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[Various] Nvidia GeForce GTX Titan Reviews - Page 199  

post #1981 of 3575
Quote:
Originally Posted by Murlocke View Post

I think your argument is the weak one, and i'm not sure why your still trying so hard to tell us the TItan isn't worth it. Your are proving to us you don't understand what causes the stuttering. The difference here is, on the games you keep linking both frame latencies are low enough that you won't notice them on either system. It's the games the other people link that show how annoying it is to get games with microstutter. Generally speaking, when a new game comes out you have to wait for SLI optimizations too.

You also have to realize those charts are not very good because they don't show a time-based graph. A steady frame delay of ~20ms is better than a frame delay shooting back and frorth from 10ms to 40ms. The 690 can average lower frame delays, but still have more noticeable "stutter" because of this..

I think you have me mistaken for someone else. I've already stated that Titan could be worth it if you need a single card in a small enclosure or if you're using surround in which VRAM can potentially be an issue. Unfortunately up to 1600p (I use 2560x1600 myself), i'm afraid 2GB of VRAM is never, ever an issue.

Let's go back to the argument. You state a steady delay is better, let's see what legendary developer John Carmack of id software thinks from here: http://www.altdevblogaday.com/2013/02/22/latency-mitigation-strategies/
Quote:

Human sensory systems can detect very small relative delays in parts of the visual or, especially, audio fields, but when absolute delays are below approximately 20 milliseconds they are generally imperceptible. Interactive 3D systems today typically have latencies that are several times that figure, but alternate configurations of the same hardware components can allow that target to be reached.

A discussion of the sources of latency throughout a system follows, along with techniques for reducing the latency in the processing done on the host system.

Here John Carmack basically states that 20ms or less doesn't matter. The fact of the matter is, that Titan is delivering fewer frames in that threshold than is the GTX 690 card - the 690 is averaging out to 10ms per frame latency while Titan is averaging 20ms or more. I would argue, that 20ms or more - which Titan seems to hang in that area a lot - gives the 690 a clear advantage in terms of microstutter. Guess which card is delivering more sub 20ms frames? Not the Titan. The 690 is delivering more sub 20ms frames.

You're linking me crossfire 7970 frametime charts that are completely meaningless in the current discussion. What in the world does that have to do with SLI versus single Titan? Nothing. Different brand, different card, I don't care about crossfire.
Edited by xoleras - 2/23/13 at 9:43am
post #1982 of 3575
Quote:
Originally Posted by xoleras View Post

I think you have me mistaken for someone else. I've already stated that Titan could be worth it if you need a single card in a small enclosure or if you're using surround in which VRAM can potentially be an issue.

Ha, it's possible.. these last few days are blurring together and I just want my card to get here. tongue.gif
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post #1983 of 3575
Thread Cleaned.

And Xoleras, Murlocke is right ... the charts of the frametime percentiles actually are relatively meaningless in terms of showing ... well, anything really ... you really do need the frametime graphs like the ones he posted to have good, meaningful data with regards to both stutter and microstutter. You cannot look at those charts and say "the 680 SLI has less microstutter than Titan" ... those charts don't say that.

Also, EVERYONE ... name-calling will not be tolerated, and if people don't cease and desist, this thread is going to be shut down.mad.gif
Edited by brettjv - 2/23/13 at 9:50am
    
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post #1984 of 3575
Quote:
Originally Posted by Majin SSJ Eric View Post

Might be tough to beat TSM with two Titans, at least right now.


For me it would be hubris to think that two bios unlocked titans couldn't catch me. I think when they get that bios to go over the tdp limit, that's when the real race begins. thumb.gif
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post #1985 of 3575
Quote:
Originally Posted by brettjv View Post

Thread Cleaned.

And Xoleras, Murlocke is right ... the charts of the frametime percentiles actually are relatively meaningless in terms of showing ... well, anything really ... you really do need the frametime graphs like the ones he posted to have good, meaningful data with regards to both stutter and microstutter. You cannot look at those charts and say "the 680 SLI has less microstutter than Titan" ... those charts don't say that.

Also, EVERYONE ... name-calling will not be tolerated, and if people don't cease and desist, this thread is going to be shut down.mad.gif
Amen!thumb.gif
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post #1986 of 3575
You guys are still having the frame times discussion? lachen.gif
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post #1987 of 3575
Quote:
Originally Posted by xoleras View Post

Let's go back to the argument. You state a steady delay is better, let's see what legendary developer John Carmack of id software thinks from here: http://www.altdevblogaday.com/2013/02/22/latency-mitigation-strategies/
Here John Carmack basically states that 20ms or less doesn't matter. The fact of the matter is, that Titan is delivering fewer frames in that threshold than is the GTX 690 card - the 690 is averaging out to 10ms per frame latency while Titan is averaging 20ms or more. I would argue, that 20ms or more - which Titan seems to hang in that area a lot - gives the 690 a clear advantage in terms of microstutter. Guess which card is delivering more sub 20ms frames? Not the Titan. The 690 is delivering more sub 20ms frames.

You're linking me crossfire 7970 frametime charts that are completely meaningless in the current discussion. What in the world does that have to do with SLI versus single Titan? Nothing. Different brand, different card, I don't care about crossfire.

Those frametimes were from a single 7970 and were completely relevant in trying to explain stutter.

If each frame is rendered at 30ms, you will not perceive a lag. this is generally Titan performance.

If each frame is being rendered at 20ms and but spikes to 45ms on occasion, you will notice that as lag/stutter. This is generally 690 performance.

It's the spikes that end us causing us to perceive stutter. Why you cannot grasp the concept is beyond me.
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post #1988 of 3575
Quote:
Originally Posted by Stay Puft View Post

You guys are still having the frame times discussion? lachen.gif

Frametime? What's that?
post #1989 of 3575
Here what I found. What I want to know how much fps in Crysis 3 with SLI GTX Titan, 3770k 3.5GHz.

post #1990 of 3575
Quote:
Originally Posted by KnightVII View Post

Here what I found. What I want to know how much fps in Crysis 3 with SLI GTX Titan, 3770k 3.5GHz.


Proof that Crysis 3 is there to sell more Nvidia GPU's lol

$2000 of GPU's and 66fps @ 1080p.............................christ lol

They can keep the Titan....
 
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