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[OBR-HARDWARE]New GTX Titan benchmarks have arrived - Page 6  

post #51 of 606
Quote:
Originally Posted by num1son View Post

You people and your tiny resolutions...

Yeah, I use 2560x1600. Tiny resolutions indeed. I haven't played any game that exceeded 2GB, i'm so sorry to disappoint you. rolleyes.gif I would point you to the hundreds of 2GB vs 4GB GTX 680 reviews at Guru3d, HardOCP, among others - but you can easily find this yourself. 4GB is a waste. 6GB is lunacy.

6GB is a complete waste, period. Makes much more sense to create a 3GB card with a smaller pricetag.
Edited by xoleras - 2/10/13 at 9:16am
post #52 of 606
Thread Starter 
Quote:
Originally Posted by grunion View Post

So as it stands, if these numbers are true.

In 3DM the Titan scores 33% higher than a GHz Tahiti.
Not impressed for a card that might cost 50-70% more.

Math fail smile.gif

3DMark11:
5495/3267 = 1.68
GTX Titan score 68% more in 3DMark 11 than 7970GHz

3DMark Fire Strike:
4870/3401 = 1.43
GTX Titan scoe 43% more in Fire Strike than 7970GHz

How isn`t that impressive?
post #53 of 606
Quote:
Originally Posted by Cloudfire777 View Post

What? GTX 690 have 4GB of VRAM, 2GB for each GK104

It has 2GB of usable memory in games.
post #54 of 606
Quote:
Originally Posted by dph314 View Post

You have to look at the performance relative to the 680, because the new 3dMark favors AMD GPUs. 65% performance in
crease. That's insane smile.gif

LOL how does it favor them? If anything, it's favored nvidia cards over the years.... It's not the benchmarks fault the 680's bandwidth was castrated.
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post #55 of 606
Quote:
Originally Posted by Cloudfire777 View Post

What? GTX 690 have 4GB of VRAM, 2GB for each GK104

It doesn't work the way you are thinking.

Each set of memory chips loads up the same information leaving you with the same 2gb overhead as a single card.
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post #56 of 606
Quote:
Originally Posted by SoloCamo View Post

LOL how does it favor them? If anything, it's favored nvidia cards over the years.... It's not the benchmarks fault the 680's bandwidth was castrated.

It favoring AMD depends on if we're playing by futuremark's or hwbot's rules. If it's futuremark it's not really biased, hwbot on the other hand allows tesselation tweaks on AMD hardware (no tess basically)
 
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post #57 of 606
Quote:
Originally Posted by xoleras View Post

Yeah, I use 2560x1600. Tiny resolutions indeed. I haven't played any game that exceeded 2GB, i'm so sorry to disappoint you. rolleyes.gif I would point you to the hundreds of 2GB vs 4GB GTX 680 reviews at Guru3d, HardOCP, among others - but you can easily find this yourself. 4GB is a waste. 6GB is lunacy.

6GB is a complete waste, period. Makes much more sense to create a 3GB card with a smaller pricetag.

This is nvidias "over the top card". If you don't like the price you don't have to buy it. I have no issues with the vram or the 900 dollar price tag.
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post #58 of 606
Thread Starter 
Quote:
Originally Posted by xoleras View Post

It has 2GB of usable memory in games.

Quote:
Originally Posted by mcg75 View Post

It doesn't work the way you are thinking.

Each set of memory chips loads up the same information leaving you with the same 2gb overhead as a single card.

You guys still don`t get my point.
We are talking GPU price here. What contributes to the GPU price? The materials.
What materials are on the GTX 690? Die, memory etc etc. How much memory is there? 4GB in total. How much on the Titan? 6GB.

So you pay for 2GB more on the Titan. That was my whole point.
I`m totally with you on the 2GB usable VRAM, but that is for a performance discussion, not price smile.gif
post #59 of 606
Quote:
Originally Posted by Cloudfire777 View Post

Math fail smile.gif

3DMark11:
5495/3267 = 1.68
GTX Titan score 68% more in 3DMark 11 than 7970GHz

3DMark Fire Strike:
4870/3401 = 1.43
GTX Titan scoe 43% more in Fire Strike than 7970GHz

How isn`t that impressive?



lachen.gif

Still working on my morning coffee biggrin.gif

Still, not colored impressed when another 20% can be massaged out of a Tahiti.
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post #60 of 606
Quote:
Originally Posted by Cloudfire777 View Post

It was listed a while ago @ $999. GTX 690 cost that too, so I`m not so sure. Die size of 690 is 590mm^2, die size of Titan is 502mm^2, so personally I think it should be cheaper than 690.
http://videocardz.com/images/2013/02/ASUS-GeForce-GTX-Titan.png

Price of mm^2 in chips gets exponentially cheaper. Its never linear, so your theory doesn't apply: for instance, that 502mm^" could be triple or four times the cost of those GK104, easily.

Quote:
Originally Posted by Cloudfire777 View Post

Lets see here:

GTX 680, TDP 195W
7970GHz, TDP 250W

These more or less equal each other in performance, +5%ish in average better performance with 7970GHz.

Why is it hard to believe that Nvidia could make a GPU that have 55W more headroom to match 7970GHz TDP, will beat it? Throw in Kepler architecture improvement in the mix, its not difficult to see in my eyes...

Because It can't be done. GK104 was a chip created to render and, thus, games only. Its a flop in computational performance, but on the other fronts its a BEAST. Now, are you telling me that you plan to use a chip that wasn't optimized for rendering (aka gaming), and that without improving the litography node you claim it to be more efficient than Kepler? Really? At 300W TDP I'd bet that Titan could be 50% more powerful than Kepler... but at 30% more TDP, I don't expect more than 40%, and that would count for a miracle.

And yes, miracles do not exist. Normally the performance/power for any integration node remains stable throughout its life. Sure, there are always products that perform horribly in that aspect (such as the GTX480) but go ahead and compare de 40nm node, the 65nm one and all the other ones and you will see that for each company performance/power is constant. And, keep in mind that GK110 was never thought for gaming, but for computational purposes, so there is no reason it should wreck Kepler in terms of efficiency.
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