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post #31 of 43
Quote:
Originally Posted by ELmo1989 View Post
You always bring alot new from the inquirer. Most of your news come from there.
Start making think you work there
I think I'm going to start posting every single article from the enquirer here.

Where should I start...........: http://www.theinquirer.net/default.aspx

No news is always good news.....

Quote:
We all know that Microsoft has a lot of cash, but it remains questionable if it will ever bother making such a dinosaur again.
Yes, they'll stop, that's for sure, investing money to make money is not a good idea. So does the phrase: You need money to make money.
post #32 of 43
Quote:
Originally Posted by sti_boy View Post
Some of you people are a little naive & wishful. I can assure you that the average developer in EA or MSFT does not make anything close to $200K. There may be some very senior SW architect types making that coin. The $200K number is most likely the per-engineer cost (not their salary). For example in chip-design, average per-engineer cost can vary up to around $200K, but includes all their benefits (health, 401K) and cost of "housing them". Real "median" salaries would be $70-$140K range (this would cover 90% of the engineers). This # can be used to estimate the total cost of establishing a new development team or center. For example a center consisting of 100 engineers may cost you $20M/year in operating cost (given $200K/resource). This includes the building, the IT support, the soda machine, the admin staff etc.

Senior types, leads, architects, and managers would be $140-$200K+ (this is typically the top 10% of the engineering workforce, you certainly dont get there on day 1). If you included all the SW engineers they have working for them in places like India, the real per-engineer cost would actually be lower than this.
You clearly have a lot more knowledge than I do with salaries, however I knew that the average salary was not $200k. More like $40k to $70k, if that.
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post #33 of 43
Quote:
Originally Posted by sti_boy View Post
Some of you people are a little naive & wishful. I can assure you that the average developer in EA or MSFT does not make anything close to $200K. There may be some very senior SW architect types making that coin. The $200K number is most likely the per-engineer cost (not their salary). For example in chip-design, average per-engineer cost can vary up to around $200K, but includes all their benefits (health, 401K) and cost of "housing them". Real "median" salaries would be $70-$140K range (this would cover 90% of the engineers). This # can be used to estimate the total cost of establishing a new development team or center. For example a center consisting of 100 engineers may cost you $20M/year in operating cost (given $200K/resource). This includes the building, the IT support, the soda machine, the admin staff etc.

Senior types, leads, architects, and managers would be $140-$200K+ (this is typically the top 10% of the engineering workforce, you certainly dont get there on day 1). If you included all the SW engineers they have working for them in places like India, the real per-engineer cost would actually be lower than this.
Not that they aren't being wishful, but the mean salary is 200k, not per-engineer cost. That number was a number from the Seattle Times and was used to compute (in very simplistic terms) the cost in salary alone for developing vista - it is not any kind of official dev cost.
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post #34 of 43
Quote:
Originally Posted by pauldovi View Post
You clearly have a lot more knowledge than I do with salaries, however I knew that the average salary was not $200k. More like $40k to $70k, if that.
I was only referring to developers. There are many other jobs at these companies that are indeed paid much less (such as the range you describe).

You're probably right that the "average" windows programmer wont make the range I was referring to. Perhaps I was too specific in my response (focusing only on developers and my own bias in the chip design HW and firmware space).

If I had to bet, I would say that the per-developer cost at MSFT is probably <$150K/year. This subject can get much more complicated as there is such a spectrum of jobs at a techonology company, so I'll just leave it at that
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post #35 of 43
Quote:
Originally Posted by rabidgnome229 View Post
Not that they aren't being wishful, but the mean salary is 200k, not per-engineer cost. That number was a number from the Seattle Times and was used to compute (in very simplistic terms) the cost in salary alone for developing vista - it is not any kind of official dev cost.
Yes they made an _assumption_

Quote:
If we assume Microsoft's costs per employee are about $200,000 a year, the estimated payroll costs alone for Vista hover around $10 billion.
- see this link

To think that MSFT spends $10B just on salaries a year is just hilarious. Look at their income statement here. Their TOTAL R&D cost for FY2006 (fiscal year) was 6.584B - so how can salary alone exceed R&D total cost. So yes, you're being naive and wishful.
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post #36 of 43
The 10b figure was spread out over 5 years - not a single year - not to say that it isn't too high an estimate
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post #37 of 43
I'd say the average, standard programmer working in any department at MS, is making around 60-90k a year. Of course, more experienced programmers, managers, etc. will make more. I doubt there are many mid-level programmers that make any more than 100k a year. Why? Because their amount of responsibility and output does not justify any more than that. A senior staff member is not just in charge of their own work, they are in charge of the work below them; thus, they have more responsibility and their pay is justified.
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post #38 of 43
Thread Starter 
Quote:
Originally Posted by Nasgul View Post
I think I'm going to start posting every single article from the enquirer here.

Where should I start...........: http://www.theinquirer.net/default.aspx

No news is always good news.....


Yes, they'll stop, that's for sure, investing money to make money is not a good idea. So does the phrase: You need money to make money.

Tut tut..Dont be doing that now
post #39 of 43
Quote:
Originally Posted by KSIMP88 View Post
Not really, NT was for workstations, if I'm not mistaken... and I am talking about completely different OS's for work, home, gaming medea, etc...not one OS that they cut features from....
Nt played games too just not good support of them but 2000. Even Win98 and WinME O/s was made to be a workstations not alot of people did but small companys.

Whats the point of them making a gaming versions and a workstation O/s? It just makes programers work harder to make Office, Photoshop, Acrobat, QuickTime, Drivers, Anti Virus, anti spam, IE, Firefox, VB, Java and the list goes on, most of the features i use on a workstation i use for home as well.

And if you don't like the service then turn it off, its easy.
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post #40 of 43
Microsoft = Good pay
EA = Better pay
Blizzard = Best pay



There's a couple people working on WoW that are bringing in close to 7 digits per year, but with Blizzard bringing in over $450,000,000 annually from WoW subscriptions alone, that isn't much of a problem. Throw in the add-on/expansion cost, and their annual profit is way way above half a million dollars.

But yeah, there's only ~3 people making that much as far as I know. The rest of the pleebs that are GM's or tech support are down near $40k/yr
     
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