Overclock.net › Forums › Video Games › PC Gaming › Video Game Story Telling, Good or Bad?
New Posts  All Forums:Forum Nav:

Video Game Story Telling, Good or Bad?

Poll Results: Do video games need story telling to be fun?

 
  • 11% (2)
    Yes
  • 5% (1)
    No
  • 64% (11)
    No, but a good story can add much to a great playing game
  • 17% (3)
    Depends
17 Total Votes  
post #1 of 10
Thread Starter 
I came to the conclusion over the last few years that I really don't care about video game stories anymore. This became apparent after I noticed I had been exclusively been playing online games and retro 8 bit games. I got half way through Mass Effect 2 and never finished it.

The stories I was being told in games paled in comparison to what I was getting from the novels, movies and tv shows I consumed. As games more and more began to emulate film like story telling, I began to become less and less engaged and instead would just go straight for the types of media that I felt do it best (Movies, tv, and novels).

Dave Jaffe also came to the same conclusion. I recommend you watch this video. Jaffe makes an excellent case, but be careful to take his meaning, because he speaking very specifically against a certain type of story, not all story and setting.

Jaffe is arguing that designer story telling is often detrimental to game design, and that games that are designed from top to bottom to tell a story are most likely a waste of time that may result in a bad game (even if an excellent story). Jaffe thinks this for the same reasons I listed above, namely Story Telling is not a strength of gaming. He uses examples like chess and poker, to demonstrate the historical unsuitability of story telling and gaming.

What he is not saying (at least I don't think he is):

That games should have no stories or setting. He is not criticism context and setting, but authorial story telling. He praises Skyrim, Dues Ex, and Batman

That games should all be tetris, fps multiplayer and angry birds.

I don't believe his criticisms would be targeted at games like Zelda, Half-life or Bio-Shock, but instead more specifically games like Metal Gear, recent Final Fantasy, and maybe Uncharted 2/3. His criticisms seem directed specifically at games whose primary motivation for development was story telling, as opposed to specific types of game play or setting.

Personally I think games like Half-life and Bio-shock do a rather good job of giving the game play meaning with setting and context and they do so without resorting to making me watch movies or cut scenes. The main story in both of those games are the actions I take during the game and how the game world reacts to my actions with game-play. While Half-life and Bioshock do have stories, they don't have invasive story telling.

I don't think games need story telling in the strong sense to have meaning or to drive the player towards completion. I would even argue that games that rely heavily on cutscenes are simply being to lazy to find better ways to invest the player in the setting and character they inhabit ingame.

Ultimately I would rather see designers spend their time fleshing out great worlds for us to inhabit and lets us author our own stories in theses worlds, even if the stories we author have been largely and creatively shaped by our designer gods. I am not suggesting all games need to be Skyrim or Minecraft.

If you've made it this far down the post, than I hope I have you thinking. Imagine your favorite movie, book or tv series. Do you you think it would have been better had it instead been made a video game? I can't imagine that Breaking Bad could possibly have been a better told story had it been a video games, and to be honest, some of my favorite video game stories (IE Xenogears) are trapped in mediocre and tedious playing games. I wish I could just re-read Xenogears, instead of having to sit through dozens of hours of boring gameplay to re-live it.

Think of the game that gets your pick for best story telling (not setting etc, but story telling) and ask yourself why it wouldn't have been better if had been made as a book/movie/hboshow?

/endlatenightrant
Edited by Chimeracaust - 2/17/13 at 2:42am
QUAD-METAL
(14 items)
 
  
CPUMotherboardGraphicsRAM
i5 2500k @ 4.2 GHZ Gigabyte z68x UD3P 2x Sapphire 7870 CrossfireX 16GB kingston ddr3 1600 
Hard DriveHard DriveOptical DriveOS
Crucial m4 64gb Intel 730 Series SSD Samsung DVD Burner Windows 7 64bit 
MonitorPowerCaseMouse
Asus 24" 1080p Rosewill 1000w PSU CM 690 Logitech G500 
  hide details  
Reply
QUAD-METAL
(14 items)
 
  
CPUMotherboardGraphicsRAM
i5 2500k @ 4.2 GHZ Gigabyte z68x UD3P 2x Sapphire 7870 CrossfireX 16GB kingston ddr3 1600 
Hard DriveHard DriveOptical DriveOS
Crucial m4 64gb Intel 730 Series SSD Samsung DVD Burner Windows 7 64bit 
MonitorPowerCaseMouse
Asus 24" 1080p Rosewill 1000w PSU CM 690 Logitech G500 
  hide details  
Reply
post #2 of 10
Option 3 definitely. Video games in my opinion are the best forms of media for storytelling, but not many games take advantage of it. I say this for several reasons, on the one hand there are games that let the player define the story, such as Mass Effect or The Witcher 2, whereas reading a novel or watching a good movie don't make you involved really. The story of these games is shaped by the players decisions and paths taken, you just can't do this in a book or movie.

