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[Various] Nvidia GeForce GTX Titan Reviews - Page 204  

post #2031 of 3575
Quote:
Originally Posted by brettjv View Post



Forceman is 100% right Xoleras, and he's NOT saying what you're saying he's saying.

And dude, you really need to tone down the rhetoric thumb.gif
Quote:
Originally Posted by brettjv View Post



Forceman is 100% right Xoleras. And dude, you really need to tone down the rhetoric thumb.gif

So you're saying that current graphics hardware, since it renders at 25ms on average is limited to 40 frames per second? You want him to be right. That's why you're agreeing with him, you really deep down want him to be right. I'm sorry, but he isn't right no matter how much you want him to be. You really want Titan to have less frame latency than the 690 IMO.

Sorry that's just not how it works. Because you want him to be right, proclaiming it so doesn't suddenly change the fact that unlike terms are the basis of his equation.

His equation has unlike terms (s and ms) on both sides so it is impossible for it to be correct. Furthermore, you're suggesting that current graphics hardware is limited to 40 fps. You and I both know that is completely ludicrous.
post #2032 of 3575
Quote:
Originally Posted by xoleras View Post


So you're saying that current graphics hardware, since it renders at 25ms on average is limited to 40 frames per second? You want him to be right. That's why you're agreeing with him, you really deep down want him to be right. I'm sorry, but he isn't right no matter how much you want him to be. You really want Titan to have less frame latency than the 690 IMO.

Sorry that's just not how it works. Because you want him to be right, proclaiming it so doesn't suddenly change the fact that unlike terms are the basis of his equation.

But you know, i'm sorry that's just not possible. His equation has unlike terms (s and ms) on both sides so it is impossible for it to be correct. Furthermore, you're suggesting that current graphics hardware is limited to 40 fps. You and I both know that is completely ludicrous.

I'm starting to doubt your math skills and grasp of this subject. Look at this chart:



Plenty of rendering under 25ms there.
post #2033 of 3575
Quote:
Originally Posted by RobotDevil666 View Post

And you're saying that because ?
Was there any leak about it , seeing as AMD wil not release any new GPU's till end of 2013 i see no reason for Nvidia to go out with 7xx series , they can take their sweet time sell out current gen and rlease 7xx when they need it.
Dude I admire your patience ....... biggrin.gif
Quote:
While everything is more or less clear about Nvidia’s new flagship graphics solution powered by GK110, or at least a version of GK110, not everything is so obvious about other members of the so-called Kepler refresh family of products. For example, it is unclear whether the company intends to increase the number of stream processors inside such chips as GK114, GK116 or GK117.

Nvidia did not comment on the news-story.

Now lets take ourselves back to Fermi, and the GTX480. The Fermi refresh (aka GTX500 series) involved increase clockspeeds and more cuda cores and not to mention vastly improved thermals and power efficiency. I have a feeling this is going to happen again....
Edited by Mhill2029 - 2/23/13 at 11:12am
 
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post #2034 of 3575
I'll break it down for you. Here's what Forceman said:

40 * 25 = 1000

First of all, multiplying these two terms doesn't correct your completely inaccurate equation.

The 40 figure on the left is in terms of seconds. You can't multiply it by 25 and pretend that it's correct, it starts out like this:

40 fps = 25

Why are you multipying 25 and 40? You need to correct the terms first. Basic math, basic math. Before you DO ANYTHING CORRECT THE TERMS.

4000 fpms = 25ms

There you go. Equation fixed.
post #2035 of 3575
Quote:
Originally Posted by Forceman View Post

I'm starting to doubt your math skills and grasp of this subject. Look at this chart:



Plenty of rendering under 25ms there.

I'm just saying, correctly, that you did not fix the terms of your equation. The original statement was 25ms = 40 fps. This is incorrect due to unlike terms on opposite sides.

