Quote:
Originally Posted by
SpykeZ 
The problem is you have characters like Drow who once you get the first point in her ult is just almost unstoppable, and her 3rd skill extends to the ENTIRE MAP? Then Zeus...who can pop an ult and attack every..single..person on the map at the same time. All anyone has to do is say such n such has so much health left and he's insta kill from across the map. Slark...god forbid you lane against him, jumps from a massive distance and traps you for so long that it's almost impossible to survive.
They need to worry about balancing these Heroes than they do putting in a mode that no one is going to use because everyone wants to use a hero they've practiced with.
You do it wrong, then. The fact that Zeus gets kills and not their carries is something GOOD for any team that has any regard to win. Zeus is useful up to mid-game, and then its totally useless unless you make him a disabler... and its not really a good build at all since he has no disable to start with, and his ultimate gets only useful to spot everybody around the map, but nothing else. In a competent team that has a Zeus in it, the Zeus player should try NOT TO GET A SINGLE KILL (that any other hero around could get, of course), precisely because late game he will be useless.
The hero that I consider a pure nuker although doesn't suck until really late game is Lina. Her spells have pretty low cooldown which means that you can harass all the time and she even has an AOE stun that proves very useful on teamfights, let alone his ultimate that does some real damage against enemy carry or int support should they be around. The problem with Lina is that their spells have really high damage... yep, that is a problem because you get more kills than you should, and sometimes it gets hard to damage the hero's enough but not kill them so your carry gets the necessary farm.
Regarding Drow... she is a pub-stomper, but only because there is no teamplay in pub-gaming. She is very fragile and lacks anything that will make teamfights easier... and also has no escape mechanism. Of course, she is a really easy to play hero in pubs because you just need to give her invisibility to go gank the solo roamers (silence and right-click to death) to farm decently and then rape all the other team... but it works for the same reason that most Rubick or Invoker players in pub games suck terribly: there are very easy hero's to play... and very hard ones. At a low level tier if you play with an easy hero you will stomp them, just as you rape with any invisibility based hero most of the time (Riki, Weaver, Bounty Hunter and Nyx. Clinkz is terribly squishy and is not very forgiving if you want to be useful in team fights), but when everybody knows how to decently play, Drow becomes a hero that is not that useful, since its a pure right-click hero that needs a terrible amount of farming and can be easily countered (stun = dead and invisibility at high-level tier is not really useful).