And then there are more creative/artistic games that are really mind-blowing in terms of storytelling. Anna is a small game that shows this, in which the environment changes to represent various themes, and these changes are based on player interactions. We need to see more of this. More of this and the example in the first paragraph; games that use video game mechanics to enhance storytelling. Underhell, a Source mod, will be another great example of this. Sure I like games with normal cinematic storytelling, like MGS and Uncharted, but it's the examples above that truly stand out.

There's also Silent Hill 2, which you should definitely try. But honestly the storytelling here CAN be found in movies, I just have yet to see one go to such lengths. It relies on great writing, visual metaphors, and plenty of other literary elements but it is done in a cinematic style.

But do games need good storytelling to be enjoyable? To be fun? Nope. Some of the most pure fun games I've played are Crysis and Crysis Wars multiplayer, particularly an organized Power Struggle game with friends that would go on for 90-150 minutes. The games I've found to have by far the most replay value are Skyrim, followed closely by Fallout: New Vegas and Fallout 3, and there's not much effort in their storytelling. But my absolute favorite games have a great story, and it adds a LOT to the game.

Good storytelling will keep the game in my thoughts, and hopefully it would add an additional layer of challenge to the game (trying to understand and analyze it). All but one of my absolute favorite games right now have very good storytelling; Penumbra, Amnesia, Underhell (technically not a game, but I don't care), and the exception is S.T.A.L.K.E.R. Shadow of Chernobyl which has a great story, but they failed to implement their planned storytelling techniques.
Edited by boredgunner - 2/17/13 at 10:16am
The Wish Granter
(30 items)
 
Legacy Build
(18 items)
 
 
CPUMotherboardGraphicsRAM
Intel Core i7 6700k @ 4.6 GHz Gigabyte GA-Z170X Designare MSI GeForce GTX 1080 ARMOR 8G OC @ 2063 MHz G.SKILL TridentZ RGB 32GB DDR4 3000 
Hard DriveHard DriveHard DriveCooling
Samsung 850 EVO 500GB Samsung 850 EVO 250GB Western Digital Caviar Blue 1TB EK Predator 240 
OSOSOSMonitor
Windows 7 Professional 64-bit Windows 10 Pro 64-bit Tails Linux Acer Predator XB270HU w/ Ideal Lume Standard bi... 
KeyboardPowerCaseMouse
MK Disco TKL (KBT Black) Antec HCP Platinum 750W Phanteks Enthoo Evolv ATX Tempered Glass Logitech G Pro 
Mouse PadAudioAudioAudio
Cooler Master Storm Speed-RX Creative Sound Blaster X-Fi Titanium HD Stax SR-007A Fluance SX6 
AudioAudioAudioAudio
Fluance AVBP2 Fluance XL7C Yamaha YST-SW012 8-inch subwoofer Yamaha RX-V579BL 
AudioAudioAudioOther
Gustard U12 Chord Mojo KGSS Clone Furman M-8X2 Power Conditioner 
OtherOther
Ducky Pocket Mechanical Keypad (Cherry MX Blue) NZXT Hue+ 
CPUMotherboardGraphicsGraphics
Intel Core 2 Extreme QX6850 @ 3.6 GHz XFX nForce 680i LT XFX GeForce 8800 Ultra EVGA e-GeForce 9800GTX+ 
GraphicsGraphicsRAMHard Drive
EVGA e-GeForce 9800GX2 EVGA GeForce GTX 295 dual PCB OCZ Reaper 4GB (2 x 2GB) DDR2 1066 Intel 330 Series 180GB 
CoolingCoolingCoolingOS
Thermalright Venomous-X Delta AFC1212D-PWM Silverstone AP141 Windows 7 Professional 64-bit 
MonitorKeyboardPowerCase
LG Flatron IPS235 Ducky Shine DK9087 Shine 2 (Cherry MX Red, gree... EVGA G2 850W Lian-Li PC-7HX 
MouseAudio
Mionix Castor Creative Sound Blaster X-Fi Titanium Fatal1ty P... 
  hide details  
Reply
The Wish Granter
(30 items)
 
Legacy Build
(18 items)
 
