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[IGN] Aliens: Colonial Marines Requirements - Page 5

post #41 of 166
Quote:
Originally Posted by citizenjon View Post

I heard about this game several years ago, I've been champing at the bit ever since. It's part of the reason why I'm building my first computer (that and C&C Generals 2).
I played the game way back (was it the Megadrive?) that and Doom were my first forays into FPS.
The dev team have been lauding a new lighting engine they're using which suggested to me that it will be a PC oriented game.

Yeah. Deferred lighting.
The performance using it on the PS3 is generally bad because the shading passes used in deferred lighting involves lots of vertex processing on which the PS3's GPU lacks bandwidth. So instead of tediously programming the SPU's and offload vertex work, deferred shading was most likely adopted uniformly by developers because of it's linear performance across all platforms. So GBox has probably offloaded the vertex shading to the PS3's SPU's to get this to work. It's been possible all along but Gearbox actually went and did it.
It should be fantastic looking on the PC.
Edited by pengs - 1/15/13 at 9:46pm
post #42 of 166
Quote:
Originally Posted by Otterclock View Post

Witcher 2 was dx9, if I recall correctly, and that didn't look too shabby.

Exactly what I've been thinking while reading this thread.
post #43 of 166
I love the alien franchise its my favourite. AVP was the bomb back in the day. I have managed to order this for $37 on PC so no complaints here. I saw the multiplayer in action at EB games expo late last year. Didnt look to bad. Lots of atmosphere. Having said that Im in this for the single player.
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post #44 of 166
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Originally Posted by jellis142 View Post

After RAGE, GTA IV and Battlefield 3, I'm used to games nearing or breaking the 20Gb barrier.

It comes as no surprise anymore.

Think my BF3 is at about 29 GB right now. Crazy.

Quote:
Originally Posted by StormX2 View Post

I WANT THIS!!!

Onto my Wishlist you go, cus Im not forking over 50 bucks for it lol

25% off + a few bucks as cash back or credit if you pre-order from GreenMan by the 18th. Good deal.

Seriously can't wait for this game. Gear Box are absolute masters of co-op and I'm dying to see what they do with this.
 
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post #45 of 166
Its good that people are forgetting that this game isn't an AVP game........It picks up where Aliens the movie finishes....maybe people pick this up but the references to Aliens vs Predator disconcerting.
post #46 of 166
Quote:
Originally Posted by Toology View Post

I dont care if its DX9, The Witcher 2 is DX9 and looks better than 99% of the DX11 games out now. Just give me great gameplay and graphics and call it a day thumb.gif
Yup.
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post #47 of 166
Quote:
Originally Posted by Toology View Post

I dont care if its DX9, The Witcher 2 is DX9 and looks better than 99% of the DX11 games out now. Just give me great gameplay and graphics and call it a day thumb.gif

This.
post #48 of 166
Quote:
Originally Posted by pengs View Post

Yeah. Deferred lighting.
The performance using it on the PS3 is generally bad because the shading passes used in deferred lighting involves lots of vertex processing on which the PS3's GPU lacks bandwidth. So instead of tediously programming the SPU's and offload vertex work, deferred shading was most likely adopted uniformly by developers because of it's linear performance across all platforms. So GBox has probably offloaded the vertex shading to the PS3's SPU's to get this to work. It's been possible all along but Gearbox actually went and did it.
It should be fantastic looking on the PC.

I just hope they don't blow it. It would be cool if the game became benchmarkable (that a word?)
Unfortunately due to straightened circumstances I won't have my PC built in time, so I might have to PS3 it frown.gif
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post #49 of 166
It should mostly be a dark lit game....so it's not like there's tooo much that should stand out except lighting features and GREAT sound design
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post #50 of 166
I'm guessing the best platform will be PC then?
Sucks to be me frown.gif
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