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[Square-Enix] FINAL FANTASY XIV: A Realm Reborn Official Benchmark - EXPLORATION - Page 16

post #151 of 373
I'm in the beta as well. My specs are in my sig.

GTX680 / 3770k on Ultra, and i get 60 frames. Very demanding game (or unoptimized) lol.
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post #152 of 373
Quote:
Originally Posted by razor950 View Post

Just to add to the previous post, the game currently is CPU heavy and ever since ARR, its's been that way and in the current phase its improved its CPU usage a bit. GPU load is usually around 30%-40% but this might all change when the game gets its DX11 Client out. I'm not sure if it'll be out during open beta or later after release but I suspect it'll bring more GPU usage for the most part which should help balance out performance better.

I get around 30-40 fps but it does drop quite a few during scene's with a lot of people even if they're not doing spells.
That's very strange. I get great GPU use and my GPU was sitting at roughly 95-98%. Had game at a modified high/max settings to achieve 100+ FPS.
Quote:
Originally Posted by Deacon View Post

Thats the not the only problem, the game it self has some fundamental flaws, one of the big reasons I'm not buying it, it looks good and runs great but it seems SE has stop in time.
What flaws are you seeing? Honest curiosity really. I played this last phase fairly heavily and got to 24 as a healer, and had another tank at 16. I explored guildleves, hiest, and explored excessively. I found the game very enjoyable, and that comes from a guy who has not found a MMO "fun" since WOW released Wrath. I was a beta tester for Vanilla WOW, so I've been in the scene for a while. Nothing ground breaking in this, but not sure about lacking.

Again, I'm honestly wanting to hear your thoughts!
Quote:
Originally Posted by H3XUS View Post

I'm in the beta as well. My specs are in my sig.

GTX680 / 3770k on Ultra, and i get 60 frames. Very demanding game (or unoptimized) lol.

Seems like my combo is perfect for ARR. I'm able to achieve over 100 FPS with a high/max config on my sig rig. Very strange.
post #153 of 373
Little update:

My Asus GTX 770 came in, and I'm now hitting an average of 70.9 frames per second on the benchmark.
That's a 50% increase from my OC'd 560ti.

System specs again:
i5 2500K @4.5Ghz
8GB 1600Mhz DDR3 Memory
GTX 770 OC'd to 1250 boost clock / 8000Mhz Memory clock

Looking around for more info, I came across a post where the player had the older i7 930 cpu and a GTX 670 which resulted an 80fps average score on the benchmark.

Post can be found here:
http://forum.square-enix.com/ffxiv/threads/60741-FFXIV-A-Realm-Reborn-BENCHMARK-Post-HERE-your-scores-and-comments%21/page50
post #154 of 373
Quote:
Originally Posted by Kazumi View Post

What flaws are you seeing? Honest curiosity really. I played this last phase fairly heavily and got to 24 as a healer, and had another tank at 16. I explored guildleves, hiest, and explored excessively. I found the game very enjoyable, and that comes from a guy who has not found a MMO "fun" since WOW released Wrath. I was a beta tester for Vanilla WOW, so I've been in the scene for a while. Nothing ground breaking in this, but not sure about lacking.
.

 

It feels to much like Final Fantasy XII, also right in the 1st levels you get flooded with Quest, worse they are all meaningless quest, the 1st hours were quite boring the UI makes it all worse its everything in it blends with itself so its hard to see your quest on the map or even know where you should be going, in 10 mins I crossed easily 100 players yet I felt like I was playing alone, the game doesn't give any incentive to play with other players or any mechanics that would take advantage of that, its like it is stuck in 2005, I play GW2 its a game that gives players great incentives to play together right from the start don't get me wrong that game has flaws, but its what we need from new MMOs go out and do something new because everyone else is doing the same and that kills the fun to me.

To me what makes an MMO fun is not story or theme, but the ways the game makes you work with other players.