 
CPUMotherboardGraphicsRAM
Intel Core i7 6700k @ 4.6 GHz Gigabyte GA-Z170X Designare MSI GeForce GTX 1080 ARMOR 8G OC @ 2063 MHz G.SKILL TridentZ RGB 32GB DDR4 3000 
Hard DriveHard DriveHard DriveCooling
Samsung 850 EVO 500GB Samsung 850 EVO 250GB Western Digital Caviar Blue 1TB EK Predator 240 
OSOSOSMonitor
Windows 7 Professional 64-bit Windows 10 Pro 64-bit Tails Linux Acer Predator XB270HU w/ Ideal Lume Standard bi... 
KeyboardPowerCaseMouse
MK Disco TKL (KBT Black) Antec HCP Platinum 750W Phanteks Enthoo Evolv ATX Tempered Glass Logitech G Pro 
Mouse PadAudioAudioAudio
Cooler Master Storm Speed-RX Creative Sound Blaster X-Fi Titanium HD Stax SR-007A Fluance SX6 
AudioAudioAudioAudio
Fluance AVBP2 Fluance XL7C Yamaha YST-SW012 8-inch subwoofer Yamaha RX-V579BL 
AudioAudioAudioOther
Gustard U12 Chord Mojo KGSS Clone Furman M-8X2 Power Conditioner 
OtherOther
Ducky Pocket Mechanical Keypad (Cherry MX Blue) NZXT Hue+ 
CPUMotherboardGraphicsGraphics
Intel Core 2 Extreme QX6850 @ 3.6 GHz XFX nForce 680i LT XFX GeForce 8800 Ultra EVGA e-GeForce 9800GTX+ 
GraphicsGraphicsRAMHard Drive
EVGA e-GeForce 9800GX2 EVGA GeForce GTX 295 dual PCB OCZ Reaper 4GB (2 x 2GB) DDR2 1066 Intel 330 Series 180GB 
CoolingCoolingCoolingOS
Thermalright Venomous-X Delta AFC1212D-PWM Silverstone AP141 Windows 7 Professional 64-bit 
MonitorKeyboardPowerCase
LG Flatron IPS235 Ducky Shine DK9087 Shine 2 (Cherry MX Red, gree... EVGA G2 850W Lian-Li PC-7HX 
MouseAudio
Mionix Castor Creative Sound Blaster X-Fi Titanium Fatal1ty P... 
  hide details  
Reply
post #3 of 10
Option 3.

And to this I will add that this year my "Game of all time" changed, The Walking Dead taking over that spot where Legend of Dragoon stood before for a number of years.

In fact, I think The Walking Dead is a perfect example of how a game with an amazing story can work and how it should work.

Looking at my Top 15 games though

1. The Walking Dead
2. Legend of Dragoon
(Tied) 3/4. CS: Source/CTR
5. Pokemon Crystal
6. GTA: Vice City
7. Tribes 2
8. Enemy Territory
9. Gran Turismo 2
10. Tomb Raider: Anniversary
11. Alpha Protocol
12. Farcry 3
13. Portal 1/2
14. NBA 2K13
15. Spyro: Year of dragon

5 of them are up there because of story reasons, there are definitely games that are well done that also tell a great story. Saying games shouldn't be telling story's is something I would disagree with.

Games, if done properly, will make you feel more emotions and give better sense of story then any movie or TV Show ever could pull off. Why? Because you are directly interacting with the story and no matter what anyone says, if the game can get you interacting with the story in a meaningful way, you WILL get more into the story instead of just watching something pre-scripted play out.

Sure TV Shows and movies do a really good job of getting people invested in them, but nothing I have ever seen watched or heard ever effected me and got me so invested as The Walking Dead did. If TWD was a movie, I wouldn't have liked it all that much and wouldn't care too much about it. The fact I was able to interact with the story, in a way that felt meaningful to me, got me more invested in the story then any form of entertainment has EVER (Emphasis on ever) done. in fact, I'll even go as far to say that nothing has even come close to TWD and what it managed to do.

So TL;DR

If done right, games can be MUCH more powerful storytellers then movies/TV Shows ever could. For that reason alone, I disagree with the thinking that games should not concentration on story's.

