Originally Posted by JAM3S121
Doesn't blizzard purposely not push the graphics envolope to make there games more appealing to the masses (aka people with bad computers)?
That is exactly what they do. They have never claimed to have cutting edge graphics or to push the boundries. They target the large audience and provide accessibility with their games. Love how people look for any reason to bash them even is they are wrong lol. Blizzard has the resources to do something like this and would love to see what they can do. Would not be surprised if they were able to make a photorealistic engine that was scaleable to low end systems.
Originally Posted by Bacheezi
Perhaps what other people consider to be "photo realism" is different from what I think is photo realistism. I consider something to be photo realistic when I can take a picture of an outdoor scene, and look at a screenshot and have them both be identical. I'm sure that Activision, a company who uses a decade old (or so?) engine in its FPS games, or a company who releases pc games with graphics that look dated when the game is released. As good as Starcraft 2 is, it looked pretty bad when it came out. Same with Diablo 3, I mean look at those character models...
Not to mention the complexities of duplicating human facial emotions.
Not to mention the budget it would take to create a photo realistic game, and the development time.
Won't happen for a long time, if ever. Having the technology and actually implementing it are two different things.
SC2 looked great when it was released. 1080p on ultra settings was gorgeous. Yeah it didn't push any boundries but to say it looked pretty bad is a blatant lie lol. D3, yeah they could have done a lot better with the graphics. Spent too much time on lighting, shadows and physics.
Originally Posted by Nick7269
I see several people commenting on Blizzards graphics. IMO I think Blizzard is still riding on old games, old graphics to keep the the same look people are used to. I think they also know this. The last expansion pack for WOW (MOP) shows that the game can make a top of the line computer work hard. My system cannot keep 120fps with medium settings and hardcore raiding. Yes, it is old game not intended to utilize multi gpu's and current high end computers.
I realize that the Blizzards games have usually put effort into making sure most computers can play the game. At the same time I do not think it is wise to undermine the company's ability to make a high quality, high gpu intensive game. I think they have ample funding to produce the next generation MMO and hopefully other new games that shock and wow the people.
The question is will they actually do it, or keep milking the old same dead horses?
MoP skyrocketed the system requirements for WoW lol. I used to be able to hold 60fps while raiding and using FRAPS, now I hold 50fps during a 5man without FRAPS. Also it is nice that they have updated the engine to use 4 cores with WotLK. It is no graphics icon, but they have done a great job providing good graphics, utilizing mordern hardware, and making the game accessible to a wide variety of machines at a playable level.Edited by Magariz - 1/24/13 at 2:25am