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[CVG] Hands-on: Command & Conquer promises free-to-play, not pay-to-win [Video] - Page 4

post #31 of 54
Quote:
Originally Posted by Rubers View Post

I gotta admit, I quite like it. It's not as bad as I remembered in the beta, but I got it free... I dont' think I would've paid full for it.

all i remember from beta footage and vids is that evry other match the empire would attack out of no where.

but you must admit, The water on RA3 is astonishing. it hypnotizes me.
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post #32 of 54
I'm happy that they kept resource gathering and base building. I thought they were going to go C&C 4 on this.

Red Alert 3 sucked though, but at least this is free to play so I don't have to feel like I wasted money after playing for a while.
post #33 of 54
From the article:
Quote:
"Command & Conquer is still regarded as one of the quintessential real-time strategy games"

Still regarded? You mean was regarded. Since C&C3, the depature has been dramatic. While I think C&C3 was okay from a gameplay perspective, it still lacked what the previous games had. The cutscenes were cheezy, and it didn't feel like the game continued the Command & Conquer story like it should have. The Scrin as a faction didn't really fit in to my image of the aliens from the previous game, Tiberian Sun.

The early Command and Conquer games had a sort of creepy element in them that you don't find in today's games. The characters had legacies, and a sort of dynamic that is difficult to produce in game storyline. I still remember that scene from the original C&C95 from the early NOD campaign, where misfortune falls Seth. I swear, it gives me chills every time I watch it.
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post #34 of 54
Quote:
Originally Posted by Rothen View Post

From the article:
Still regarded? You mean was regarded. Since C&C3, the depature has been dramatic. While I think C&C3 was okay from a gameplay perspective, it still lacked what the previous games had. The cutscenes were cheezy, and it didn't feel like the game continued the Command & Conquer story like it should have. The Scrin as a faction didn't really fit in to my image of the aliens from the previous game, Tiberian Sun.

The early Command and Conquer games had a sort of creepy element in them that you don't find in today's games. The characters had legacies, and a sort of dynamic that is difficult to produce in game storyline. I still remember that scene from the original C&C95 from the early NOD campaign, where misfortune falls Seth. I swear, it gives me chills every time I watch it.
video (Click to show)

i think they meant the complete series as a whole (or at least most of it), especially the OG C&C and RA. (also, renegade was quite good and had a great premise. too bad that couldn't play MP. you should check RenegadeX if you liked the original one)
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post #35 of 54
So this means no CnC Generals 2?

THIS SUCKS.
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post #36 of 54
Quote:
Originally Posted by Rothen View Post

From the article:
Still regarded? You mean was regarded. Since C&C3, the depature has been dramatic. While I think C&C3 was okay from a gameplay perspective, it still lacked what the previous games had. The cutscenes were cheezy, and it didn't feel like the game continued the Command & Conquer story like it should have. The Scrin as a faction didn't really fit in to my image of the aliens from the previous game, Tiberian Sun.

The early Command and Conquer games had a sort of creepy element in them that you don't find in today's games. The characters had legacies, and a sort of dynamic that is difficult to produce in game storyline. I still remember that scene from the original C&C95 from the early NOD campaign, where misfortune falls Seth. I swear, it gives me chills every time I watch it.

Ah, Joe Kucan, the only actor to actually be an actor and it shows. Seth's lines were wooden and felt as though it were read from a cue card.
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post #37 of 54
Quote:
Originally Posted by Exostenza View Post

So this means no CnC Generals 2?

THIS SUCKS.


errrr,wut?

This is GENS 2,although we have to wait for the campaign.
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post #38 of 54
Quote:
Originally Posted by GrizzleBoy View Post

Command & Conquer is still regarded as one of the quintessential real-time strategy games. The latest entry in the series has no subtitle or number: it's a reboot of sort

No its not, C&C hasnt been regarded as that since the release day of Generals. The fact it needs a reboot is clear proof that Command and Conquer is by no means an example of quality. The franchise has gone down hill since it was bought by EA
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post #39 of 54
is there even a GLA faction in this?
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post #40 of 54
Quote:
Originally Posted by dioxholster View Post

is there even a GLA faction in this?

All original factions are in the game.

This is either going to be a big hit or it's going to be a big miss, especially with the whole F2P model. Hopefully it's a hit but with EA driving it I wouldn't be optimistic. Frostbite does look really cool in this implementation and the video was exciting but I guess we will have to see.

F2P games aren't bad and are easy to implement. PS2 is a good example. Can spend hundreds on nothing (clothing) or everything (on weapons) but the stuff that counts like attachments and certs are all gained from playing the game. That isn't a hard strategy to adapt.
    
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