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GTX 690 Borderlands 2 Physx

post #1 of 5
Thread Starter 
Im having some major issues with physx in Borderlands 2.

Playing at 2560x1440 the game sits solid at 60fps for about 80% of the time. Anytime lots of things start blowing up the physx drops my fps down to 40-45 .

I turned off sli and ran it on one gpu and had the same exact framerates.

I turn physx to medium and barely experience a noticeable fps boost.

I lowered my resolution down to 1920x1080 and the framerates stayed exactly the same.

So I know its an issue either with the drivers or the game.

Anybody know if this is a know issue?

Its over four months later I have the latest drivers and the games is updated through steam.

Is there a fix in the works or anything im doing wrong?
post #2 of 5
I'm going to be no help here... Welcome to the club that everyone is in.

Seriously though, that game with physx and SLi is complete fail. Some people have had FPS boosts by disabling xfire and SLi. Other people have had issues running a dedicated physx card as well. The coding is just complete crap.

It's not your drivers, it's not your rig, it's the coding in the game biggrin.gif

Comps
post #3 of 5
I don't think it's the coding in the game. It's just very taxing on the hardware (and the fact that it used PhysX SDK v2.x rather than v3.x doesn't seem to help). Borderlands 2 is probably the title with the most heavy use of PhysX effects to date.

I only played up to around level 15 and hasn't gone back to it for a several months now. But the PhysX effects were amazing.

For Borderlands 2, one should not compromise PhysX level other than high(max) to see what this game visually offers.
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CPUMotherboardGraphicsRAM
Intel 6950X @ 4.4GHz ASUS Rampage V Edition 10 2x TITAN Xp (3840 CUDA cores) SLI G.Skill TridentZ 3200 14-14-14-34 1T 32GB 
Hard DriveHard DriveCoolingOS
Intel 750 Series 1.2TB PCI-E NVMe 4x Intel 730 Series SSD 480GB RAID-0 EK custom loop + Mo-Ra 3 Windows 10 Pro x64 
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Alienware AW3418DW Ultraweide G-Sync Corsair K65 RGB Rapidfire Corsair AX1500i Lian Li PC-O9 WX 
MouseMouse PadAudioAudio
Logitech G303 Corsair Vengeance MM600 ASUS SupremeFX Bose Companion 50 
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Cambridge Audio DacMagic Plus Sennheiser Game Zero Synology DS716+ NAS 12TB 1Gbps FTTH 
CPUMotherboardGraphicsRAM
Intel 6700K @ 4.7GHz ASUS Sabertooth Z170 S ASUS Strix GTX1080OC SLI 16GB DDR4 Corsair Dominator Platinum 
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2x Intel 730 Series SSD 480GB RAID-0 Seagate 2TB Corsair Hydro Series H115i Windows 10 Pro x64 
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post #4 of 5
No it is the coding in the game, it just sucks 100% to be honest, it's quite well known that it's got issues.

Comps
post #5 of 5
Quote:
Originally Posted by compuman145 View Post

No it is the coding in the game, it just sucks 100% to be honest, it's quite well known that it's got issues.

Comps

Yep.

The original borderlands on PC was a mess too, and didn't get straightened out for a while. There was even a big controversy over the devs claiming that the size of text in description windows couldn't be fixed, repeatedly stating that it was something built into the engine, and then somebody on the forums showed everyone how to do it by editing a .ini file.

They've gotten better since BL1, but they are by no means a brilliant PC development team.
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