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So As I'm Looking At Titles At Gamestop... - Page 7

Poll Results: PC Gamers Being Neglected?

 
  • 34% (29)
    Yes
  • 21% (18)
    No
  • 31% (27)
    Yes, But Consoles Rake In Money
  • 12% (11)
    Other (Who cares?)
85 Total Votes  
post #61 of 76
AAA gaming is mostly dead because the big tyrants of the industry are corporate sellouts headed by people with no artistic drive. Instead, the desire to create innovative, fun and unique games has been replaced with money worship, profit and acclaim. The big groups like EA, Activision-Blizzard and Bethesda are all guilty of this. Sure, there are still reasonably big players with integrity, like Obsidian, but for the most part AAA titles are made with money in mind compared to artistry. Since we have established these companies will follow the money, wondering why PC gamers are neglected should be fairly obvious. PC gaming isn't as profitable as console gaming. For the consumer, consoles are cheaper and easier to use. Most people that play stuff like Xbox aren't really into the games they are playing, they just do it for a side of fan and aren't interested in the hassle of playing games on a computer or spending alot of money or time. In other words, the console user base is alot more casual, which is why games coming out nowadays are simplified clones of older games - they pander to the preferences of the casual market. For publishers, consoles all have standardized equipment and a better support system.

So where does this leave PC gaming? MMOs are very popular because they are 'RPGs' that circumvent the creativity normally required to make the games (ie the narrative and choices are cut out in favor of grinding and hoarding) as well as many having a monthly subscription to generate even more profit. Most of the other popular titles are console ports, games that arent simplified enough to be shunned by the majority of the PC gaming crowd but not popular enough to warrant PC-only status.

Who do we blame for all this? We could blame the big companies. They only really care about profit, and will release whatever it takes to make as much profit as possible. But for them to make profit, people still have to desire their games, so the consumers are also to blame. I've seen too many people here who seem to only give a fig about how good the new graphics will look on some upcoming title, or how much superficial junk like blood and action and gore is present in the game compared to how it actually plays. I personally blame all these attitudes for why companies aren't interested in making a new interesting title.


I like RPGs, and the RPG market is a joke nowadays as well. The very best ones were all made by people without monetary motivation and full creative consent. Fallout 1 was created by a dedicated group of people who had free reign over the creation of their game and put their hearts and souls into its creation. No one expected it to sell well, so Tim and co were essentially allowed to do whatever they want until it shipped, which is why it's one of the penultimate cRPG experiences. Fallout 2, on the other hand, was subject to more internal pressure regarding sales since it was expected to do well. As a result, some of the core people involved with the game, including Tim, left halfway through development and founded their own company, a company which released 3 fantastic games only to close business shortly afterwards. Nowadays, games like Fallout have been replaced with jokes like Skyrim =/

There was a game released not too long ago that nobody really heard about, apart from niche communities. It's so invisible to the majority that it doesn't even have it's own wikipage or host it's own forum. Prelude to Darkness couldn't get proper funding from publishers, so they had to rely on angel investors who didn't make any profit from the game whatsoever. The game itself is now hosted on the Zero Sum website as shareware, free of charge. This game didn't have a AAA budget, but is one of the best RPG experiences I've ever tried. It's far better than modern day stuff like the Witcher, Human Revolution or Skyrim, on par with the original Fallout, but they couldn't make it - some of them don't even work in the gaming industry at all anymore. But it remains a niche game, why? Lack of exposure contributes, sure. But it's also a hard game, it doesn't hold your hand and makes you think about how to solve problems, which rules out the console crowd. Also, it has relatively primitive 3rd graphics, which rules out the overclock crowd lolz.

There are still good titles though most of them are indie. There's alot of stuff I'm looking forward to and frankly I don't really care about the budget since I know they will be able to get it done in the end. There's a game called Underrail coming out this year, which is being worked on by one dude who only as of recently started taking in money via an Alpha funding model. He would've been perfectly happy with using his own savings crafting his game too, so there are definitely people still out there with the drive, they just need to be supported by the fans.

note: edited by moderator to remove name-calling.
post #62 of 76
Thread Starter 
Afterthought on this thread that I thought about that I thought could be important to the people reading this....

If PC gamers get shat on, so do the console gamers at the same time, so there's no reason to be choosing sides. When games lack creativity and still sell, all the consumer is doing is contributing to the madness that makes us hardcore gamers hate our lives. We all wish to have immersive and deep experiences in our games, the kind of euphoric feeling that we used to have as a child, but many will think that was just because we were children when we were playing these games, but that's false. It's because games in the past actually were made with quality in mind, where now it's who can get the most units out of the door in the quickest amount of time with the least amount of work...