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The Panda v2.5
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post #155 of 373
Quote:
Originally Posted by Deacon View Post

It feels to much like Final Fantasy XII, also right in the 1st levels you get flooded with Quest, worse they are all meaningless quest, the 1st hours were quite boring the UI makes it all worse its everything in it blends with itself so its hard to see your quest on the map or even know where you should be going, in 10 mins I crossed easily 100 players yet I felt like I was playing alone, the game doesn't give any incentive to play with other players or any mechanics that would take advantage of that, its like it is stuck in 2005, I play GW2 its a game that gives players great incentives to play together right from the start don't get me wrong that game has flaws, but its what we need from new MMOs go out and do something new because everyone else is doing the same and that kills the fun to me.
To me what makes an MMO fun is not story or theme, but the ways the game makes you work with other players.

Maybe it's my style. But I found the questing very enjoyable. I hated the traditional spend 20 minutes on a quest. ARR still uses the fairly common questing system, but expedited the situation. However, the story questions still take time, and to handle your class quests continues to increase in challenge as you progress onwards.

There are many aspect of the game that requires teamwork, for example. FATE's. A few can be solo'd if needed. But many require allies to rally to complete the objective. This increase again as you progress into higher level content. I found FATE events a great way to communicate with other players in the open, and allowed me to view other players abilities.

Another great aspect of the game is Guildleves that can be completed as a public group as well as a guild. I met a amazing party that I stuck with for the entire 2 days of testing from guildleves! They are tough, fun, and require teamwork. Honestly, I feel there is alot of ways to interact with players.

Maybe your style of play leads you to more of a solo style? They don't "force" teamwork onto you, however if you want to complete the really fun stuff, you need to step up and ask for groups!
post #156 of 373
Yeah, forums are productive....

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Black Pill
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post #157 of 373
I just OC'd my 2500K to 4.7Ghz and my benchmark score actually went down lol ***...

And it wasn't a fluke, i retried a few times, and I can never get as high a score as my first 3 runs with the new graphics card tongue.gif
post #158 of 373
Quote:
Originally Posted by Deacon View Post

It feels to much like Final Fantasy XII, also right in the 1st levels you get flooded with Quest, worse they are all meaningless quest, the 1st hours were quite boring the UI makes it all worse its everything in it blends with itself so its hard to see your quest on the map or even know where you should be going, in 10 mins I crossed easily 100 players yet I felt like I was playing alone, the game doesn't give any incentive to play with other players or any mechanics that would take advantage of that, its like it is stuck in 2005, I play GW2 its a game that gives players great incentives to play together right from the start don't get me wrong that game has flaws, but its what we need from new MMOs go out and do something new because everyone else is doing the same and that kills the fun to me.
To me what makes an MMO fun is not story or theme, but the ways the game makes you work with other players.

I see what you mean but I think their direction is that they would rather have you get accustom to the game before having you forced into party play. The main scenario doesn't force you into party play till about lv 10~12; 15~17, when Guildhest and the first 3 starting dungeons are available to you. The way the exp system and it's event centered leveling you're going to be bound to level up your class/job in parties.
Quote:
Originally Posted by H3XUS View Post

Yeah, forums are productive....


Yeah GD is garbage, I try to avoid it. The fact that some idiot users exploited the feedback board lesser limitations is sad. The fact that admins had to place posting limitations at all is more sad. The /vg/ thread(s) is 20x more productive.
Edited by Dhalmel - 6/18/13 at 11:04pm
post #159 of 373
Running latest 13.6 beta and GPU load avg's around 40% while in-game, however CPU usage is around 90% with all four cores being used.

I am not sure what the issue is at this point :/
Y U SO FAST
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Y U SO FAST
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post #160 of 373
Your veing CPU limited. It seems AMD CPUs are struggling in this game, but Intel ones seem to fairmuch better. I'm going to try it on a Q6600 later to see how well an older Intel holds up, but my 2700k has no issues.

I play at 2560*1440 on the maximum preset. I average 45-55FPS with the lowest really being about 40FPS, even in towns and during FATEs. This is with a i7 2700k @ 3.9GHz and a single radeon 6970. GPU load is always 99%.


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