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[MordorHQ] Forgotten but not Abandoned, Bad Company 2 returns with Server & Mod Tools - Page 2

post #11 of 50
Thread Starter 
Quote:
Originally Posted by mtbiker033 View Post

please POE3

lol seriously I would re-install BC2 to play a good mod

ok so they are reverse engineering it, so there is no official release of tools? good luck
You make it sound like this is an easy thing to do...oh, and the tool is there mate.

Sent from my Nexus 4 using Tapatalk 2
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post #12 of 50
Quote:
Originally Posted by Raven.7 View Post

You make it sound like this is an easy thing to do...oh, and the tool is there mate.

Sent from my Nexus 4 using Tapatalk 2

But there are no official tools. It's one thing to change damage models for existing things, but to create new models etc... is different!
post #13 of 50
Thread Starter 
Quote:
Originally Posted by 98uk View Post

But there are no official tools. It's one thing to change damage models for existing things, but to create new models etc... is different!

Obviously not, Mod Tools go against EA's business model in every possible way.

My biggest question, is why wouldn't they package mod tools along something like Battlefield Premium? It makes sense from a business perspective.
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post #14 of 50
Quote:
Originally Posted by Raven.7 View Post

Obviously not, Mod Tools go against EA's business model in every possible way.

My biggest question, is why wouldn't they package mod tools along something like Battlefield Premium? It makes sense from a business perspective.

Theoretically, but you can't judge "business perspectives" without an intricate knowledge of current finances or sources thereof.

From what I gather, there were a few reasons. Firstly, the cost to benefit. You can build them, but it costs. Sure, you can charge, but realistically, out of your entire userbase how many people use them. Secondly, you're creating an infrastructure for multiple formats... having extra code and support for mod tools either means you need to develop it separately for PC at again, an increased cost or have it running on every platform. Lastly, licensing. So you can build them... but you'd have to pay other companies like Havoc or Granny 3D to license them.

If it made business sense, you best believe they'd be released. EA aren't the fans favourite, but they know profit generation well and we'd have those tools if it was going to be a benefit to them.
post #15 of 50
wheee.gif GOD DAMN IT YES!
Cmon guys, you think Dice cares about the Security of there BFBC2 Game? No, in all seriousness. 0 fraks are given. This is for the community and Dice knows it.
Who knows maybe it will be like DayZ and sell the game because of 1 great mod thumb.gif
Edited by RussianHak - 2/18/13 at 12:25pm
post #16 of 50
very excited, used to play a decent amount of the game. Hopefully this will bring some good reasons to reinstall and put some more hours into it
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post #17 of 50
Cool, but I don't expect to re-install it. Game has too many hitreg issues still to this day
    
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post #18 of 50
Quote:
Originally Posted by Ganglartoronto View Post

Cool, but I don't expect to re-install it. Game has too many hitreg issues still to this day

It wouldnt be a BF game if it didnt have some sort of hit reg issues lol.
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post #19 of 50
Quote:
Originally Posted by redalert View Post

Quote:
Originally Posted by Ganglartoronto View Post

Cool, but I don't expect to re-install it. Game has too many hitreg issues still to this day

It wouldnt be a BF game if it didnt have some sort of hit reg issues lol.
This. I played CS:GO, BF3 and then BFBC2 back-to-back last night, and I don't know why people bag on BF3's hitreg so much, it is SO MUCH BETTER than BFBC2's. Nothing says "crap hitreg" like running up behind someone and having to slash 3 or 4 times with the knife before you actually damage them. CS:GO's is better than both of them though.
 
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post #20 of 50
Played some bc2 last night and forgot how fun it was.
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Overclock.net › Forums › Industry News › Video Game News › [MordorHQ] Forgotten but not Abandoned, Bad Company 2 returns with Server & Mod Tools