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[CVG] Visceral is closing, EA layoffs hit LA, Montreal and 'smaller locations' - Page 3

post #21 of 26
More this
Quote:
Originally Posted by Vengeance47 View Post

The games industry is incredibly volatile. Always has been, always will be. Its very rare to hold down a job for longer than 6-18 months with the same developer until you get into a senior role which takes several years to achieve. The first few years are spent jumping ship constantly, having work for a few months, then having several months without it, then finding a new contract, so on and so forth.

Sounds to me that Visceral is just re-structuring, or basically, trimming the fat. Which pretty much means the left over staff after DS3's launch are being either put onto other projects with other EA based developers, or let go altogether. Its standard procedure for the industry. I could be wrong, but sounds to me that this is exactly what is going on. Seeing as DS3 has just launched and seeing as the first Army of Two game was a flop, EA won't have as many resources on that project. Which means left over staff from DS3 need to be moved on somewhere else.

and less this
Quote:
Originally Posted by SpykeZ View Post

Business suits aiming for greed. All in all, nothing is happening to gaming, all you're hearing is news about crappy studios like EA, UBI, Gearbox etc. Ones that aren't gamers, just suits behind a computer trying to make a profit.
post #22 of 26
Quote:
Originally Posted by GrizzleBoy View Post

Valve reportedly lays off ~ 20 employees, including gardware engineer, director of business and lead designer for TF2.

Confirmed team working on HL game were scrapped.

Could you provide the source for that? Id love to read it
post #23 of 26
double post
post #24 of 26
Thread Starter 
Quote:
Originally Posted by r3dh3adkid View Post

Could you provide the source for that? Id love to read it

Here, didnt read it fully tho, just posting it

http://games.on.net/forums/viewtopic.php?t=198224&p=2658412
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post #25 of 26
Yes! YESSSS!!!!!!!! DIE EA! DIE!!!!!!
post #26 of 26
Quote:
Originally Posted by Vengeance47 View Post

The games industry is incredibly volatile. Always has been, always will be. Its very rare to hold down a job for longer than 6-18 months with the same developer until you get into a senior role which takes several years to achieve. The first few years are spent jumping ship constantly, having work for a few months, then having several months without it, then finding a new contract, so on and so forth.

Sounds to me that Visceral is just re-structuring, or basically, trimming the fat. Which pretty much means the left over staff after DS3's launch are being either put onto other projects with other EA based developers, or let go altogether. Its standard procedure for the industry. I could be wrong, but sounds to me that this is exactly what is going on. Seeing as DS3 has just launched and seeing as the first Army of Two game was a flop, EA won't have as many resources on that project. Which means left over staff from DS3 need to be moved on somewhere else.

Someone who understands how things work.
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