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[Ars] Wii U has historically bad January, sells about 50,000 units in US

post #1 of 98
Thread Starter 
Quote:
Originally Posted by Kyle Orland 
We've known since late January that Nintendo had scaled back expectations for the early 2013 performance of its recently launched Wii U. But now, US sales numbers for the system in first month of the year are beginning to leak out and it's clear that Nintendo's latest system is suffering from a monumental post-holiday slump.

While NPD no longer releases US hardware sales data every month, a representative for the tracking firm told Gamasutra that US sales in the system's first three months were down 38 percent compared to the same period for the Wii. That would mean the Wii U has sold approximately 940,000 units through January in the US.

Combine that with the 890,000 Wii U units Nintendo has said were sold in November and December of 2012, and you get a US sales figure of about 50,000 in January alone. That gels with reports from others sources with access to NPD's internal data, who claim the Wii U sold "well under" 100,000 units for the month.

Wii U has historically bad January, sells about 50,000 units in US


Knew it wouldn't sell well. Mostly I have issues with the way they handle content ownership.
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post #2 of 98
Quote:
Originally Posted by Buris View Post

I don't think content ownership has anything to do with it.

1. It doesn't attract the casual market like the Wii did

2. When Nintendo decided to name it the Wii U, most uneducated consumers thought it was just a tablet add-on to the wii.

This was the worst choice they (nintendo) could have made. Typical Consumers immediately think the product is going to be a cheap extension to the wii,
find out it costs 350$, then decide not to purchase it. It's not a rational purchasing decision but most purchases are emotional.

The hardcore market sees it as having the same specs as the consoles they already own, and with no real exclusives to drive up sales, they have nothing in the way of generating Wii U sales.
Edited by Buris - 2/15/13 at 3:12pm
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post #3 of 98
You can produce data to give off any impression that you desire. Here is a chart from the same site that article links to:

LOOK! Better than the 360 and PS3 rolleyes.gif

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post #4 of 98
Wow that must of been horribly disappointing..
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post #5 of 98
Quote:
Originally Posted by frien View Post

You can produce data to give off any impression that you desire. Here is a chart from the same site that article links to:

LOOK! Better than the 360 and PS3 rolleyes.gif

There were very clear reasons for the 360 and PS3 to sell slowly. The Wii U isn't still hard to find like the 360 (seriously, I remember being offered $1000 by a screener at the airport 3 weeks after the 360 launched and foolishly declining it), and it's not embarrassingly overpriced like the PS3 was.

Could the Wii U be Nintendo's Dreamcast?
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post #6 of 98
Quote:
Originally Posted by frien View Post

You can produce data to give off any impression that you desire. Here is a chart from the same site that article links to:

LOOK! Better than the 360 and PS3 rolleyes.gif


Yes, but any savvy gamer understands that those numbers are heavily skewed by the massive supply shortages the PS3 (and somewhat, the 360) suffered.

Also, I'm guessing those figures are only for the 3rd month, as the 360 had sold roughly 1.5 million by 40 days post launch, and the PS3 had sold about 1.6 million by 50 days post launch.
Edited by DrBrogbo - 2/15/13 at 3:38pm
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post #7 of 98
Quote:
Originally Posted by DrBrogbo View Post

Yes, but any savvy gamer understands that those numbers are heavily skewed by the massive supply shortages the PS3 (and somewhat, the 360) suffered.

Also, I'm guessing those figures are only for the 3rd month, as the 360 had sold roughly 1.5 million by 40 days post launch, and the PS3 had sold about 1.6 million by 50 days post launch.
Reverse that. The 360 had massive shortages. The PS3 was readily available everywhere. Not too many people bought the $600 machine right away.
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post #8 of 98
Quote:
Originally Posted by francesthemutes View Post

Reverse that. The 360 had massive shortages. The PS3 was readily available everywhere. Not too many people bought the $600 machine right away.

I'm sorry, but that's not true. Don't you remember the PS3 going for thousands of dollars on eBay, since no one could get their hands on one?

The blue laser diode had ridiculously low manufacturing yield, causing huge shortages. It's been documented in numerous places.

The 360 may have been in short supply too, but the PS3 undeniably experienced launch shortages.
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post #9 of 98
I'm really excited about the Wii-U. But there is nothing out there that I feel is worth buying one for.
Right now Monster hunter is the only game I would pick up. So I'm holding out til more games come out.
post #10 of 98
Quote:
Originally Posted by francesthemutes View Post

Reverse that. The 360 had massive shortages. The PS3 was readily available everywhere. Not too many people bought the $600 machine right away.



Seriously?


Why was this video made?


PS3's had ENORMOUS shortages.

Even today, a pristine sealed 60GB launch model will easily bring $1000 or more at auction because they were so rare.
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