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If the game you're playing is too hard would you eventually lower the difficulty? - Page 3

Poll Results: Would you lower the difficulty If you couldn't pass a certain level or boss?

 
  • 55% (22)
    Yes
  • 45% (18)
    No
40 Total Votes  
post #21 of 39
Nope. Casual mode is for posers.

I have never lowered the difficulty, but often find myself needing to raise it to make the game more visceral. Typically I'll play on the second hardest setting just so I have somewhere to go on any future play-throughs. Even then I find myself taking it all the way up to 11 if I'm not starting to sweat.

Really pisses me off to see people playing certain games on easy. Take STALKER for instance; It's a completely different experience on easy. There's no fear of death; no paranoia about ambient noises; no scarcity of ammo and no need to conserve it when everything dies effortlessly. The whole premise and universe is negated without a merciless and deadly universe -- which betrays even the book.

If I'm getting my taint handed to me, it just means that I just need to be faster or use a new strategy. Generally, If I can't/won't adapt to a game that's already infinitely forgiving by its nature, I really don't deserve to live (in the Darwinian sense, at the very least.) Now, that's not to say that game balance isn't important -- putting the player in an impossible situation and expecting them to luck their way through isn't a challenge in my book, just poor/sloppy design. In these cases I would more likely lose interest due to flawed gameplay than attempt to compensate for it by softening the experience.
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post #22 of 39
It depends on the game.

Challenging games are only fun if the gameplay is good. There are a lot of games that you play through, almost like a movie, and they were made to just advance through with ease (many checkpoints, infinite continues, no challenge on the default difficulty setting). The games typically do not offer any gameplay worthwhile experiencing on the harder difficulties.

Then there are games that are rewarding to play on the harder difficulties. The game play is fun , and rewards skill. In the past, most games used to be like this. If you think of games like UN Squadron, F-zero, Nemesis, Megaman. In all these games revolved around the gameplay being fun, and provided a challenge. As games became more of a cinematic experience, the emphasis shifted. Why wants to play GTA or Alan Wake on a harder difficulty. The games are fun, don't get me wrong. But the gameplay itsself is not what those games are about.
post #23 of 39
I always start on the highest difficulity, but sometimes I just go annoyed and lower the difficulity after many trials. I finished Crysis 1 and Crysis 2 on highest possible difficulities, sure there were areas that took me ages, sometimes the area would make me stop playing the game for a while out of boredom due to its extreme difficulity.
A game like Inversion, passed it all on the highest difficulty, the fight just before the boss fight I played it like, I dunno, maybe 10-15 times, got bored, lowered to medium. Because I was too bored, after losing to the boss like 3 or 4 times on medium, I lowered it to easy and finished it because I was too bored.
If I'm motivated enough I keep doing it and don't stop until I win, but when I get too bored it's time for the difficulty to go down.
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Not bad
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post #24 of 39
I remember playing perfect dark coop on the hardest difficulty, dying so many times over a summer, but finally beating every level. Feels so good.

Casual difficulty, casual reward.

Of course games that are broken don't fall under this, but I don't play games like that for very long... (diablo 3 i'm looking at you)
post #25 of 39
I know that it ruins my mood to be stuck in a game for a long(ish) time and I find no enjoyment in winning the challenge, yet I never lower the difficulty. Something deeper down tells me that it would be cheating to lower the difficulty. I have adjusted a bit though. In certain types of games (any non-FPS basically) I settle for a medium difficulty because I know anything higher will require too much time practicing.

I voted yes, I think the logical thing is to lower the difficulty and I could not be stuck for nearly as long as some of you guys say you've been. I'd lower the difficulty.
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post #26 of 39
It would take me a lot longer than 30 minutes or 30 deaths to give up and lower it, maybe I would if I was stuck for days in an impossible location with a dodgy save point or something.

I always find when I get stuck on a game and I've been playing for hours, the best thing to do is take a break and try it again the next day, a lot of the time I do it first time when I come back to it, so annoying :l
post #27 of 39
Thread Starter 
Well I just found out the Copy of Crysis 3 I have has a glitch where you cant beat the "Alpha Ceph". I should call my cousin over and see how long it'll take for him to give up. lol
post #28 of 39
Nein.

Except serious driving sims, I play every single game I touch at the absolute maximum difficulty (and driving sims because it's basically impossible to beat a perfectly driving AI with a controller)
   
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post #29 of 39
Thread Starter 
It's been just about a month and my cousin has yet to beat MGR. Lol

I beat the game on the 2nd hardest difficulty.
post #30 of 39
Quote:
Originally Posted by Maian View Post

It depends... if I enjoy the game, I will not lower the difficulty. If the game is a chore to get through, then I'll lower the difficulty to get through it (I can't stand not finishing a campaign... I'm a sucker for any and all story modes).

Example: I enjoy the Call of Duty campaigns. I play them all on Veteran, and don't lower the difficulty. Back when COD4 came out, I was playing the level, 'One Shot. One Kill.' and the part when you have to escape was darn near impossible on Veteran. As soon as you leave the big building you start that part in, you come to a lot surrounded by some tall buildings, with abandoned buses parked around. At this point you have 4 enemy choppers dropping troops in on all sides, as well as numerous groups running in on foot, and to top it off, a pack of German Shepherds chasing after you. The only way I could ever get through it was sheer luck.

Claymores down for the dogs (and enemies coming from behind), then shoot and throw all my flash grenades and hope that the enemies stumble just long enough for me to make it into the apartments. It would normally take me about 15+ tries for that part alone (and there was one other level that was a pain), but I refuse to lower the difficulty.

I play all Call of Duty campaigns on Veteran also. I totally remember that mission. I can't remember how many times I've died there. I died mostly to the dogs because I couldn't for the life of me time the action button to snap the dog's head. Once I got that down, I actually had the dogs jump on me on purpose cause I felt like that saved you from 3-4 seconds from enemy bullet hell.
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