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[HardwareCanucks]AMD Clarifies 2013 Graphics Strategy: New Cards, Same Architecture, Some Surprises - Page 24

post #231 of 423
Quote:
Originally Posted by Avonosac View Post

Its a marketing / sales question, if you are familiar at all with the history of 3DFX, you would know why you don't release something right away when its done, if there is no market competition for it. NVidia was perfectly fine with the 680 sitting in 2nd place as far as single card goes, because they had the 690 out for the trump card as the "best card available" and simply point, the 7970 reached its max when they released the GE bios. The 680 was still close enough to not merit a newer release in the GeForce 600 series. They don't have the issue marketing a dual GPU card, like AMD does, because in the kepler architecture, they crippled the compute capabilities of the card, so it would not compete with its industrial offerings.

A) GK110 being priced at 900$ is losing them money. They are selling the chips in the Tesla series for $2,500+, the only reason to sell these chips at this lower price point, is they have been binned badly on TDP. The option is to sell off the chips after crippling the compute section, or simply trash the core. 900$ then makes it a viable way to get rid of the excess and still make money.
B) Scarcity drives up price and hype. There is a ton of other reasons, hell maybe they only have a certain limited amount binned they want to sell as a titan, and not a lower clocked tesla.

I'm not getting your point

What has changed in terms of competition since the 680 was released? Where is the market competition for Titan now?

Is it not much more likely that Titan simply is a limited edition card because it's only feasible if it's produced in such limited quantities?
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post #232 of 423
Quote:
Originally Posted by twitchyzero View Post

I totally agree...let software catch up a bit first before we advance hardware efficiency.

current gen consoles are no where near 9 years...but they are ancient alright.

Damn the software developers, full steam ahead!

As for the consoles, weren't they released in 2005-2006?
post #233 of 423
Quote:
Originally Posted by A Bad Day View Post

Damn the software developers, full steam ahead!

As for the consoles, weren't they released in 2005-2006?

early 2013 minus late 2005 (xbox) = 7.5 years...making the wii and ps3 now 6.5 years....so yeah I'm guessing the xbox 360 will be 8 years old when its successor comes out...and 7 years tech for the wii and ps3 once their successor comes out.

I think all previous gen consoles never past the 6 year mark...
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post #234 of 423
Quote:
Originally Posted by twitchyzero View Post

early 2013 minus late 2005 (xbox) = 7.5 years...making the wii and ps3 now 6.5 years....so yeah I'm guessing the xbox 360 will be 8 years old when its successor comes out...and 7 years tech for the wii and ps3 once their successor comes out.

I think all previous gen consoles never past the 6 year mark...

Exactly.. in fact it was usually around the 5 year mark with last gen being the longest...

Starting from the mid 90's

N64 1996 > Gamecube 2001 > Wii 2006 > Wii U 2012

Xbox 2001 > Xbox 360 2005 > Xbox 720 (2013?)

Ps1 1994 > PS2 2000 > PS3 2006 > PS4 (2013?)

This new gen can't come any quicker...

And I complained that the xbox got shafted and had a short life span... well they sure did make up for it with this 8 year crap... 360 doubled the life span of the 1st xbox
     
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post #235 of 423
and if you look at the huge leaps from PS1 to 2 to 3....in each of those 6 year cycles....it's sad to know the leap from 3 to 4 won't be nearly as big even if it prolonged
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post #236 of 423
Quote:
Originally Posted by TheBlademaster01 View Post

Not only that but TSMC 28nm will probably be used till 2015 or even 2016 at this rate... Sea Islands is going to be a revision on HD7k right? If so, that means the market will be in stagnation for quite a while. Was there any news about GK114, and is Maxwell still slated for 2014?

I hope we won't gain ~15% all the way till 2015... (Not counting Titan)

TSMC was talking about 20nm shipping in 2014 during their earnings conference call. They compared 2014 to the first year of 28nm, 2011. 28nm starting shipping late towards the end of 2011, so should be similar for 20nm.

7000 series has been receiving pretty steady upgrades over the past year, so I think AMD just painted themselves in a corner and have nothing new to offer until GCN 2.0 is ready.

It makes sense we will see the 8000 series at the end of 2013, that would give it a one year life before the release of the 20nm product in late 2014.
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post #237 of 423
Quote:
Originally Posted by twitchyzero View Post

and if you look at the huge leaps from PS1 to 2 to 3....in each of those 6 year cycles....it's sad to know the leap from 3 to 4 won't be nearly as big even if it prolonged

Sony mentioned that they wanted the PS4 to be the "hub of the house", aka, more non-gaming entertainment focused.
post #238 of 423
Quote:
Originally Posted by CaptainChaos View Post

I'm not getting your point

What has changed in terms of competition since the 680 was released? Where is the market competition for Titan now?

Is it not much more likely that Titan simply is a limited edition card because it's only feasible if it's produced in such limited quantities?

Are we having a heated agreement? The 7970GE took the top single GPU spot, but the 690 still took the cake. There is no competition for the titan, which is why it will be a limited release. They can get away with it being a limited release, instead of having to sell more GK110s as Titans because there is no competitor. They want to sell the chip as Teslas because they make a lot more money on them.

Quote:
Originally Posted by A Bad Day View Post

Damn the software developers, full steam ahead!

As for the consoles, weren't they released in 2005-2006?

To you and the guy you quoted, the software can be ramped up much faster than the hardware can. I wouldn't advise ever slowing, or advocating the slowing of manufacturing technology.
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post #239 of 423
Quote:
Originally Posted by Avonosac View Post

the software can be ramped up much faster than the hardware can. I wouldn't advise ever slowing, or advocating the slowing of manufacturing technology.

devs might have the ability, but are they willing?

I am not certain we'll see drastic technical improvements from console ports either in the first few years of next-gen.

If the hardware tech is a bit too ahead of the software curve...you'll just get devs that will rush certain aspects of developement and release poorly optimized games.
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post #240 of 423
Quote:
Originally Posted by twitchyzero View Post

devs might have the ability, but are they willing?

I am not certain we'll see drastic technical improvements from console ports either in the first few years of next-gen.

If the hardware tech is a bit too ahead of the software curve...you'll just get devs that will rush certain aspects of developement and release poorly optimized games.

Honestly, it doesn't matter. The reason is they might not be willing now, but they can flip a switch, and put more people on the base of the next -gen library to optimize and take advantage of the hardware. You do not want to stop advancement in one field simply because one other field isn't keeping up, just yet. If the power is there, someone will take advantage of it, but if there is nothing left in the tank, you can't magic better computing from thin air.
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