In fact, I'll go as far to say that you see so many boring games/stories you couldn't care less about because a lot of the triple A games coming out atm are not trying (And not getting creative enough, using the same generic story's over and over). As long as the companies push out profits out of games that tell bad stories then they will keep doing that until the trend breaks (Thanks TWD for taking the 1st step) and they realize that good stories can sell as much as any other fancy marketing gimmick they can come up with.
Edited by Bboy500 - 2/17/13 at 11:34am
Skylake - Budget
(14 items)
 
Acer C720
(8 items)
 
 
CPUMotherboardGraphicsRAM
Core i5-6500 - 3.2 Ghz Gigabyte GA-H110M-A Evga GTX 960 FTW+ 2 GB  CORSAIR Vengeance LPX - 8 GB 
Hard DriveOSMonitorKeyboard
Seagate Momentus XT 750 GB Windows 8.1 Dell S2414H Razer Blackwidow (2013) 
PowerCaseMouseMouse Pad
Evga 100B-B1 600W  DIYPC Cuboid-R Black/Red Aluminum Razer Deathadder BE SteelSeries Qck+ 
AudioOther
Xonar DG Samson Go Mic 
CPUGraphicsRAMHard Drive
Intel Celeron - N2955U 1.7 Ghz HD 3000 Acer - Generic 4GB 16 GB SSD 
OSMouseAudioAudio
ChromeOS Logitech M705 FiiO E10 Ultrasone Pro 550 
CPUMotherboardGraphicsRAM
Intel Core 2 Quad Q6600 2.4 Ghz Dell - Generic EVGA GeForce GTX 750 Ti FTW 4GB Kingston 667 Mhz DDR2 
Hard DriveHard DriveOSMonitor
Seagate Momentus XT 750 GB Toshiba 5200 RPM 500 GB Windows 8.1 64 bit Dell 21.5" 
KeyboardPowerCaseMouse
Razer Black Widow Dell: 375 Watts Dimension 9200 DeathAdder BE 
Mouse PadAudioAudio
Steelseries QCK+ Xonar DG Hifiman HE-400 
  hide details  
Reply
Skylake - Budget
(14 items)
 
Acer C720
(8 items)
 
 
CPUMotherboardGraphicsRAM
Core i5-6500 - 3.2 Ghz Gigabyte GA-H110M-A Evga GTX 960 FTW+ 2 GB  CORSAIR Vengeance LPX - 8 GB 
Hard DriveOSMonitorKeyboard
Seagate Momentus XT 750 GB Windows 8.1 Dell S2414H Razer Blackwidow (2013) 
PowerCaseMouseMouse Pad
Evga 100B-B1 600W  DIYPC Cuboid-R Black/Red Aluminum Razer Deathadder BE SteelSeries Qck+ 
AudioOther
Xonar DG Samson Go Mic 
CPUGraphicsRAMHard Drive
Intel Celeron - N2955U 1.7 Ghz HD 3000 Acer - Generic 4GB 16 GB SSD 
OSMouseAudioAudio
ChromeOS Logitech M705 FiiO E10 Ultrasone Pro 550 
CPUMotherboardGraphicsRAM
Intel Core 2 Quad Q6600 2.4 Ghz Dell - Generic EVGA GeForce GTX 750 Ti FTW 4GB Kingston 667 Mhz DDR2 
Hard DriveHard DriveOSMonitor
Seagate Momentus XT 750 GB Toshiba 5200 RPM 500 GB Windows 8.1 64 bit Dell 21.5" 
KeyboardPowerCaseMouse
Razer Black Widow Dell: 375 Watts Dimension 9200 DeathAdder BE 
Mouse PadAudioAudio
Steelseries QCK+ Xonar DG Hifiman HE-400 
  hide details  
Reply
post #4 of 10
Thread Starter 
Quote:
Originally Posted by boredgunner View Post

Option 3 definitely. Video games in my opinion are the best forms of media for storytelling, but not many games take advantage of it. I say this for several reasons, on the one hand there are games that let the player define the story, such as Mass Effect or The Witcher 2, whereas reading a novel or watching a good movie don't make you involved really. The story of these games is shaped by the players decisions and paths taken, you just can't do this in a book or movie.

Great post, +rep.

I somewhat disagree with the bold. First choose your own adventure games do the exact same thing, and I got bored of those books as a kid for largely similar reasons I got bored of Mass Effect. Disconnect, poor writing (gameplay in the case of ME) and lack of real personal authorship.

I am currently playing through the Witcher 2, and I must confess I am enjoying it, however I really feel like I am watching a movie more than I am shaping the story. It does help that the Witcher 2 uses the grammar of film so well to tell it's story, and that the gameplay mechanics that the game is built on are quite fun ( I rather enjoy the combat).