Does anyone else see a problem with this? I mean, where is the thought in light of recent games being released where no one really cares about playing, they just do so because it's something other than what's on the television. It's really killer out there in console games, where I feel that is the only place where the AAA titles actually warrant the AAA badge. PC AAA titles have little to offer nowadays, and is becoming more problematic than solving any of our gaming needs, aka the reason why we play video games.

Acknowledging the statement from the above on RPGs, Fallout was such a great game because it offered a different view in light of what video games should be and/or do, and did it very well. Now, if you take a look at what Bethesda or whoever was involved in Fallout 3 did, they took some of the standard components that made Fallout such a great game and simply slapped it onto a different game, in this case Fallout 3, and tried to make it so that people would buy the game, which they did. In my eyes, Fallout 3 should have been a continuation of Fallout, but more and more I feel it turned into a marketing fiasco and failed.

Consumers need to be aware of this kind of attitude brought by the industry, where selling units is king and making quality games is out the door. It intrigues me to think that there are so many games released on PC, but they all lack the same, the quality. Beta testing nowadays is simple throw players into the game and see what they do, when beta testing NEEDS to be listening to the consumers and the people who will ACTUALLY play the games. It's all the same now, though, because money will increasingly be the lead design component.

The reason that I still buy games like Call of Duty, even though everyone on here might see it as the same stupid experience over and over is because I feel that they STILL have the quality aspect over most of the titles being released on PC now. Allowing us to play for free in the multiplayer components and only asking for money for the map packs, which I think even the community works on as well.

All in all, the consumers need to be aware of this industry attitude when money reigns and the customer comes last, that is all.
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post #63 of 76
Last year saw so many amazing games and people still whine about it. I don't know what hole you guys have been in but this year I have been playing,

1. FTL, which is awesome
2. Hotline Miami, ditto
3. Torchlight 2
4. Skyrim
5. Strike Suit Zero

Other games that have come out but I am not playing,

1. Diablo 3
2. Mass Effect 3
3. Guild Wars 2
4. Dishonored
5. Hitman Absolution
6. Planetside 2
7. Borderlands 2
8. Spec Ops the line
9. Chivalry
10. Hawken
11. Awesomenauts

I am going to stop now because I realize I will fill one whole page of this thread with games. I can easily think of 10 more off the top of my head but if I was to go and look I know there would way more. Some of those were multi-platform, but a big game on PC is a big game on PC. Many were PC exclusives.

PC is exploding today in a way it hasn't since the NES. I really don't get the wailing and gnashing of teeth. Are you guys just missing this stuff?

This is the most exciting time to be a PC gamer, ever.

EDIT: I could never live with myself if I neglected to mention XCOM and Global Offensive. I know there are other really awesome releases I am forgetting about.
Edited by Mygaffer - 1/29/13 at 1:05am
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post #64 of 76
Quote:
Originally Posted by Sm0keydaBear View Post

Afterthought on this thread that I thought about that I thought could be important to the people reading this....

If PC gamers get shat on, so do the console gamers at the same time, so there's no reason to be choosing sides. When games lack creativity and still sell, all the consumer is doing is contributing to the madness that makes us hardcore gamers hate our lives. We all wish to have immersive and deep experiences in our games, the kind of euphoric feeling that we used to have as a child, but many will think that was just because we were children when we were playing these games, but that's false. It's because games in the past actually were made with quality in mind, where now it's who can get the most units out of the door in the quickest amount of time with the least amount of work...

Does anyone else see a problem with this? I mean, where is the thought in light of recent games being released where no one really cares about playing, they just do so because it's something other than what's on the television. It's really killer out there in console games, where I feel that is the only place where the AAA titles actually warrant the AAA badge. PC AAA titles have little to offer nowadays, and is becoming more problematic than solving any of our gaming needs, aka the reason why we play video games.

Acknowledging the statement from the above on RPGs, Fallout was such a great game because it offered a different view in light of what video games should be and/or do, and did it very well. Now, if you take a look at what Bethesda or whoever was involved in Fallout 3 did, they took some of the standard components that made Fallout such a great game and simply slapped it onto a different game, in this case Fallout 3, and tried to make it so that people would buy the game, which they did. In my eyes, Fallout 3 should have been a continuation of Fallout, but more and more I feel it turned into a marketing fiasco and failed.

