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post #31 of 32
I would also like to point out with the next gen consoles comes a wave of games optimized in a way that will not be compiled with a dirty Intel compiler / CPU dispatcher which will further increase overall performance on AMD side basically AMD will use AMD open64 compiler with next gen consoles http://www.youtube.com/watch?v=_P-lW08Ff6Y and games will be designed with these to eliminate the issue with Intel compilers / CPU dispatcher http://www.agner.org/optimize/blog/read.php?i=49 scroll down till you see green and read yes it is a older thing but it goes all the way to mid to late 2012 Intel compiler / CPU dispatcher is still doing it so it is still relavent.


facts are alot of modern games support 6-8cores but dont utilize them properly yet because the lack of console support for this once console support is added with heavier multi core usage in otherwards efficient multithreading a quad will be lacking in alot of areas and also i want to point out games will utilize more of the GPU's abilities also for dx11-dx11.1 ( multithreaded rendering ) because the full amount of its abilities will be able to be used previous consoles were dx9 so they gave us a snifff of the ability of dx11 period but couldnt fully put it to use otherwise it would be completely 2 different games between console and PC which wasnt feesable in past now consoles and PC are using nearly same hardware so we will get to see what is possible soon.




This is a bit of info on some testing done on civ v with dx11 and multithreaded rendering which increased the FPS and performance by almost double http://forums.anandtech.com/showpost.php?p=31520674&postcount=28 in the past and present there has been more testing on this stuff and it has been chosen to be the future Nvidia / ATI /AMD / Intel all have been involved in this testing and conclude its the future next gen consoles will allow this to become more mainstream in games.




to date only a few games have actualy used multithreaded rendering the ones that did got a huge performance increase across board.

a bit more info on the AMD open64 http://developer.amd.com/tools-and-sdks/cpu-development/x86-open64-compiler-suite/
Edited by rickcooperjr - 7/15/13 at 6:40pm
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post #32 of 32
Either i7-3770k or AMD FX-8350. I got rid of 2500k and 3570k a long time. I did the same when BC2 came out, Wolfdale to Yorkfield.
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