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[Sammobile] Samsung ditches AMOLED, Exynos on Galaxy SIV - Page 13

post #121 of 132
Quote:
Originally Posted by Nintendo Maniac 64 View Post

Quote:
Originally Posted by Domino View Post

go from lower to higher like i said instead of avoiding the argument
Again, use an actual high quality upscaler and not the typical stuff that's badged as "high quality" yet are based on bicubic or lanczos
And let's just render the best techniques on the fly with a cortex a9 shall we? Fact of the matter is, 1 to 1 is still better then any scaling.

Quote:
Originally Posted by AznDud333 View Post

Quote:
Originally Posted by perfectblade View Post

i agree with you. but they're not really equivalent things

really? camera lens takes in light, there are millions of smaller sensors that each count as a "pixel", they record the colors they see and the data is recombined into a picture
a screen= 3subpixels into 1 pixel, millions of pixels
still can't relate? we can have a 2560x1440 panel, but it could still look crap against a 1080p panel if its colors are crap and contrasts is low.

+rep. And then you get to render the image in its native resolution too!

And then relating that too phones. You can get a better quality 720 display and still watch your movies better then a 1080p display while draining much less battery and or requiring much less gpu and cpu resources. Battery life is more important on a phone then resolution

Sent from a newdel from canoodle.
post #122 of 132
Quote:
Originally Posted by jprovido View Post

tried out android with my cheap hong kong made 130USD 5" dual core ICS 4.0.4 phone. I loved the experience and I'm never going back to apple again. I'm ready to jump into a true flagship phone. I'll buy the SIV when it becomes available from where I'm from smile.gif I'm not really a phone guy but the super amoled screen on the note 2 is gorgeous. hopefully they can make it better with the SIV. my wallet is ready! I'm never gonna use a phone bigger/smaller than 5"

I'm sure you will be more than happy biggrin.gif although you might want to wait for the note 3 if you want an SAMOLED screen. form the sound of it Samsung is having trouble with manufacturing them atm.
Quote:
Originally Posted by Zero4549 View Post

1) you are blind if you can't see beyond that.

2) once you DO get to the threshold of human eyesight resolving power, higher PPI still gives a a few advantages related to our perception of color and texture, as well as more technical ones related to scaling, aliasing, etc.

Agreed. I can see pixels on my note 2 when held at a comfortable viewing distance, but it is still a very impressive screen. I personally would rather have the lower resolution if it would mean significantly better battery life (3-4hrs) .

To the people complaining about the colors on SAMOLED I can tell many of you have never used the note 2 or many other phones with that screen tech. I own a note 2, owned a OG EVO 4G, have about 6 friends with S3's that I get to use regularly and Use both an iPhone 4s and iPad 2 almost daily at work. The note 2 and the iPhone are by far the best out of the pack, while the S3 has a slight blue tinge it is not nearly as bad as many are making it out to be. JMO but with screen tech just pick your poison, b/c all flagship phone screens are wonderful these days thumb.gif
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post #123 of 132
Quote:
Originally Posted by HanakoIkezawa View Post

I'm sure you will be more than happy biggrin.gif although you might want to wait for the note 3 if you want an SAMOLED screen. form the sound of it Samsung is having trouble with manufacturing them atm.
Agreed. I can see pixels on my note 2 when held at a comfortable viewing distance, but it is still a very impressive screen. I personally would rather have the lower resolution if it would mean significantly better battery life (3-4hrs) .

To the people complaining about the colors on SAMOLED I can tell many of you have never used the note 2 or many other phones with that screen tech. I own a note 2, owned a OG EVO 4G, have about 6 friends with S3's that I get to use regularly and Use both an iPhone 4s and iPad 2 almost daily at work. The note 2 and the iPhone are by far the best out of the pack, while the S3 has a slight blue tinge it is not nearly as bad as many are making it out to be. JMO but with screen tech just pick your poison, b/c all flagship phone screens are wonderful these days thumb.gif

The Note II has less than 300PPI, I think.
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post #124 of 132
Quote:
Originally Posted by Rubers View Post

The Note II has less than 300PPI, I think.

Wouldn't surprise me. It's ~240ppi if I remember.
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post #125 of 132
What's with this SoLux display? Whatever happened to that 4.99 Full HD Amoled shown before?

post #126 of 132
Quote:
Originally Posted by Domino View Post

And let's just render the best techniques on the fly with a cortex a9 shall we?
Umm...
Quote:
Originally Posted by Nintendo Maniac 64 View Post

There are interpolation methods that can indeed increase the image quality, but they are designed purely for offline rendering and therefore are not useful for real-time applications (at least until they optimize for things like GPGPU and HSA).

Quote:
Originally Posted by Domino View Post

Fact of the matter is, 1 to 1 is still better then any scaling.
Err...
Quote:
Originally Posted by Nintendo Maniac 64 View Post

Again though, obviously images that were natively created at the intended resolution will always look better, no matter how good your upscaling is.
 
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post #127 of 132
Always hated the screen on my Galaxy phone for the blue tint over just about everything. Love my HTC One X's screen. Will probably get the new One, but will be curious to see how these new-gen Samsung phones come out.
post #128 of 132
dunno why people are still blaming amoled for blue tinted screen...install cm10,1 change color profile to warm= GG

samsung didnt calibrate it properly, theres a good chance itll still have blue tint even if they switch to lcd
 
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post #129 of 132
Zero blue tint on my anyway biggrin.gif
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post #130 of 132
Quote:
Originally Posted by Nintendo Maniac 64 View Post

Quote:
Originally Posted by Domino View Post

And let's just render the best techniques on the fly with a cortex a9 shall we?
Umm...
Quote:
Originally Posted by Nintendo Maniac 64 View Post

There are interpolation methods that can indeed increase the image quality, but they are designed purely for offline rendering and therefore are not useful for real-time applications (at least until they optimize for things like GPGPU and HSA).

Quote:
Originally Posted by Domino View Post

Fact of the matter is, 1 to 1 is still better then any scaling.
Err...
Quote:
Originally Posted by Nintendo Maniac 64 View Post

Again though, obviously images that were natively created at the intended resolution will always look better, no matter how good your upscaling is.

Then stop posting.
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