Originally Posted by Artikbot
This. By far the most sluggish and anti-dynamic shooter I've EVER played.
And graphically wise, it looks TERRIBLE.
Really? I find it extremely aggressive, you have to be in order to do anything. The SMGs dominate when close, the assault rifles dominate mid range, the sniper rifle dominates long range. Shotty falls with the SMG, as obvious, what sprint lacks the slide makes up for. Nades have decent cook times, the ability to throw them accurately and cook is by far better than most games.
Idk, as far as game play goes this is way more fair than many games. My only issue is that they are currently in a browser, which I find dumb. it's also still in testing, I imagine more guns and accessories will come later.
Recoil and bullet distance are nice, well balanced. Maybe it's because I come from a more competitive background when it comes to multiplayer, most people don't.
Quake (some unreal, but UT was slow compared to Quake) -> QII -> Q3 -> UrT/CS -> CS:S
After that, I stopped playing competitive gaming because you didn't find a good competitive PC game that wasn't unbalanced. BF2 was close, however everything after that was crap. ShootMania is apparently gathering momentum and Quale Live is also rumored to still have players (I'm quaked out). Artic Combat is a bit easy, by a bit I mean take COD and make it F2P. Blacklight Retribution is decent, just a little sluggish on the grind (as many F2P). TF2 is still rockin it but I'm not a fan of the game, granted I give it props.
So far, Warface has come up with one of the better more even gameplays. Too many people are used to this rubbish that came out the past 10 years. By rubbish, I do mean rubbish. COD has no real competitive edge, neither does BF3 but it isn't exactly the game's fault either.
Those that are used to competitive gaming actually enjoy the games when they come out, unfortunately since too many people are now "casual" it ruins things. That and companies with no plans for long-term support, so new games get brought out and old games get scrubbed. Thus is the way of the casual first person shooter, which I dislike because it takes away so much. Not only that, it milks the consumer and in ways causes them to become a "casual" gamer.