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Does anyone know of an MMORPG with a gamepad control scheme similar to Mass Effect 1 ?

post #1 of 12
Thread Starter 
I don't feel comfortable playing MMORPG's on mouse and keyboard anymore :-( So I was hoping maybe someone here knows of a game where the general UI layout is similar to Tera's, where it is like a 3rd person shooter. You aim at something (if a taret is required) and press the button assigned to whatever skill. Tera can support gamepad use but I think it is not concise enough, the button presses are everywhere, and IMO, redundant. E.g. The four main buttons will cast 4 primary skills of your choice, then the R and L keys act as shift or alt, and then it gets confusing once you have a dozen of skills to choose from.



Example of what type of control scheme I am looking for:

General Combat:

1) Press and hold L1 to bring up action bar 1. This will bring up an 8-slotted wheel. Sort of like Mass Effect 1, like this:

2) Use the Right Analog Stick to point to a skill, then release the L1 button to choose that skill. [Camera controls will be disabled while L1 is pressed, but you can still WASD with the left analog stick]. The chosen skill will now move onto a "Primer Slot" indicator somewhere on the UI. This reminds the player what skill is currently primed for action.

3) Press R1 to activate the primed skill. As the camera control is again enabled, you point to a target if required, to activate the skill. Continue pressing R1 if you want to spam this skill.

4) Then maybe the L2 and R2 buttons can work as the secondary primers(L2) and activators(R2) for action bar 2. Now there are 2 "Primer" indicator slots somewhere on the UI.

Press X,O, square, or triangle to jump/pick up/use/activate, etc. And then D-pad to cycle through Character Screen, Quest Log, World Map, Inventory, etc. Maybe Select or Start to activate the Mic or to access the Chat window.

Just an example, so there are probably more efficient ways of doing the key bindings. Also if this is considered a type of standard control scheme, what is it called ?
Edited by Raizy - 2/9/13 at 11:19am
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post #2 of 12
the only mmo for pc of late that i know supports gamepads is TERA
can you edit your controls?
each developer chooses how they want to implement controls; for consoles they are usually standard between games to avoid confusion for the user. Control schemes can be edited per game, but not all games support gamepads or customizable control schemes.

i highly doubt that you'll find any game let alone an mmo that has the exact same gui for controls.
Edited by l0max - 2/9/13 at 11:34am
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post #3 of 12
Quote:
Originally Posted by l0max View Post

the only mmo for pc of late that i know supports gamepads is TERA
can you edit your controls?
each developer chooses how they want to implement controls; for consoles they are usually standard between games to avoid confusion for the user. Control schemes can be edited per game, but not all games support gamepads or customizable control schemes.

Every game that supports your gamepad supports customizable control schemes via xbox360ce, joy2key or xpadder. Whether they like it or not.
post #4 of 12
Quote:
Originally Posted by 666lbs View Post

Every game that supports your gamepad supports customizable control schemes via xbox360ce, joy2key or xpadder. Whether they like it or not.
i don't know if you've actually tried, an x360 controller may work fine with these 3rd party drivers, but my logitech dual action shoulder buttons just don't work with some.
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post #5 of 12
Thread Starter 
I have edited my PS3's bindings in Tera, actually, I would still be playing that game but it doesn't like my system. I have to restart my game every 30 mins.

hmm maybe it is just my puny head having a hard time getting used to dozens of keybinds with a bunch of weird combination button presses to access them all.
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post #6 of 12
Quote:
Originally Posted by l0max View Post

i don't know if you've actually tried, an x360 controller may work fine with these 3rd party drivers, but my logitech dual action shoulder buttons just don't work with some.

Which shoulder buttons don't work appropriately and with which software?

Controllers that I own and have used at least one of these 3 programs to attain original functionality in unsupported games:
Sega Saturn (JP)
Sega Saturn2 (US)
N64
Playstation 1 original
Playstation 1 Dual Analog
Playstation 1 Dual Shock
Playstation 2 Dual Shock 2
Playstation 3 Dual Shock 3 (motionjoy)
Gamecube
Wii Classic
Wii Classic Pro
Xbox360 (used to remap buttons in games that do not support swapping controller button layout)
Logitech F310 (same as above)
Logitech F710 (same as above)
Logitech Dual Action

I'm forgetting a few I'm sure but the point is, yes I've actually tried. Probably more than most people you will meet.
Edited by 666lbs - 2/9/13 at 12:21pm
post #7 of 12
Quote:
Originally Posted by 666lbs View Post

If you try xbox360ce, you retain the analog functionality of your triggers, and the appropriate digital functionality of the shoulder bumpers.
nope. lower triggers do not work in just cause 2, ever other button fine, just triggers. probably because it's emulating the x360 controller with analog.
with a logitech dual action.
default drivers work fine for emulators etc., these third party drivers aren't perfect frown.gif
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post #8 of 12
Quote:
Originally Posted by l0max View Post

nope. lower triggers do not work in just cause 2, ever other button fine, just triggers. probably because it's emulating the x360 controller with analog.
with a logitech dual action.
default drivers work fine for emulators etc., these third party drivers aren't perfect frown.gif

I actually edited my post because for some reason my brain interpreted your Dual Action as an F-series with triggers. It wasn't until I was going through my controllers that I realized you were referring to the actual Dual Action. I'm actually logged into Just Cause 2 right now using it with xbox360ce. Aside from not having analog trigger function (obviously, since the controller doesn't have the hardware) the buttons work fine. Granted you're automatically full-throttle, but that's the fault of the controller design, not the software.
post #9 of 12
the software is emulating an xbox controller with analog triggers, not having support for other pc gamepads isn't the fault of the gamepad in my opinion.
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post #10 of 12
Quote:
Originally Posted by l0max View Post

the software is emulating an xbox controller with analog triggers, not having support for other pc gamepads isn't the fault of the gamepad in my opinion.

The software doesn't need the controller to have analog triggers to work. It simply registers press depth at full per-press. The controller is working fine with xbox360ce. Hell, it even works with the shoulder buttons on a Sega Saturn controller mapped to LT and RT.
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