Originally Posted by Swolern
I disagree. I think that games where you are defenseless makes it even more scary.
That's why I said IMO (In My Opinion).
I'm sure some will enjoy a game like this, I don't.
Originally Posted by Assirra
Tbh, i think its completely opposite. When you can kill the monsters its suddenly way less scary. A horde of zombies? No problem, let me take out my automatic rifle.
This is why Amnesia and Penumbra are so dam scary, they make you feel helpless and be scared to hell whenever something pops up.
Well, as I said above, some will enjoy it, I'm pretty sure I won't.
And to be honest, I really haven't been "scared" by anything in a video game ever. Maybe "startled", but never scared. The only think I find "scary" are things in the real world ... not in a video game or on TV.
I guess that is what happens when you have gotten to be my age and seen a large part of the really bad side of the real world as part of your job ... you become a bit jaded.
Originally Posted by SoloCamo
Meh, different variations. Resident Evil (the original) was a great mix of both worlds. However, on the 'scary scale' I'd have to say running/evasion and trying not to be found is a lot scarier then constantly having the ability to blow them up.
When was the last time left 4 dead scared anybody?
Exactly. I don't mind games like RE where there is MORE than just things popping out going "Boo". But from what I've seen in the video, they are suggesting that there won't be weapons. To me, that won't be the same as RE. A game that takes BOTH would be a much better game. A game where you CAN'T defeat ALL monsters ALL the time where you have to use your brain to pick and choose when and where to engage is much better. But a game where you CAN'T engage and are ONLY playing "Hide and Seek" (without the Seek) will get really boring, really fast ... to ME.