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post #11 of 19
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Originally Posted by Nilizum View Post

What the heck? How are you going to tell me what or what not to prioritize...? Are you my mom? Also the camera was a bit tilted and the ruler has a thickness. the Zowie AM is 12 cm and the sensor is 1 cm above middle.

---

I went to go to Micro Center today to buy a Roccat Savu. When I was playing around with it, seemed pretty okay... Until I started testing it in game. Lift off distance is too high, more than 2mm, around 3mm+. I ended up having to put a special tape on it to reduce it to 2mm. Then I started realizing how quick it malfunctioned... Quick swipes made my crosshair irrationally either go up or down, same issue with the Deathadder 3500g. I thought it was the tape, so I removed it and tried... Same thing. Good mouse build, crappy sensor.

Now let's not get personal with those who take the time and give their opinions especially when asked. Previous poster advice was more of an observation. Let's move forward....

As for the A3090 sensor on the Savu....it's as good as it gets IMO. Other than the shape which s entirely subjective from person to person's grip and hand size etc. Not sure what was happening with yours as I don't get those malfunctions you got with your Savu and have low LOD which I don't find a problem. Only the size of the mouse for me is just a tad too small after very long hours or it might have been my main gaming mouse.

Odd though how you get the same malfunctions with the DA 3.5g an entirely different sensor. headscratch.gif

Because for everything you asked in your OP preferences I would have pointed to a Savu or Krait as well which was good advice from previous posters. Try the Krait out if you can get your hands on one. Otherwise you might have to make some compromise on a preferences possibly to accommodate the others and find a mouse that works for you.

1. Lightweight: Under 90 grams, PREFERABLY under 80 grams.
2. Sensor Position: Dead center.
3. Side mouse buttons.
4. High malfunction speed.
5. Low lift-off distance 2 mm or LESS.
6. Size ATLEAST of the Abyssus. (No smaller)
     
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post #12 of 19
Quote:
Originally Posted by Nilizum View Post

What the heck? How are you going to tell me what or what not to prioritize...? Are you my mom? Also the camera was a bit tilted and the ruler has a thickness. the Zowie AM is 12 cm and the sensor is 1 cm above middle.

---

I went to go to Micro Center today to buy a Roccat Savu. When I was playing around with it, seemed pretty okay... Until I started testing it in game. Lift off distance is too high, more than 2mm, around 3mm+. I ended up having to put a special tape on it to reduce it to 2mm. Then I started realizing how quick it malfunctioned... Quick swipes made my crosshair irrationally either go up or down, same issue with the Deathadder 3500g. I thought it was the tape, so I removed it and tried... Same thing. Good mouse build, crappy sensor.

What is your sens in cm/360? Because I'm wondering how you make the DA (which has one if the best sensors around) and the Savu skip? For me both only skip at speeds higher than 4 m/s which is incredibly good. And what is your mousepad? Because the sensor performance depends on a good surface.
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post #13 of 19
Thread Starter 
Yea I'm thinking it's the mouse pad. I'm using the Steelseries Qck+. I had a friend that bought a Deathadder 3500g and a Steelseries Qck+, and he reported to me that fast swipes will cause the mouse to irrationally go up/down. You guys have any ideas on great tracking mousepads, because this Steelseries Qck+ doesn't seem to be working. In fact, I don't think ANY Steelseries products have worked for me... -_-

My cm/360 is 26 cm/360 for all FPS/TPS games.
post #14 of 19
Quote:
Originally Posted by Nilizum View Post

What the heck? How are you going to tell me what or what not to prioritize...? Are you my mom? Also the camera was a bit tilted and the ruler has a thickness. the Zowie AM is 12 cm and the sensor is 1 cm above middle.
Hey no need to get angry, just trying to help find the best mouse for you. It's not uncommon for someone asking for suggestions to focus on some obscure criterion and realize later it didn't matter that much or other things matter more, so I like to provide prioritization advice as well, which is no more maternal than plainly telling you what mouse to get. But if you're bent on a perfectly centered sensor no matter what, it's fine with me.
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post #15 of 19
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Originally Posted by Nilizum View Post

Yea I'm thinking it's the mouse pad. I'm using the Steelseries Qck+. I had a friend that bought a Deathadder 3500g and a Steelseries Qck+, and he reported to me that fast swipes will cause the mouse to irrationally go up/down. You guys have any ideas on great tracking mousepads, because this Steelseries Qck+ doesn't seem to be working. In fact, I don't think ANY Steelseries products have worked for me... -_-

My cm/360 is 26 cm/360 for all FPS/TPS games.

Hm, that is weird, because the Deathadder was tested on the Qck+ back in the day in Sujoys mousescore, and it performed better than any other mouse back than, see here.

But for good mousepads: the best I ever used is the Puretrak Talent, it's huge and has a great surface. My test results in Enotus for the 3.5G on the Talent resultet in speeds above 4 m/s



Make sure you set your Deathadder to 1800 CPI though, on 3500 the performance is significantly worse

And for your Abyssus: Try setting that to 450 CPI and 1000 Hz, this combination did not jitter a bit and offered the best results in Enotus I ever experienced for any mouse, at least on the Steelseries NP+.

For reference:


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post #16 of 19
Hmm I run 450 on my DA on QUAKE I cant seem to make mines skip. aboutt 28 inches for 360 for me
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post #17 of 19
Thread Starter 
I read on ESR forum that Abyssus jitter on the Puretrak Talent... something about a goliathus control/speed... I don't really know. In fact, the most controversy I've ever read about mice come from Abyssus. I know for a fact I'm not the only one with these mouse issues as my friends experience them too. So what is the issue here? Mouse or mousepad?

Other info: My abyssus S/N is PM1227036100411. I heard these were the "newer?" batch, and older batch jittered, but this doesn't seem the case...

https://dl.dropbox.com/u/37651554/abyssus%20jitter.png
Edited by Nilizum - 1/27/13 at 6:54pm
post #18 of 19
Ok, I have a newer Abyssus too, and it does jitter on some pads at specific angles. See here









The UC-XL (closest to Qck+ I had lying around) is terrible, the NP+ was best. The HeatoN (hardpad) looked fine too, but it also jittered at 0° (straight up-down) which is a downside.

Btw: My Deathadder 3G ref3 jitters about the same as the Abyssus on the NP+ and I never noticed that in any game.

EDIT: Can someone explain the bad performance at 30°? I don't get how it can deteriorate on all those pads while the movement I did was always the same? I just turned my pad and moved up and down (and then left-right for the side to side lines). For reference:

Edited by Ino. - 1/28/13 at 3:09am
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post #19 of 19
Thread Starter 
The strongest theory I've come up with was the pattern on the pad, which is why if you tilt the pad at a certain angle, it will exhibit the jitter. Qck has its threads diagonal, so if you turn the pad as to have the threads vertically and horizontally alligned, at an angle it will read the diagonal patterns and WON'T jitter.

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Today I will try the Goliathus Speed if I can find one...
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