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post #111 of 257
Quote:
Originally Posted by Raven.7 View Post

Does the fact that game developers are limiting the general progress of the PC-gaming sector (from a technical standpoint) not bother you at all?

I mean, in all honesty...multi-core CPUs have been around how many years?

12 years. First multi-core processor was developed by IBM.
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post #112 of 257
Quote:
Originally Posted by Alex132 View Post

So?

That is completely non-relevant to my point, maybe you should read it again:


I personally consider my GPU core being near 100% usage to be "maxed out" as beyond that, the card can't do much more other then store extra textures in VRAM but what good is that if the GPU can't handle anymore processing threads due to game demands? You don't buy SLI setups if your single GPU isn't getting maxed out unless your just going for e-peen.

In short

1. EA once again stiffed us with a nerfed game because of their laziness/cheapness to not take full advantage of modern PC gaming hardware

2. Thus, people who spend lots of money on gaming setups fell stiffed and cheated

3. Simcity veterans like me get an extra shaft for having a beloved game series basically ruined because EA has their own "dreams" and "ideas"

4. The cloud computing and always on DRM is just the final insult. Cloud computing is just in its peak hype stage and it will die down like so many other technical "breakthroughs" over the years.

5. This is not the first example of EA botching a beloved game series so a lot of us gamers are already on a pissed off streak at EA to begin with.


Need I say more? If you honestly don't care, you've either A: Given up on EA and or don't play their games anyway B: You like to jump on bandwagons C: You have no opinion in which case, what are you doing here?
Edited by Binary Ecyrb - 2/11/13 at 1:15pm
post #113 of 257
Quote:
Originally Posted by Binary Ecyrb View Post

Quote:
Originally Posted by Alex132 View Post

So?

That is completely non-relevant to my point, maybe you should read it again:


I personally consider my GPU core being near 100% usage to be "maxed out" as beyond that, the card can't do much more other then store extra textures in VRAM but what good is that if the GPU can't handle anymore processing threads due to game demands? You don't buy SLI setups if your single GPU isn't getting maxed out unless your just going for e-peen

....you're still not getting it, are you?

I said if you wanted a game to hypothetically 'max' your hardware, then it would have to fully utilize 100% of everything it can in your computer to do that. But no game today can do that for every single computer out there.
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post #114 of 257
Quote:
Originally Posted by Binary Ecyrb View Post

Quote:
Originally Posted by Alex132 View Post

So?

That is completely non-relevant to my point, maybe you should read it again:


I personally consider my GPU core being near 100% usage to be "maxed out" as beyond that, the card can't do much more other then store extra textures in VRAM but what good is that if the GPU can't handle anymore processing threads due to game demands? You don't buy SLI setups if your single GPU isn't getting maxed out unless your just going for e-peen
Getting off topic here. Please just read my posts andtry to understand from a developer's point of view.
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post #115 of 257
What does a game maxing out hardware have to do with a game making use of multiple cores for the core game mechanics? rolleyes.gif
 
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post #116 of 257
Quote:
Originally Posted by Cheezman View Post

What does a game maxing out hardware have to do with a game making use of multiple cores for the core game mechanics? rolleyes.gif
Necessity? There's a huge assumption that the game logic being single-threaded will have significant impact on performance when we know that a fair portion of the game logic is offloaded to the servers...
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post #117 of 257
Quote:
Originally Posted by biltong View Post

Getting off topic here. Please just read my posts andtry to understand from a developer's point of view.

I don't need to understand EA's point of view because basically I hate their entire point of view because thats all they have been doing the last several years is just ruining game series. The road to hell is paved with an extra layer of gold from EA's point of view of how games "should" be made
post #118 of 257
Thread Starter 
Quote:
Originally Posted by -Apocalypse- View Post

Necessity? There's a huge assumption that the game logic being single-threaded will have significant impact on performance when we know that a fair portion of the game logic is offloaded to the servers...

You know? Care to present your Maxis credentials? Sources?
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post #119 of 257
Quote:
Originally Posted by Alex132 View Post

....you're still not getting it, are you?

I said if you wanted a game to hypothetically 'max' your hardware, then it would have to fully utilize 100% of everything it can in your computer to do that. But no game today can do that for every single computer out there.

Oh, give me a break don't be so literal. Remove "max out" and insert "utilize most resources". A piece of software can't use everything. If it was using everything and then something else came a long it would bog the system down. Load up a game while you are running a stress test.

No one expects a game to fully utilize a system. They just would like to see it use it well...use all the threads at about 50%, at least 75% out of the GPU, and utilized more than 4GB of memory.

However, just because a game would do this does not make it good. If a game can do complex operations efficiently and only use one thread...well, I'd call that good programing. As long as the performance is there, what does it matter? The cloud aspect of this game is likely going to prevent any modding so what you get out of the box with it is all it will be and if one thread can handle it then goodie good.

I haven't read this article yet, but I do know they have said it will use cloud computing for the sims...so not much of the game is going be actually "ran" on the local CPU anyway. One thread makes complete sense.
Edited by Vagrant Storm - 2/11/13 at 1:23pm
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post #120 of 257
Quote:
Originally Posted by Binary Ecyrb View Post

Quote:
Originally Posted by biltong View Post

Getting off topic here. Please just read my posts andtry to understand from a developer's point of view.

I don't need to understand EA's point of view because basically I hate their entire point of view because thats all they have been doing the last several years is just ruining game series. The road to hell is paved with an extra layer of gold from EA's point of view of how games "should" be made
So in the same light I don't need to understand your point of view because I hate your point of view because you've been making bad assumptions all along in this thread. The road to hell is paved with idiotic posts like yours of how to not read and understand.

Go away, calm down, and come back when you're ready to discuss this like a human being.

I wasn't even talking about EA, I meant developers in general. The ignorance is strong within this one.
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