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[Videogamer.com] Aliens: Colonial Marines: What the hell happened to Aliens: Colonial Marines?

post #1 of 207
Thread Starter 
Quote:
The version of the game that just came out doesn't look much like the demo we all saw last year. What the hell happened?



http://www.videogamer.com/videos/aliens_colonial_marines_what_the_hell_happened_to_aliens_colonial_marines_2.html

Demo vs. final game (on PC) comparison. Shocking. wth.gif
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post #2 of 207
I am incredibly glad I didn't pre-order this. Money's already tight, but I was REALLY looking forward.

This is abysmal, worse than the differences in Far Cry 3 demo to Far Cry 3 Retail...

At least w/ FC3, the basic feel was retained, even if it was minimized. This completely messes with the immersion and feel of the universe.
post #3 of 207

This is just sad , I honestly feel like this is False Advertising , the Demo seems to be a render. Its just So sad , this series just needed a new game that didnt suck this bad. When people were whining abour Farcry 3 , this is 100x worse than that.

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post #4 of 207
Reminds me of BF3 Alpha--->Retail.
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post #5 of 207
Quote:
First off, due to me breaking NDA, I can't provide any proof that I'm not just talking out of my ass. But I figure you'd be interested in hearing what I have to say
regardless. I've been on the project for around a year and a half, so some of the following are things I've heard from more senior guys. Pecan (the internal codename for ACM)
has a pretty long history. SEGA, GBX and 20th Century FOX came to an agreement to produce an Aliens game around 6 years ago, after which SEGA almost immediately
announced it, long before Pecan had even started production. The game has been in active development in the past, only to be shelved in favor of another
project (Borderlands, Duke, etc), and each time it was resumed it would undergo a major content overhaul.


.

http://www.reddit.com/r/LV426/comments/18ewf4/a_lot_of_you_are_rightfully_upset_at_the_final/
post #6 of 207
Game is awefully buggy.
You lose your team mates all the time then you see them just teleport in. Same with enemy's. If you sneak up on them you cant damage them. Then when they have noticed your there they will teleport to a different place and you can attack them.

One of the biggest problems I came across was the gun that shots grenades killing me because the nade blew up on something invisible just in front of me or from a team mate teleporting in.

Over all it was alright and kept me entertained but felt like it was just a doom 3 mod.
post #7 of 207
I'm not surprised. Gearbox is a very lack luster developer to me. The only games that I have enjoyed from them were Blue Shift and Opposing Force. All of their other titles have ranged from lack luster to absolutely terrible. I know I'm going to get a lot of hate for this, but the PC port of Borderlands 1 also falls into that bad range. It remains the only FPS title that has made my hand hurt from aiming since I started playing the genre back in 1995. With the way the aiming worked it was clear that the game was made for console and the PC port was a mere afterthought.

Making a great FPS title is tough. Making a great FPS title based on a movie is even tougher. With Gearbox's track record it is no surprise to me that this game ended up as garbage. I'm actually surprised that they've managed to make it so bad. Not only did they manage to make it worse than the gameplay demo they showed the press but they also managed to make it worse than the last AvP title. I pushed myself to get through the 4th level of the Marine campaign in that game before I couldn't take it any more. I haven't touched it since. From the sounds of disappointed reviewers and gamers alike I probably wouldn't manage to get to the 2nd level of this Aliens title.

It's disappointing that this game was a waste, but I'll live. I have NS2 to appease my taste for Marine vs. Alien gameplay. I just feel sorry for everyone who got suckered into pre-ordering it. Hopefully we can all learn from this and choose not to make a gamble on a game next time.
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post #8 of 207
Thread Starter 
Quote:
Originally Posted by bmgjet View Post

...felt like it was just a doom 3 mod.

Funny you should mention that since Doom 3 had more impressive dynamic lighting and that was 9 years ago. I remember that first swaying light in the demo just crippling my machine at the time.
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post #9 of 207
I got two mates that where totally hooked on the hype for this game. They both pre-ordered it and where telling me "Dude you got to gets this too so we can all do the co-op". I was like "Yeah it looks pretty cool maybe I will" . I almost just went ahead and got the game but luckily I'm the kind of guy who never pre-order stuff and waits for proper reviews and boy I'm I glad I didn't spend 50€ on this pile of manure.
    
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post #10 of 207
Ya its pretty bad... installed this bad boy and started playing... from the start all the graphics look like complete crap... even on an overclocked machine, your only going to get 62FPS

The AI is horrible, even playing it on Medium and Hard, it seems a little to easy... They sit there and look at you at times.. Run around like chickens without heads.. get stuck, disappear, re-appear...

Not sure how anyone in their right minds can release this crap and expect people to be happy...
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