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Why did the consoles choose AMD? - Page 4

post #31 of 42
The reason why amd was used instead of intel is because there would be no performance boost using an intel with the graphics card they are going to use. That being said, AMD is the cheaper option for what the consoles are aiming for. Not only is it cheaper, but it is technically more optimized for what they are trying to pull.
post #32 of 42
I really hope this raises some awareness for AMD among the less technologically educated audience, it would really help them get some more market share
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post #33 of 42
AMD is the only company that can provide a combined CPU/GPU solution that delivers x86 CPU power. Intel's GPU technology is too weak to power a console, no matter how good its CPU tech might be. nVidia could only do a console if it were willing to work with one of the CPU makers, or if it used ARM technology in the CPU part. The problem with that is that while ARM works great with low-power media consumption devices, it's too weak for heavy-duty stuff like high-res gaming, not to mention the added headache of porting game code back and forth between ARM and x86.

I guess VIA could do x86 and a GPU combo if need be, but in their case, both the CPU and GPU would be 98-pound weaklings that would be totally incapable of running new games.

AMD has top-notch GPU's, and some consoles have already used ATi graphics before, and the company is the market leader in APU's, with the ability to easily produce an uprated APU for a console in a fairly short period of time. The question isn't so much why you would choose AMD for a console, but why would you choose anyone else?
     
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post #34 of 42
Quote:
Originally Posted by BinaryDemon View Post

Because it's easier dealing with one manufacturer for CPU and GPU, than multiple manufacturers?

You hit it right on the button +1

Plus they have played the game before and know it basically inside out biggrin.gif
post #35 of 42
*AMD offered better price
*AMD has tech no one else could match up to at the moment
Quote:
Originally Posted by bigmac575 View Post

Do you want a 300 dollar console, or a 550-600 dollar console.

Nvidia is quite pricey when it comes blow for blow with AMD, so yeah, the consoles arent gonna be state of the art by any means, but the companys' will still make money selling consoles that won't break the consumers wallets.

Not state of the art?
Consoles were the first to get APUs this powerful, they'll get GCN 2.0 first (I think not 100% on this one), first to use GDDR5 ram as system ram and will have tech that also solved the latency issue with GDDR5.
Sounds state of the art and ground breaking to me.
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post #36 of 42
At this point I'm wondering... since both Sony and Microsoft will be using AMD in their systems... that means there will be no difference between the PS4 and the next-gen Xbox asides from the casing? I'd love to see the fanboy wars over 2 products with technically no difference between them biggrin.gif

EDIT: Both systems are using AMD's APUs too, is that right? Do they plan to Crossfire low-end cards?
post #37 of 42
Quote:
Originally Posted by Forde3654Eire View Post

At this point I'm wondering... since both Sony and Microsoft will be using AMD in their systems... that means there will be no difference between the PS4 and the next-gen Xbox asides from the casing? I'd love to see the fanboy wars over 2 products with technically no difference between them biggrin.gif

EDIT: Both systems are using AMD's APUs too, is that right? Do they plan to Crossfire low-end cards?

The difference lies in the GPU used.

The Durango is HD7790-based, and the Orbis is supposedly 7970M-based. CPU wise, yes they use the same Jaguar-based 8-core 1.6GHz chip.

As for crossfiring... I'm not sure those custom APUs even feature any other GPU other than the on-MCM one.
   
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post #38 of 42
Quote:
Originally Posted by Artikbot View Post

The difference lies in the GPU used.

The Durango is HD7790-based, and the Orbis is supposedly 7970M-based. CPU wise, yes they use the same Jaguar-based 8-core 1.6GHz chip.

As for crossfiring... I'm not sure those custom APUs even feature any other GPU other than the on-MCM one.

If it is true that the consoles graphics are based on 7xxx series AMD cards would that mean that ports would work better on computers with HD7xxx cards over different GPU's?
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post #39 of 42
Because every market nvidia enters that has no party willing to be ripped off ends up in a lawsuit.
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post #40 of 42
Who has a X86 license and an APU? Which brings us to a side benefit down the line...


Quote:
Originally Posted by Stickeelion View Post

If it is true that the consoles graphics are based on 7xxx series AMD cards would that mean that ports would work better on computers with HD7xxx cards over different GPU's?



That's the idea.
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