While there are branching options, the branching options are often quite limited, very often to options I wouldn't choose if I had my druthers. Off the top of my head I can think of a half dozen decisions I would of made that I was unable to make during the first part of the game (for one I wouldn't stare out a window while a certain royal reunited with their children).

I will say that so far, 5-6 hours gameplay, the witcher 2 has done a good job of making the gameplay and cutscenes feel connected and importantly has allowed me to play the most exciting parts. I suspect the Witcher 3 will be the best of both worlds, with it's open world gameplay married to tight hollywood style story telling.

Mass Effect 2 however is, in my mind, a perfect example of a game that was harmed by its story. I think it is very difficult to make the case that the gameplay, specifically for me2-3, was very good at all. Stripped of its story it was a mediocre shooter at best, this resulted in making much of the non-story gameplay missions a chore to get through. As I mentioned I only made it half way before getting bored.

Most of the gameplay features people play rpg games for, like exploration, item collection/management, and strategic combat were either streamlined to be unrecognizable or non-existent in ME2. Instead gameplay consisted of boring planet mining (imo) and super linear story missions with poor shoot mechanics and ai.

The result for me was a game that was fun to watch, but often boring or worse to play. I'd rather of seen it a series of novels or high quality tv show, and as we all found out, in the end your decisions didn't drastically alter the end of the game, because the devs never actually gave you real control of over the content.
Quote:
Originally Posted by boredgunner View Post

; Penumbra, Amnesia, Underhell (technically not a game, but I don't care), and the exception is S.T.A.L.K.E.R. Shadow of Chernobyl which has a great story, but they failed to implement their planned storytelling techniques.

I actually think that STALKER (my number 2 or 3 all time fav) does story very well. Instead of forcing long story sequences down your throat, the story is told by the state of the world and by your exploration of it. I think STALKER more so than most other games really plays to the strengths of the medium of gaming, by doing an excellent job of establishing setting and place, one with a rich history and immersing you in that world by experiencing it. The story of the series is largely defined by your in game actions, allowing you to be part of the lore.

I can't imagine that adding more cut scenes or scripted half-life style sequences would of helped the game at all, and I would even argue they would risk taking away from what makes STALKER so special.
Quote:
Originally Posted by Bboy500 View Post

In fact, I'll go as far to say that you see so many boring games/stories you couldn't care less about because a lot of the triple A games coming out atm are not trying (And not getting creative enough, using the same generic story's over and over). As long as the companies push out profits out of games that tell bad stories then they will keep doing that until the trend breaks (Thanks TWD for taking the 1st step) and they realize that good stories can sell as much as any other fancy marketing gimmick they can come up with.

Great post, I'll have to check out the walking dead game.
QUAD-METAL
(14 items)
 
  
CPUMotherboardGraphicsRAM
i5 2500k @ 4.2 GHZ Gigabyte z68x UD3P 2x Sapphire 7870 CrossfireX 16GB kingston ddr3 1600 
Hard DriveHard DriveOptical DriveOS
Crucial m4 64gb Intel 730 Series SSD Samsung DVD Burner Windows 7 64bit 
MonitorPowerCaseMouse
Asus 24" 1080p Rosewill 1000w PSU CM 690 Logitech G500 
  hide details  
Reply
QUAD-METAL
(14 items)
 
  
CPUMotherboardGraphicsRAM
i5 2500k @ 4.2 GHZ Gigabyte z68x UD3P 2x Sapphire 7870 CrossfireX 16GB kingston ddr3 1600 
Hard DriveHard DriveOptical DriveOS
Crucial m4 64gb Intel 730 Series SSD Samsung DVD Burner Windows 7 64bit 
MonitorPowerCaseMouse
Asus 24" 1080p Rosewill 1000w PSU CM 690 Logitech G500 
  hide details  
Reply
post #5 of 10
i'd say depends...

a great story behind pong wont make the game better or worse smile.gif

however a better ending for ME3 would make the game so much better.

on the counter point, no amount of great story will save DA2 from being one of the worst game i've ever played. i simply cant get myself to finish that stupid game... you can only go through the exact same dungeon so many times before you finally call the quits and say not AGAIN?!!!??!?!.
post #6 of 10
I think the most important factor for immersion is character development.

