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[CVG] Diablo 3 on PS4 - First screenshots - Page 6

post #51 of 100
Quote:
Originally Posted by Vonnis View Post


I guess we'll have to agree to disagree. I don't think I have any game like Diablo that supports the use of a controller on pc so I can't actually try it, but when I tried playing D3 with a different, lower DPI mouse it was practically unplayable. Since analog sticks are even slower than that, I would probably last a whole two minutes before rage quitting.
I do use a controller from time to time, but only for platformers/third person hack and slash. Every time I have to pan around the camera in a 3d environment using the analog stick, the slowness of it all bothers me.

 

Only games I can think of on PC that are isometric style that support control pad are Dungeon Siege 3 and Lara Croft and the Guardian of Light. I wouldn't say they are anywhere near as complex as Sacred 2 though..

 

Quote:
Originally Posted by perfectblade View Post

i'm guessing you play low mp levels or have crazy gear if you can play a dh effectively with gamepad. targeted spells would be so much less precise and quick. i play a dh and there is no way i could survive with a controller. 2 or 3 hits without gloom up and i'm toast. my play style is heavily based around kiting with vault, and there's no way i could aim that accurately and quickly with a controller. in fact, i've thought about buying a higher dps mouse (mine is currently 2000) because mine feels sluggish in some situations

it's like trying to argue that gamepad is better for shooters


I don't play Diablo 3 on PC with a control pad. The third party profiles are rubbish (as I previously stated). I begrudgingly, use a keyboard and mouse. If Blizzard setup up proper controls for the PC version though I would definitely use it. I'm actually unhappy it won't be on Xbox 360, I'm guessing that's down to Microsofts restrictive service.

Just because you cannot do it, likely because you are so used to using a keyboard and mouse, that does not mean other people cannot. I have gone through Sacred 2 on Platinum on console,  You think that is easy? Guess again. Would it be easier with a keyboard and mouse? That really depends on what you are used to. It certainly isn't for me (I own it on Steam aswell). Is it impossible with a control pad? Definitely not, it's very much doable. Would Diablo 3 be impossible? Of course not. Harder? One can only speculate until the game is released. I don't think it would be, not in my experiences in playing with control pads with these types of games on consoles.

 


Edited by Lifeshield - 2/21/13 at 2:50pm
post #52 of 100
Ps4 really?
post #53 of 100
It just occurred to me that I probably have a very wrong idea about how the control scheme actually works for a game like this when using a controller. If you can use the left stick for movement and the right stick to move around a targeting cursor, it might actually work very well. I didn't think of that at first because that'd be more like using WASD for movement and Diablo isn't that kind of game, but in order to use a controller effectively it'll probably have to be reworked for that. I was imagining having to whip around an analog stick the same way I use my mouse when kiting an angry mob of things that can one-shot me.biggrin.gif
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post #54 of 100
Quote:
Originally Posted by Vonnis View Post

It just occurred to me that I probably have a very wrong idea about how the control scheme actually works for a game like this when using a controller. If you can use the left stick for movement and the right stick to move around a targeting cursor, it might actually work very well.

 

That is exactly how it works in Sacred 2 (consoles). Shadowstep being a good example.

post #55 of 100
Quote:
Originally Posted by Lifeshield View Post

That is exactly how it works in Sacred 2.

haha, I feel silly now. smile.gif
Well in that case, I take back what I said earlier. It might not be ideal in very iffy situations (for instance, if you're surrounded and need to make some very quick vaults along a very specific path in order to avoid getting hit) but for the most part, yeah I can see this working well enough.
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post #56 of 100
Quote:
Originally Posted by Vonnis View Post

It just occurred to me that I probably have a very wrong idea about how the control scheme actually works for a game like this when using a controller. If you can use the left stick for movement and the right stick to move around a targeting cursor, it might actually work very well. I didn't think of that at first because that'd be more like using WASD for movement and Diablo isn't that kind of game, but in order to use a controller effectively it'll probably have to be reworked for that. I was imagining having to whip around an analog stick the same way I use my mouse when kiting an angry mob of things that can one-shot me.biggrin.gif

sure it would "kind of" work. but there's no way you could do technical fast paced stuff even with that format, unless they added massive auto aim assistance or slowed down the pace of the game a lot. stutter-stepping would be laughable with a controller. "ok i moved here, now i'm going to to fire. oh wait the enemies way over there now, gotta aim over there now. oh wait now now he's too close, gotta move backwards." you'd never end up actually hitting the enemy

Quote:
Originally Posted by Lifeshield View Post

Just because you cannot do it, likely because you are so used to using a keyboard and mouse, that does not mean other people cannot. I have gone through Sacred 2 on Platinum on console,  You think that is easy? Guess again. Would it be easier with a keyboard and mouse? That really depends on what you are used to. It certainly isn't for me (I own it on Steam aswell). Is it impossible with a control pad? Definitely not, it's very much doable. Would Diablo 3 be impossible? Of course not. Harder? One can only speculate until the game is released. I don't think it would be, not in my experiences in playing with control pads with these types of games on consoles.

i've never played sacred so i can't really say. the things is diablo 3 is very fast paced, and requires quick reactions-that's not a matter of opinion or preference. even if you are awesome with a controller, it has technical limitations. if it was slower paced and perhaps more tactically focused, maybe it would be better suited to controllers
Edited by perfectblade - 2/21/13 at 2:57pm
post #57 of 100
Quote:
Originally Posted by Vonnis View Post

haha, I feel silly now. smile.gif
Well in that case, I take back what I said earlier. It might not be ideal in very iffy situations (for instance, if you're surrounded and need to make some very quick vaults along a very specific path in order to avoid getting hit) but for the most part, yeah I can see this working well enough.

