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Crysis 3 Anti Aliasing Modes? - Page 9

post #81 of 86
Quote:
Originally Posted by Argo0939 View Post

Would it be possible to get a response?

I see zero issues with color or anything when downsampling. Try taking a screenshot at both resolutions and compare... or post here so we can see what you mean.
post #82 of 86
Quote:
Originally Posted by zinfinion View Post

A little bit, but as I said, that's due the the fineness of the geometry, so nothing much to be done there. It definitely looks better than before.

Visual C++ Redistributables can be uninstalled easily throug Add/Remove Programs, then just dig around in the Crysis 3 folder for a redist folder. Dead Space thru Origin for example it is at Dead Space\__Installer\DISK1\Redistributable. Crysis 3 should be similar.

DirectX cannot be uninstalled so just get the redist from http://www.microsoft.com/en-us/download/details.aspx?id=8109 and run it without trying to uninstall first.

And obviously uninstall, wipe, and reinstall GPU drivers as well.

No guarantee any of this will work, but it's worth a try before doing a clean OS install.

Thank you, good sir. + rep.
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post #83 of 86
Quote:
Originally Posted by lacrossewacker View Post

You have such a BEAST computer....typically I thought that was a direct correlation with PC graphics smarts

Me? LOL....my knowledge is limited when it comes to things like engine rendering.
Edited by ELCID777 - 2/26/13 at 4:37pm
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post #84 of 86
Quote:
Originally Posted by ELCID777 View Post

Me? LOL....my knowledge is limited when it comes to things like engine rendering.

It is a bit of a hobby within a hobby. Just Google "engine name/game name/technology name" + "whitepaper" and you'll get a plethora of hits. And then your brain will probably take some hits as you try to make heads or tails out of them. They're pretty esoteric and I don't even get half of what they talk about. tongue.gif

Here's a good starting point for CryEngine and Frostbite 2:

http://www.crytek.com/cryengine/presentations

http://publications.dice.se/publications.asp?show_category=yes&which_category=Rendering


The best part is running into gems like this:



From the “A bit more Deferred” - CryEngine 3 presentation: http://www.crytek.com/download/A_bit_more_deferred_-_CryEngine3.ppt
Edited by zinfinion - 2/26/13 at 5:04pm
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post #85 of 86
Tried DX redist as well as VCredists, no dice frown.gif
/edit

got it working.
Re-installed DX
Uninstalled ALL Visual C++ redists and other things (basically anything that said Visual C++).
Installed vcredist_x86 and vcredist_x64
Went to "C:\Users\[user name]\Saved Games\Crysis3\Shaders" and deleted the cache folder
Started game up, and AA works biggrin.gif

/edit

did some.... stuff... with some cvars, and accidentally converted FPS to SPF (seconds per frame...). Game crashed. AA broke frown.gif

I think its tied to the shader cache though, so hopefully deleting it again will fix it.

/edit

Nope frown.gif Worked once. Then I killed it. Damn.
Edited by doomlord52 - 2/26/13 at 7:47pm
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post #86 of 86
Quote:
Originally Posted by doomlord52 View Post

Tried DX redist as well as VCredists, no dice frown.gif
/edit

got it working.
Re-installed DX
Uninstalled ALL Visual C++ redists and other things (basically anything that said Visual C++).
Installed vcredist_x86 and vcredist_x64
Went to "C:\Users\[user name]\Saved Games\Crysis3\Shaders" and deleted the cache folder
Started game up, and AA works biggrin.gif

/edit

did some.... stuff... with some cvars, and accidentally converted FPS to SPF (seconds per frame...). Game crashed. AA broke frown.gif

I think its tied to the shader cache though, so hopefully deleting it again will fix it.

/edit

Nope frown.gif Worked once. Then I killed it. Damn.
interesting...ill try also.
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