As you learned in basic math, before you do anything - fix the terms first. Now fix the terms by changing 40 fps to 4000 fpms. There you go.
post #2036 of 3575
Quote:
Originally Posted by xoleras View Post


So you're saying that current graphics hardware, since it renders at 25ms on average is limited to 40 frames per second? You want him to be right. That's why you're agreeing with him, you really deep down want him to be right. I'm sorry, but he isn't right no matter how much you want him to be. You really want Titan to have less frame latency than the 690 IMO.

Sorry that's just not how it works. Because you want him to be right, proclaiming it so doesn't suddenly change the fact that unlike terms are the basis of his equation.

His equation has unlike terms (s and ms) on both sides so it is impossible for it to be correct. Furthermore, you're suggesting that current graphics hardware is limited to 40 fps. You and I both know that is completely ludicrous.

No dude, I don't care WHO is right. I care WHAT is right. And I don't know WHERE the hell you're getting this idea that we're saying there's any such 'limit' ... whoever said that here?

The fact is, Forceman's math is RIGHT, dude. 25ms per frame = 40fps. 1 second = 1000 milliseconds. 1000/40 = 25. That is the correct equation/calculation.
Edited by brettjv - 2/23/13 at 11:14am
    
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post #2037 of 3575
Quote:
Originally Posted by xoleras View Post

I'll break it down for you. Here's what Forceman said:

40 * 25 = 1000

First of all, multiplying these two terms doesn't correct your completely inaccurate equation.

The 40 figure on the left is in terms of seconds. You can't multiply it by 25 and pretend that it's correct, it starts out like this:

40 fps = 25

Why are you multipying 25 and 40? You need to correct the terms first. Basic math, basic math. Before you DO ANYTHING CORRECT THE TERMS.

4000 fpms = 25ms

There you go. Equation fixed.

Can we agree that there are 1000 milliseconds in one second? How about that 40 * 25 = 1000?

How long does it take to show 40 frames if each frame is on screen for 25 milliseconds? That would be 40 * 25ms, right? And since 40 * 25 = 1000 that would mean it takes 1000ms to display our 40 frames. 1000ms is 1 second, so we showed 40 frames in one second, which is often shortened to 40 fps. It works the same way in reverse, you just divide instead.

FPS is Frames Per Second, which is how many frames can be displayed in one second. Take one second and divide by the number of frames, and you get the time it was displayed in milliseconds. As for your term of FPMS or frames per millisecond, you are implying that you would be displaying more than 1 frame each millisecond, which would be very impressive indeed.
Edited by Forceman - 2/23/13 at 11:12am
post #2038 of 3575
Quote:
Originally Posted by brettjv View Post

No dude, I don't care WHO is right. I care WHAT is right. And I don't know WHERE the hell you're getting this idea that we're saying there's any such 'limit' ... whoever said that here?

The fact is, Forceman's math is RIGHT, dude. 20ms per frame = 40fps. 1 millisecond is 1/1000 of a second. 1000/40 = 20. The math is right. Period. End of story.

Let's ignore the fact that you, like him, did not fix the terms of the equation to be equal on both sides.

What you're stating is ridiculous because it would indicate that current graphics hardware is limited to 40 fps - because most single GPUs render at 25ms latency or more.
Edited by xoleras - 2/23/13 at 11:13am
post #2039 of 3575
Quote:
Originally Posted by xoleras View Post

Let's ignore the fact that you, like him, did not fix the terms of the equation to be equal on both sides.

What you're stating is prosperous because it would indicate that current graphics hardware is limited to 40 fps. The mere thought of that is laughable at best.

Why do you insist on believing that nothing can render faster than 25ms? Nobody said that, and I showed you a graph that showed render times in the teens. I can show plenty more that show render times in the single digits.




Edited by Forceman - 2/23/13 at 11:17am
post #2040 of 3575
Quote:
Originally Posted by Mhill2029 View Post

You don't buy $1000 GPU's to lower details.

Crysis 1 was a different animal, that was a serious leap forward. Crysis 3 still looks the horrible ported mess that Crysis 2 was...
^this^
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