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[SimCity] The beta is coming back February 16 - Page 5

post #41 of 64
Quote:
Originally Posted by -Apocalypse- View Post

Indeed. Playing it in person I think they intend for what the game labels a region to function as what a large city did in other games. Especially with the "great work" or whatever it is called with an international airport/nasa/business/ect wonder shared through the region. The ease of moving resources between the cities also enforces this idea.

At launch I'm going to claim 3 cities, two of them I'll only put a little suburban/commercial area, and build up the third with a giant windfarm, massive industrial section, waste management and fill the rest with enough residential commercial to keep the city functioning. Then I'll build the next one up as a "college town" to supply educated sims and enough commuter housing, and use the third city entirely as high-density commercial/residential "downtown". If I'm seeing the systems correctly, it should work using the first city to fund the other two until it reverses.
Yeah, that's pretty much how it seems they designed the system to behave.

I would download the beta, but I'm 16 hours too late and the download alone would take 2 hours. Not to mention, I'm not a fan of the 1hr limit.
post #42 of 64
Quote:
Originally Posted by Raven.7 View Post

Yeah, that's pretty much how it seems they designed the system to behave.

I would download the beta, but I'm 16 hours too late and the download alone would take 2 hours. Not to mention, I'm not a fan of the 1hr limit.
From what I'm seeing the 1 hour limit is to get people to start new cities constantly to overload the servers.

However, having a zombie outbreak during that 1 hour when I've gotten a good city up to 20k citizens hurts. Didn't get the time to recover. Protip: don't let your clinics get overcrowded.
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post #43 of 64
cannot wait to play this. hope that it is as good as it is hyped up to be
 
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post #44 of 64
Finally got in. Hope the plots will become a little bigger overall but the size appears decent at least. Ran absolutely flawlessly for me without a single issue for a few spins wink.gif. The amount of upgrades, hopefully custom landmarks, and grand projects looks intriguing.

Was on the fence before but leaning toward it now. Still will think about it. It's quite fun.
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post #45 of 64
Are you able to play this alone ie the full version game. Say if I want to play with just my partner and I is this possible?
post #46 of 64
Quote:
Originally Posted by GenoOCAU View Post

Are you able to play this alone ie the full version game. Say if I want to play with just my partner and I is this possible?

Yes you control who you want to have in your region. You also have to grant each user within your region permission to mess with the towns / plots you own.
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post #47 of 64
I think a lot of people jump to conclusions with the size of the city. It seems a lot of the gameplay is about scaling up, not out. In older simcitys since the plot was so big you could just keep expanding rather than being efficient with your consumed space. It will be really interesting to play the full blown version as the beta really had limited various aspects and it seemed that it generally took some time for areas to become medium density.
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post #48 of 64
Quote:
Originally Posted by Seanage View Post

I think a lot of people jump to conclusions with the size of the city. It seems a lot of the gameplay is about scaling up, not out. In older simcitys since the plot was so big you could just keep expanding rather than being efficient with your consumed space. It will be really interesting to play the full blown version as the beta really had limited various aspects and it seemed that it generally took some time for areas to become medium density.

Nice!
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post #49 of 64
Can anyone who got to manage a large region comment on performance?
post #50 of 64
Performance was fine. Solid 60 FPS, 3-5 seconds or so to switch between cities. Everything highest settings.
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