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[CVG/ET]Microsoft email confirms plan to cease XNA support[Update] - Page 3  

post #21 of 35
Quote:
Originally Posted by randomizer View Post

Because people do not care about standards being controlled by a single company. If MS promotes it, people will use it. It is irrelevant whether or not there is an existing standard which is open and/or technically superior.

The open source gimmick is also used to get people to use things that are technically inferior, just because it's open source.
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post #22 of 35
Quote:
Originally Posted by Licht View Post

The open source gimmick is also used to get people to use things that are technically inferior, just because it's open source.

Then the gimmick works on the minority of people because most people don't care what they use as long as it works.
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post #23 of 35
Please not XNA... PLEASE!
post #24 of 35
Quote:
Originally Posted by Liranan View Post

Then the gimmick works on the minority of people because most people don't care what they use as long as it works.

Maybe, maybe not.

It would give companies like Apple and Steam a chance to say "Adopt OpenGL, not only can you play your games on Windows, but ALSO Linus and Mac." Heaven knows the boys at Apple would love to get a good crack at the games market, and if there is a chance to do that with a little PR, then I'm sure they would welcome it, especially at Microsoft's expense.
post #25 of 35
The fact that XNA is going out the door has been known for a while now(like over a year ago). Anyone following Microsoft happenings should know this and have jumped to MonoGame.
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post #26 of 35
Thread Starter 
Update:
Quote:
Updated: Microsoft has emailed Promit Roy to say that the first email was in error, and that “DirectX is evolving and will continue to evolve.” Like Roy, though, we’re still musing as to why it took a leaked email for Microsoft to clarify its stance on DX and XNA.

Source

He doesn't seem to like Open GL lol...He says it's worse than direct 3d 11.
post #27 of 35
Correct me if I'm wrong, but does anyone else think this seems like MS is kissing PC gaming goodbye? Not enough money in it for them to bother furthering the technology?
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post #28 of 35
Nowhere does it say they're abandoning DX, just the XNA API, which will probably get further integration with Visual Studio.rolleyes.gif Because Durango will have an x86 CPU and a native code-base with Windows 8, there really is no need for a custom API. Developers use VS to create high-powered AAA anyway.
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post #29 of 35
Quote:
Originally Posted by zooterboy View Post

Correct me if I'm wrong, but does anyone else think this seems like MS is kissing PC gaming goodbye? Not enough money in it for them to bother furthering the technology?

you got a very good point. I do hope what you said may happen and we know were to move on.


Edited by skyn3t - 2/3/13 at 9:07pm
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post #30 of 35
Quote:
Originally Posted by zooterboy View Post

Correct me if I'm wrong, but does anyone else think this seems like MS is kissing PC gaming goodbye? Not enough money in it for them to bother furthering the technology?

I sure hope so, then I can stop using microsoft products forever , outside of work.
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Overclock.net › Forums › Industry News › Software News › [CVG/ET]Microsoft email confirms plan to cease XNA support[Update]