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post #21 of 28
Quote:
Originally Posted by Eatfoodnow View Post

Why are people so against free to play? Path of Exile is F2P and that's a wonderful game.

To make money, F2P game devs need to add "features" that suck, and they need to hide content behind a paywall that ends up costing more than a subscription or retail box to bypass.
F2P economies require adding busywork/grinding to the basic game design so there will be something to pay to bypass.
F2P game devs are forced to make their games less good than they could have been if they'd used a subscription or retail box model.

P2P games give you all the content up front, and everyone is on a level playing field regarding access to equipment and abilities. There is no artificially inflated grind put in place to intentionally frustrate players. Devs are not forced to make their game less good for the sake of the economic model.

I've never played Path of Exile, but I guarantee it could be even better than it already is (which is different from saying it's a bad game).
Edited by willis888 - 2/16/13 at 9:38am
post #22 of 28
Quote:
Originally Posted by willis888 View Post

"F2P" is a plague. Take any game, apply F2P, and you have a worse game.

This is not good news.

You couldn't be more wrong.

Just as an example, SWTOR going the F2P route actually made the game a lot better, and the transition by far exceeded both Bioware and EA's expectations.
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post #23 of 28
Quote:
Originally Posted by willis888 View Post

To make money, F2P game devs need to add "features" that suck, and they need to hide content behind a paywall that ends up costing more than a subscription or retail box to bypass.
F2P economies require adding busywork/grinding to the basic game design so there will be something to pay to bypass.
F2P game devs are forced to make their games less good than they could have been if they'd used a subscription or retail box model.

P2P games give you all the content up front, and everyone is on a level playing field regarding access to equipment and abilities. There is no artificially inflated grind put in place to intentionally frustrate players. Devs are not forced to make their game less good for the sake of the economic model.

I've never played Path of Exile, but I guarantee it could be even better than it already is (which is different from saying it's a bad game).

Except, every single mmo ever is a big sloppy slow grind fest to begin with.

Even the "less grindy" ones like GW or EVE still have you doing the same task 29734985 times to get xyz item, you just don't need as MANY of said items to be "good enough to have fun" in GW... and EVE... hell it's even worse in reality unless you have someone paying real money to bypass the grind - owait.
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post #24 of 28
Quote:
Originally Posted by Zero4549 View Post

Except, every single mmo ever is a big sloppy slow grind fest to begin with.

Even the "less grindy" ones like GW or EVE still have you doing the same task 29734985 times to get xyz item, you just don't need as MANY of said items to be "good enough to have fun" in GW... and EVE... hell it's even worse in reality unless you have someone paying real money to bypass the grind - owait.

There are exceptions, but for the most part MMO's tend to suck. Planetside 1 got it right. After playing for about 1 hour, you had enough certification points to compete with everyone else. The Goldbox Neverwinter Nights MMO on AOL was also pretty good - you could reach the level cap in a day, and be fully geared for PvP within a week of casual play.

Making a preexisting grinding problem even worse is a step in the wrong direction. Instead of adding an option to pay cash to bypass boredom, a better solution would be to avoid adding boring systems to the game in the first place.
post #25 of 28
Quote:
Originally Posted by Zero4549 View Post

Except, every single mmo ever is a big sloppy slow grind fest to begin with.

Even the "less grindy" ones like GW or EVE still have you doing the same task 29734985 times to get xyz item, you just don't need as MANY of said items to be "good enough to have fun" in GW... and EVE... hell it's even worse in reality unless you have someone paying real money to bypass the grind - owait.

EVE is all about how you play it, I never ran missions on one of my characters and just trained up a bunch of Market skills and made way more than enough money in the game to buy time cards legally with in-game currency from other players and still fund my fleet of T2/Faction Fitted Vagabonds. Then I would run run around and kill people in 0.0 space because it was fun as hell, I think EVE by far has the best nerd rage hate mails of all the MMO games. I used to get emails saying they knew who I was and they where going to find my family and kill them in brutal fashion, loved blowing up peoples stuff. I havnt played in the last 3 years though as I lost interest
    
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post #26 of 28
Quote:
Originally Posted by Futan View Post

I'm not a fan of CoD, but it's undeniably better than any F2P game.

Planetside 2?
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post #27 of 28
Thread Starter 
Quote:
Originally Posted by Futan View Post

Quote:
Originally Posted by Kvjavs View Post

Really? Because there's some games that are awesome that were saved because of F2P.

Also, judging by that logic, Call of Duty is the best series ever... right?

I'm not a fan of CoD, but it's undeniably better than any F2P game.

According to what metric?

By the way:

Warning: Spoiler! (Click to show)

Edited by -iceblade^ - 2/16/13 at 11:07am
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post #28 of 28
I laughed at everyone saying that F2P model is worse.
Quote:
Originally Posted by Futan View Post

I'm not a fan of CoD, but it's undeniably better than any F2P game.

BLR is better than CoD in pretty much every single way.
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