was the Bioware went from making games based on developer vision, to games based on input from focus groups. I think it's obvious that EA influenced this, and this is why ME2 and DA2 both have fairly different styles from their predecessors.

Also to all the people criticizing the guy, he's the HEAD WRITER, no the lead game developer, he wrote the story and had nothing to do with the gameplay...
Edited by Chimeracaust - 1/13/13 at 12:37am
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