Mass Effect 3, even with the initial short ending, was one of my favorite games.
Half Life 2, while light on story, had amazing voice acting and character expressions and really pulled the story together near the end.
My System
(19 items)
 
  
CPUMotherboardGraphicsRAM
AMD 1800X Asus X370 Crosshair VI MSI 1080 Ti Gaming X 32GB GSkill 3200 CL14 
Hard DriveHard DriveHard DriveCooling
Samsung 840 Pro Intel 730 WD RE3 Noctua DH-15 
OSMonitorMonitorKeyboard
Windows 10 Pro Qnix 1440p IPS 96Hz NEC PA272 27" 1440p Leopold FC660C Topre 
PowerCaseMouseAudio
EVGA 850W Supernova G2 Fractal Design Define R4 Logitech G502 ODAC + O2 
Audio
Empire Ears Spartan 
  hide details  
Reply
My System
(19 items)
 
  
CPUMotherboardGraphicsRAM
AMD 1800X Asus X370 Crosshair VI MSI 1080 Ti Gaming X 32GB GSkill 3200 CL14 
Hard DriveHard DriveHard DriveCooling
Samsung 840 Pro Intel 730 WD RE3 Noctua DH-15 
OSMonitorMonitorKeyboard
Windows 10 Pro Qnix 1440p IPS 96Hz NEC PA272 27" 1440p Leopold FC660C Topre 
PowerCaseMouseAudio
EVGA 850W Supernova G2 Fractal Design Define R4 Logitech G502 ODAC + O2 
Audio
Empire Ears Spartan 
  hide details  
Reply
post #7 of 10
I like games with a good story smile.gif it does depend however.

to simply put it... i would rather play a story based game that plays out like a movie with cut scenes than play a game based off a movie.
post #8 of 10
Quote:
Originally Posted by Chimeracaust View Post

Great post, +rep.

I somewhat disagree with the bold. First choose your own adventure games do the exact same thing, and I got bored of those books as a kid for largely similar reasons I got bored of Mass Effect. Disconnect, poor writing (gameplay in the case of ME) and lack of real personal authorship.

I am currently playing through the Witcher 2, and I must confess I am enjoying it, however I really feel like I am watching a movie more than I am shaping the story. It does help that the Witcher 2 uses the grammar of film so well to tell it's story, and that the gameplay mechanics that the game is built on are quite fun ( I rather enjoy the combat).

While there are branching options, the branching options are often quite limited, very often to options I wouldn't choose if I had my druthers. Off the top of my head I can think of a half dozen decisions I would of made that I was unable to make during the first part of the game (for one I wouldn't stare out a window while a certain royal reunited with their children).

I will say that so far, 5-6 hours gameplay, the witcher 2 has done a good job of making the gameplay and cutscenes feel connected and importantly has allowed me to play the most exciting parts. I suspect the Witcher 3 will be the best of both worlds, with it's open world gameplay married to tight hollywood style story telling.

Mass Effect 2 however is, in my mind, a perfect example of a game that was harmed by its story. I think it is very difficult to make the case that the gameplay, specifically for me2-3, was very good at all. Stripped of its story it was a mediocre shooter at best, this resulted in making much of the non-story gameplay missions a chore to get through. As I mentioned I only made it half way before getting bored.

Most of the gameplay features people play rpg games for, like exploration, item collection/management, and strategic combat were either streamlined to be unrecognizable or non-existent in ME2. Instead gameplay consisted of boring planet mining (imo) and super linear story missions with poor shoot mechanics and ai.

The result for me was a game that was fun to watch, but often boring or worse to play. I'd rather of seen it a series of novels or high quality tv show, and as we all found out, in the end your decisions didn't drastically alter the end of the game, because the devs never actually gave you real control of over the content.

TW2 and ME have their flaws and you're certainly correct with the ones you listed. They're a bit primitive, since like you said TW2's branching options are too limited, and Mass Effect just doesn't have very good writing to begin with. But you can't deny that they're going in the right direction. Will we ever see a game that masters that type of storytelling, I don't know... I hope so. Probably not until I take over the gaming industry. smile.gif
Edited by boredgunner - 2/17/13 at 5:37pm
The Wish Granter
(30 items)
 
Legacy Build
(18 items)
 