 

Vault would be like using Shadowstep in Sacred 2 (minus the offensive perks), so it wouldn't be quite as hard as you might think though it would require a degree of skill to pull off successfully (though the same can be said for the PC version) in the scenario you describe.

 

Quote:
Originally Posted by perfectblade View Post

sure it would "kind of" work. but there's no way you could do technical fast paced stuff even with that format, unless they added massive auto aim assistance or slowed down the pace of the game a lot. stutter-stepping would be laughable with a controller. "ok i moved here, now i'm going to to fire. oh wait the enemies way over there now, gotta aim over there now. oh wait now now he's too close, gotta move backwards." you'd never end up actually hitting the enemy


You don't need "massive" auto aim assistance to aim in a twin stick shooter style (ie: Guardian of Light, Geometry Wars) control scheme. Aiming couldn't be simpler to be honest.
 

 

Quote:
i've never played sacred so i can't really say. the things is diablo 3 is very fast paced, and requires quick reactions-that's not a matter of opinion or preference. even if you are awesome with a controller, it has technical limitations. if it was slower paced and perhaps more tactically focused, maybe it would be better suited to controllers

 

I have played Sacred 2, with a High Elf, at Platinum difficulty (mostly solo). That is no easy feat regardless of which platform you play on. You need to have quick reactions also as the High Elf is one of the squishiest classes. Not once did I ever feel limited by using the control pad.

If it wasn't suited to control pads Blizzard wouldn't be releasing it on a console. I stand by my previous statement that I think using twin stick schemes work better, as much as I think keyboard and mouse is better for first person shooters for aiming. That's my personal opinion, from my own experiences having played isometric RPG's religiously on consoles since the Playstation.


Edited by Lifeshield - 2/21/13 at 3:23pm
post #58 of 100
Quote:
Originally Posted by Lifeshield View Post

Vault would be like using Shadowstep in Sacred 2 (minus the offensive perks), so it wouldn't be quite as hard as you might think though it would require a degree of skill to pull off successfully (though the same can be said for the PC version) in the scenario you describe.

I looked up shadowstep on youtube, and it looks like a fairly slow skill to use. More like the wizard's teleport. Not sure how well this would work for vault since you can (and sometimes have to) vault about 3 times per second. Then again I suppose that could quite easily be solved by using one button as the opposite of the "sniper" button on Corsair mice, increasing the right stick's sensitivity when holding one of the shoulder buttons. Guess we'll have to wait and see what they choose to do to make this work.
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post #59 of 100
Quote:
Originally Posted by Vonnis View Post


I looked up shadowstep on youtube, and it looks like a fairly slow skill to use. More like the wizard's teleport. Not sure how well this would work for vault since you can (and sometimes have to) vault about 3 times per second. Then again I suppose that could quite easily be solved by using one button as the opposite of the "sniper" button on Corsair mice, increasing the right stick's sensitivity when holding one of the shoulder buttons. Guess we'll have to wait and see what they choose to do to make this work.

 

It is slow, the skill itself, the skill itself takes a second or two to take full effect. The aiming of the skill is faster than the skills effect (I bump my sensitivity right up personally), I was talking more about the general mechanic of aiming it would be similar (at least if they implemented that style scheme). If you're competent you can activate the skill very quickly, but due to the skills mechanics you're always waiting on the transportation effect of the skill. This isn't really anything the control scheme can ever resolve, regardless of periphiral.

 

Alot does ride on how Blizzard implement the control scheme and which variant they decide to use. I think they know their own games well enough to make it work pretty well though.


Edited by Lifeshield - 2/21/13 at 3:22pm
post #60 of 100
Quote:
Originally Posted by Vonnis View Post

I looked up shadowstep on youtube, and it looks like a fairly slow skill to use. More like the wizard's teleport. Not sure how well this would work for vault since you can (and sometimes have to) vault about 3 times per second. Then again I suppose that could quite easily be solved by using one button as the opposite of the "sniper" button on Corsair mice, increasing the right stick's sensitivity when holding one of the shoulder buttons. Guess we'll have to wait and see what they choose to do to make this work.
\\

there's no way you could even pull of those "trick" vaults in the first place, like the ones where you aim it precisely so that you kind of hug a wall or something and don't go in a straight line.

but yeah, in those situations where you have to vault multiple times, there's no way i feel like i could do that efficiently. in those, "oh ****" situations i'd probably die before i got my first vault off
Quote:
Originally Posted by Lifeshield View Post

I have played Sacred 2, with a High Elf, at Platinum difficulty (mostly solo). That is no easy feat regardless of which platform you play on. You need to have quick reactions also. Not once did I ever feel limited by using the control pad.


If it wasn't suited to control pads Blizzard wouldn't be releasing it on a console. I stand by my previous statement that I think using twin stick schemes work better. That's my personal opinion, from my own experiences having played isometric RPG's religiously on consoles since the Playstation.

different isometric rpgs play very...differently. i mean pokemon is technically an isometric rpg. i'm not arguing this out of a sense of pc elitism. the souls series is one of my favorites, and that game takes loads of skill. but it is a very different game, more based on timing and placement than raw reflexes.

just because it's easy to aim doesn't mean it is equally efficient or quick. it would be a massive reflex handicap, i mean i feel handicapped by my 2000dpi gaming mouse...
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