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[GameGPU] Crysis 3 Final - GPU & CPU scaling - Page 19  

post #181 of 364
Quote:
Originally Posted by Dimaggio1103 View Post

You argue stock clock advantage but then say not to. lol

Also, care to explain why the FX6300 stock clock 3.5GHz and slightly beats the 2500K at 3.3GHz actual boost IIRC is 3.7GHz

Also, that's a myth that FX cant handle SLI/Crossfire. My GTX 660 sli is the equivalent to GTX 580 SLI and I handle them just fine. Also, there is a guy with a FX-8350 and quad 7970's in top unigin heaven benchmark scores. So lets post proof or let that myth die.

1. What boosts to 3.7Ghz?

2. it's been proven on this very forums that an FX can't fully load dual GPU's.... time and time again.... and Heaven is very very GPU heavy because of the tessellation so CPU has no impact on it.
post #182 of 364
Quote:
Originally Posted by CaptainChaos View Post

What relevance does the above have to anything being discussed in this thread?
The discussion about poor utilization of hyper-threading with this game. Every Crysis game has received performance-enhancing updates post-release. It was a perfectly on-topic comment. Sorry it went over your head.
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post #183 of 364
Quote:
Originally Posted by Kuivamaa View Post

Actually going on higher resolution/settings often increases CPU load as well. Stronger cpus will respond better to that and get penalized less in terms of framerate. Warning: Spoiler! (Click to show)
Gaming benchmarks should be done on relevant resolutions. Else they are transformed into synthetic benchmarks.

How can you tell the difference between two CPU's where the bottleneck is the GPU? Answer: Run the test at a low resolution in order to shift the burden to the CPU. This isn't really hard to understand guys.
post #184 of 364
Quote:
Originally Posted by Johnny Utah View Post

The discussion about poor utilization of hyper-threading with this game. Every Crysis game has received performance-enhancing updates post-release. It was a perfectly on-topic comment. Sorry it went over your head.

Fixed that for you

Nothing about that is unique to Crytek.
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post #185 of 364
Quote:
Originally Posted by Majin SSJ Eric View Post

How can you tell the difference between two CPU's where the bottleneck is the GPU?

Look at the minimum frame rate..
post #186 of 364
Quote:
Originally Posted by Majin SSJ Eric View Post

How can you tell the difference between two CPU's where the bottleneck is the GPU? Answer: Run the test at a low resolution in order to shift the burden to the CPU. This isn't really hard to understand guys.

Check the other benchmarks. An FX doing worse at low res vs an i3 but the same i3 fails to push the gpu as much on max settings. Low res benchmarks leave much to be desired.
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post #187 of 364
It's intresting to see 3970x giving 65 fps at 4.9 ghz with 4x smaa and then 72 fps at stock speeds with no smaa.

It only tells me one thing that its all about where is bottleneck in a particular setting.
I bet if u put in 8x aa cpu chart will even out.
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post #188 of 364
Quote:
Originally Posted by almighty15 View Post

1. What boosts to 3.7Ghz?

2. it's been proven on this very forums that an FX can't fully load dual GPU's.... time and time again.... and Heaven is very very GPU heavy because of the tessellation so CPU has no impact on it.

the 2500K boosts to 3.7GHz yet in Crysis 3 bench fx-6300 at 3.5GHz beats it......

Proof? You are blatantly lying. No sale bro.

Here ill provide proof for you:


Look at that a guy rocking quad fire hes not bottlenecking......

Here is my little FX-6300 pushing the equivalent of GTX 580 SLI

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post #189 of 364
Good to see X79 shine.

Intel needs to release mainstream six core CPUs... eight cores for enthusiasts/consumer workstations.
 
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post #190 of 364
Quote:
Originally Posted by Dimaggio1103 View Post

the 2500K boosts to 3.7GHz yet in Crysis 3 bench fx-6300 at 3.5GHz beats it......



Look at that a guy rocking quad fire hes not bottlenecking......

You just didn't see the 2 3770K scoring higher than the 8350?
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