 
CPUMotherboardGraphicsRAM
Intel Core i7 6700k @ 4.6 GHz Gigabyte GA-Z170X Designare MSI GeForce GTX 1080 ARMOR 8G OC @ 2063 MHz G.SKILL TridentZ RGB 32GB DDR4 3000 
Hard DriveHard DriveHard DriveCooling
Samsung 850 EVO 500GB Samsung 850 EVO 250GB Western Digital Caviar Blue 1TB EK Predator 240 
OSOSOSMonitor
Windows 7 Professional 64-bit Windows 10 Pro 64-bit Tails Linux Acer Predator XB270HU w/ Ideal Lume Standard bi... 
KeyboardPowerCaseMouse
MK Disco TKL (KBT Black) Antec HCP Platinum 750W Phanteks Enthoo Evolv ATX Tempered Glass Logitech G Pro 
Mouse PadAudioAudioAudio
Cooler Master Storm Speed-RX Creative Sound Blaster X-Fi Titanium HD Stax SR-007A Fluance SX6 
AudioAudioAudioAudio
Fluance AVBP2 Fluance XL7C Yamaha YST-SW012 8-inch subwoofer Yamaha RX-V579BL 
AudioAudioAudioOther
Gustard U12 Chord Mojo KGSS Clone Furman M-8X2 Power Conditioner 
OtherOther
Ducky Pocket Mechanical Keypad (Cherry MX Blue) NZXT Hue+ 
CPUMotherboardGraphicsGraphics
Intel Core 2 Extreme QX6850 @ 3.6 GHz XFX nForce 680i LT XFX GeForce 8800 Ultra EVGA e-GeForce 9800GTX+ 
GraphicsGraphicsRAMHard Drive
EVGA e-GeForce 9800GX2 EVGA GeForce GTX 295 dual PCB OCZ Reaper 4GB (2 x 2GB) DDR2 1066 Intel 330 Series 180GB 
CoolingCoolingCoolingOS
Thermalright Venomous-X Delta AFC1212D-PWM Silverstone AP141 Windows 7 Professional 64-bit 
MonitorKeyboardPowerCase
LG Flatron IPS235 Ducky Shine DK9087 Shine 2 (Cherry MX Red, gree... EVGA G2 850W Lian-Li PC-7HX 
MouseAudio
Mionix Castor Creative Sound Blaster X-Fi Titanium Fatal1ty P... 
  hide details  
Reply
The Wish Granter
(30 items)
 
Legacy Build
(18 items)
 
 
CPUMotherboardGraphicsRAM
Intel Core i7 6700k @ 4.6 GHz Gigabyte GA-Z170X Designare MSI GeForce GTX 1080 ARMOR 8G OC @ 2063 MHz G.SKILL TridentZ RGB 32GB DDR4 3000 
Hard DriveHard DriveHard DriveCooling
Samsung 850 EVO 500GB Samsung 850 EVO 250GB Western Digital Caviar Blue 1TB EK Predator 240 
OSOSOSMonitor
Windows 7 Professional 64-bit Windows 10 Pro 64-bit Tails Linux Acer Predator XB270HU w/ Ideal Lume Standard bi... 
KeyboardPowerCaseMouse
MK Disco TKL (KBT Black) Antec HCP Platinum 750W Phanteks Enthoo Evolv ATX Tempered Glass Logitech G Pro 
Mouse PadAudioAudioAudio
Cooler Master Storm Speed-RX Creative Sound Blaster X-Fi Titanium HD Stax SR-007A Fluance SX6 
AudioAudioAudioAudio
Fluance AVBP2 Fluance XL7C Yamaha YST-SW012 8-inch subwoofer Yamaha RX-V579BL 
AudioAudioAudioOther
Gustard U12 Chord Mojo KGSS Clone Furman M-8X2 Power Conditioner 
OtherOther
Ducky Pocket Mechanical Keypad (Cherry MX Blue) NZXT Hue+ 
CPUMotherboardGraphicsGraphics
Intel Core 2 Extreme QX6850 @ 3.6 GHz XFX nForce 680i LT XFX GeForce 8800 Ultra EVGA e-GeForce 9800GTX+ 
GraphicsGraphicsRAMHard Drive
EVGA e-GeForce 9800GX2 EVGA GeForce GTX 295 dual PCB OCZ Reaper 4GB (2 x 2GB) DDR2 1066 Intel 330 Series 180GB 
CoolingCoolingCoolingOS
Thermalright Venomous-X Delta AFC1212D-PWM Silverstone AP141 Windows 7 Professional 64-bit 
MonitorKeyboardPowerCase
LG Flatron IPS235 Ducky Shine DK9087 Shine 2 (Cherry MX Red, gree... EVGA G2 850W Lian-Li PC-7HX 
MouseAudio
Mionix Castor Creative Sound Blaster X-Fi Titanium Fatal1ty P... 
  hide details  
Reply
post #9 of 10
To my knowledge, a lot of story-based games, even the good ones, have mostly been structured like this:

-INSERT LOTS OF DIALOGUE AND/OR STANDARD INCONSEQUENTIAL GAMEPLAY-
Choice moment! Either define your character in a more personable way, decide what you value more, or branch the story in one of several ways!
-INSERT LOTS OF DIALOGUE AND/OR STANDARD GAMEPLAY-

Actually one of my favorite games, Phoenix Wright, uses this formula. But two games of 2012 broke it up a bit: Spec Ops: The Line, and The Walking Dead, which are both nominations for the GDC awards' Best Narrative in games. I'm tempted to pick the former.