Consumers need to be aware of this kind of attitude brought by the industry, where selling units is king and making quality games is out the door. It intrigues me to think that there are so many games released on PC, but they all lack the same, the quality. Beta testing nowadays is simple throw players into the game and see what they do, when beta testing NEEDS to be listening to the consumers and the people who will ACTUALLY play the games. It's all the same now, though, because money will increasingly be the lead design component.

The reason that I still buy games like Call of Duty, even though everyone on here might see it as the same stupid experience over and over is because I feel that they STILL have the quality aspect over most of the titles being released on PC now. Allowing us to play for free in the multiplayer components and only asking for money for the map packs, which I think even the community works on as well.

All in all, the consumers need to be aware of this industry attitude when money reigns and the customer comes last, that is all.

I dunno, one might argue that the rise of consoles has led to such a decline in video game quality. It certainly ruined alot of companies that I liked. You're right, bad games hurts both console and PC players, but I make the assumption that console gamers care less about it and have less concern about the quality of games. Games are kind of gimped when they are played on a gamepad and console frown.gif

Kickstarter has some problems that need to be addressed but I think it's a good tool for helping game developers fund their projects without worrying about royalty deductions and publisher influence on the game itself. It lets people who are actually game fans stay in charge of their businesses, instead of handing over control to people who are interested in making profit for shareholders instead of game lovers.
post #65 of 76
Quote:
Originally Posted by Mygaffer View Post

Last year saw so many amazing games and people still whine about it. I don't know what hole you guys have been in but this year I have been playing,

1. FTL, which is awesome
2. Hotline Miami, ditto
3. Torchlight 2
4. Skyrim
5. Strike Suit Zero

Other games that have come out but I am not playing,

1. Diablo 3
2. Mass Effect 3
3. Guild Wars 2
4. Dishonored
5. Hitman Absolution
6. Planetside 2
7. Borderlands 2
8. Spec Ops the line
9. Chivalry
10. Hawken
11. Awesomenauts

I am going to stop now because I realize I will fill one whole page of this thread with games. I can easily think of 10 more off the top of my head but if I was to go and look I know there would way more. Some of those were multi-platform, but a big game on PC is a big game on PC. Many were PC exclusives.

PC is exploding today in a way it hasn't since the NES. I really don't get the wailing and gnashing of teeth. Are you guys just missing this stuff?

This is the most exciting time to be a PC gamer, ever.

EDIT: I could never live with myself if I neglected to mention XCOM and Global Offensive. I know there are other really awesome releases I am forgetting about.

What I don't get is why people are excited about some of those games at all. The new XCOM is alright but it's not as good as the original, Skyrim is worse than Oblivion in many ways and definitely worse than DF/MW, Diablo 3 is the worst in the series, as was Mass Effect.
post #66 of 76
Quote:
Originally Posted by Descadent View Post

you're saying that all the Forzas suck and all the halos suck and original mass effect sucks (before the 6month only on xbox tag was up then it was ported to pc) and some others?

yes, forza sucks. it's an overrated piece of crap exclusive. atleast in comparison to the real simulator GT. Mass Effect doesn't suck, but again, atleast the first one's on PC. In other words, the best ones are on PC already.
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post #67 of 76
double post delete plz.
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post #68 of 76
I know that feel... It hurts to spend all your hard earned money on building a baller PC and then getting shat on by companies like EA and Rockstar. ALL I WANT IS A DECENT PORT!!! IS THAT TOO MUCH TO ASK?! madsmiley.png
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post #69 of 76
Quote:
Originally Posted by KungMartin90 View Post

yes, forza sucks. it's an overrated piece of crap exclusive. atleast in comparison to the real simulator GT. Mass Effect doesn't suck, but again, atleast the first one's on PC. In other words, the best ones are on PC already.

every forza is a blast especially for a console racer and very successful franchise. while it may not be like sims on the pc. It get's close and provides an experience for those who wish who may not have a gaming pc, but it most definitely a series that doesn't suck. it's earned it's right as a racing game. at least it actual pushes the xbox. it's a pretty racing game for a console.
Quote:
Originally Posted by ploppercon View Post

I know that feel... It hurts to spend all your hard earned money on building a baller PC and then getting shat on by companies like EA and Rockstar. ALL I WANT IS A DECENT PORT!!! IS THAT TOO MUCH TO ASK?! madsmiley.png

you didn't think max payne 3 was a good port?
post #70 of 76
Thread cleaned. Let's refrain from name-calling on this thread, and that includes general references to 'consoletards' and the like rolleyes.gif

Please remember that disrespecting your fellow members is not permitted on OCN, even if they're totally wrong about something thumb.gif
    
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