Originally Posted by frozne
I would have the Blizzard staff create an MMORPG that is not quite as noob friendly as WoW as well as encompassing all the new ideas that other MMO's have been using. Basically it would be:
Skill based combat instead of gear/level based. A group of 4 of the best players should be able to beat 7-8 good players and 10-11 average players. Isn't possible in WoW because of gear and the ease of playing characters to their full potential. Where positioning, knowledge of your class and theirs, when you use an ability, and communication mean more than gear.
Real character customization for the player. If I want to put points into intellect as a Warrior I should be able to, even if it gimps my character. That would allow for a wider range of skillsets. In WoW now, all PvP warriors are the same. Same spec, same gear, same enchants. It is a similar situation in PvE.
Dynamic Content. Not just computer based, but player based. Like Skyrim with random Dragons attacking cities but on a more broad scale. Nearly every city/town in game should be neutral and be able to be controlled by not only guilds/factions, but the computer as well.
Better Economy. Imagine WoW, but when you had to repair items, your faction/guild needed the resources as well. Mining material would be required to repair plate armor. Skinning for Leather. Etc. That would unite people to work towards a goal. It can also create a trading system between guilds that have too much mining and not enough leather and vice versa.
Get rid of cross server instances. Vanilla WoW had a much better community because you saw the same people all the time. Cross Server PvE and PvP ruined the community and basically turned it more Diablo like.
Keep it somewhat class based. Completely different playstyles keep people interested longer. Doesn't necessarily have the be the traditional Warrior/mage/Priest. Vampires/Werewolves/demons/mages is a system I am surprised hasn't been tried more. Same class based concept, but not as stale of an idea.
Anyway, that is just off the top of my head. I picked Blizzard because 10 years with the same game without a rival doesn't say much for other game makers.