Neither let you affect the choices of what happens much. Some of both games' most profound moments are extremely linear. But the key to their strongest parts is the way they involve the player in an action - make you heavily aware of how complicit and involved you are. It became amazing just how difficult some of TWD's moments were when they essentially only involved you pressing A with no time penalty.

I don't think those sorts of experiences could ever be compared to books and movies. Now, I COULD say that about some great story-based games, though, like say; Heavy Rain, Metal Gear, or possibly Phoenix Wright (but honestly, even so, interactivity added a lot to those) Someone once said Spec Ops: The Line would make a great movie, but I really firmly disagreed with him - part of the game experience is all those conflicting emotions the player feels about what they're doing.

I'm also really glad games work well as relatively-mindless entertainment though. That's not even to insult them - some really amazing experiences have been had in games with no developer-structured story whatsoever, like Dwarf Fortress, Minecraft, or EvE Online.
Calvin
(12 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i5-4670 @3.40Ghz ASUS Z87-A eVGA GTX 670 8 GB 
Hard DriveOSMonitorKeyboard
SSD + 2TB internal Windows 8.1 Pro 64-bit Two of them! Logitech 
  hide details  
Reply
Calvin
(12 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i5-4670 @3.40Ghz ASUS Z87-A eVGA GTX 670 8 GB 
Hard DriveOSMonitorKeyboard
SSD + 2TB internal Windows 8.1 Pro 64-bit Two of them! Logitech 
  hide details  
Reply
post #10 of 10
I voted for opt 3, video games do not need a story to be fun (this is common knowledge and a list of story-less games isn't necessary) but if a game contains an engaging story line that adds to the games gameplay instead of subtracting from it than yes, a story is most welcome. The best story driven game or story game that I've played to date is The Walking Dead. This game drew me in in such a way that by the end of the game I had so much emotion invested into the game that I felt a strong connection with and actually cared about the characters and I'm not talking about a touching movie kind of connection. It was almost like I formed a bond with certain characters of the game. At this moment this may sound cheesy or weird but for a game to be able to interact with the gamer or anyone for that matter on that type level shows that story telling through video games can be successfully accomplished.
Red October
(18 items)
 
  
CPUMotherboardGraphicsRAM
Phenom II X4 955 Black Edition (C2) Asus Crosshair V Formula Asus GTX 680 DC2 4GB Mushkin Redline 8GB DDR3 2133 
Hard DriveOptical DriveCoolingOS
Samsung 830 & Western Digital 640 Black  LiteOn Blu-Ray & Lightscribe CD/DVD Corsair H100 Windows 7 64 Bit 
MonitorKeyboardPowerCase
23' Samsung LED XL2370 1920x1080 Ducky 9008-G2 OCN Edition (MX Brown) / Ducky Sh... Corsair 750HX Cooler Master HAF 932 - Paint Modded 
MouseAudioAudioAudio
Razer Deathadder Sennheiser HD 595 X-Fi Titanium HD (Modded) Bravo Audio V1 rolled w/ Mastushita  
Audio
Beyerdynamic DT 770 Pro 80 
  hide details  
Reply
Red October
(18 items)
 
  
CPUMotherboardGraphicsRAM
Phenom II X4 955 Black Edition (C2) Asus Crosshair V Formula Asus GTX 680 DC2 4GB Mushkin Redline 8GB DDR3 2133 
Hard DriveOptical DriveCoolingOS
Samsung 830 & Western Digital 640 Black  LiteOn Blu-Ray & Lightscribe CD/DVD Corsair H100 Windows 7 64 Bit 
MonitorKeyboardPowerCase
23' Samsung LED XL2370 1920x1080 Ducky 9008-G2 OCN Edition (MX Brown) / Ducky Sh... Corsair 750HX Cooler Master HAF 932 - Paint Modded 
MouseAudioAudioAudio
Razer Deathadder Sennheiser HD 595 X-Fi Titanium HD (Modded) Bravo Audio V1 rolled w/ Mastushita  
Audio
Beyerdynamic DT 770 Pro 80 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: PC Gaming
Overclock.net › Forums › Video Games › PC Gaming › Video Game Story Telling, Good or Bad?