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[SR] Killzone: Shadow Fall High Resolution Screenshots from announcement - Page 2

post #11 of 136
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post #12 of 136
Quote:
Originally Posted by Junkboy View Post

^ , whether that's what the game will look like is something else entirely though.

Far Cry 3, Colonial Marines come to mind as presentation "demos" which final products were of poorer quality than the demo....

Like you, I won't be holding my breath for the game to look like that.
post #13 of 136
Looks great, then again KZ usually delivers in that department, their games are just painfully boring imo.
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post #14 of 136
It's going to be nice seeing multi-plats on PC not being held back as much.

I really, really hope this is what the final game will look like. Only time will tell.
post #15 of 136
I think it looks amazing. Now I just really, really hope that the new PS4 and Xbox (whatever it's called) will have some mouse and keyboard support. I'm not bashing the controller, I love my consoles just as much as my pc. Honestly though I just really suck hard core with a controller on FPS.

What sucks for me though is ALL my friends with the exception of one are hard core console gamers. Only know the one guy who plays PC games with me. If the new Xbox or PS4 supports keyboard/mouse I'm all over it.

Who am I kidding, I'm all over them regardless!
post #16 of 136
Quote:
Originally Posted by di inferi View Post

Far Cry 3, Colonial Marines come to mind as presentation "demos" which final products were of poorer quality than the demo....

Like you, I won't be holding my breath for the game to look like that.

Just because 1 or 2 games experience such a thing, doesn't mean every other game is going to. I remember watching a video comparing the Uncharted 3 EA Demo with the final product, and the amount of improvement was amazing.
    
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post #17 of 136
When you look at PS3 and 360 games today compared to when they first launched the difference is night an day. Here is to hoping SONY isn't gimping the processing power of this thing too much with their bloated OS. Can't imagine all those "share" functions being easy to run with hardware on this level.
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post #18 of 136
Quote:
Originally Posted by th3illusiveman View Post

When you look at PS3 and 360 games today compared to when they first launched the difference is night an day. Here is to hoping SONY isn't gimping the processing power of this thing too much with their bloated OS. Can't imagine all those "share" functions being easy to run with hardware on this level.

Edited by Telimektar - 2/22/13 at 8:41am
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post #19 of 136
Quote:
Originally Posted by th3illusiveman View Post

When you look at PS3 and 360 games today compared to when they first launched the difference is night an day. Here is to hoping SONY isn't gimping the processing power of this thing too much with their bloated OS. Can't imagine all those "share" functions being easy to run with hardware on this level.

There's a dedicated chip for video compression/decompression so it shouldn't taxe the CPU at all. Not like I can stream anything with our 100KB/s upload cap on all ISPs here in France anyway >_<<br />
Sorry for double posting, for some reason the first post won't display correctly.
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post #20 of 136
I'm excited to see these next gen consoles actual performance. If KZ will really look like that...then jeez...take my money now.
 
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