Originally Posted by GAMERIG
Dude, Looking at UBISOFT and ONLIVE for perfect example....
But Last year, UBI is no longer using an Online DRM, Toobad, UBISOFT already lost a million of fans. ONLIVE is online super DRM. They filed bankrupt. somehow, Random who saved onlive company from chapter 11 processing.
They are still struggle to keep their running business. Because customers refused willingly invest their money on DRM games if always online as required.. Onlive will not be Survival for few years.
PS4 or XB720 will end up like UBI/ and ONLIVE...
Ubisoft didn't lose fans because of DRM, they lost fans because of multiple failing franchises. Assassin's Creed 3 was their most successful game in the history of the company, they're not exactly down for the count.
Onlive didn't fail because of DRM, Onlive failed because of inconsistent internet connections, barely being marketed, and poor quality because of severe input lag. The concept was good, but the infrastructure needed isn't there for the target audience.
Most gamers do not care about DRM until it actively prevents them from playing. Cutting out used games will cause some grumbling, but it'll be a non-issue by a year after launch.