Overclock.net › Forums › Video Games › Video Games - General › [GS] Tim Schafer: Stop Laying off your Employees
New Posts  All Forums:Forum Nav:

[GS] Tim Schafer: Stop Laying off your Employees

post #1 of 7
Thread Starter 
Quote:
"One of the most frustrating things about the games industry is that teams of people come together to make a game, and maybe they struggle and make mistakes along the way, but by the end of the game they've learned a lot - and this is usually when they are disbanded," he continues.


Source


Pretty short, but really tells you a lot about the man thumb.gif
post #2 of 7
Video game industry is pretty rough. frown.gif
post #3 of 7
You don't suddenly lose experience just because you are laid off.

That is like saying " I am educated because I am in college; once I graduate, all that education is lost."*

pfft. Yes, making games is a difficult career. But, as soon as you realize it is a commodity, you don't feel so bad for them. They chose the entertainment business.



*(Obviously there is the "80% of what you learn you will forget" etc etc. Which I am sure one trollytroll will bring up. Its besides the point).
Edited by di inferi - 2/27/13 at 1:13pm
post #4 of 7
I like how he thinks. The industry needs more people like that.

Di inferi: he doesn't mean their experience in making games, he means their experience working together as a team. A bunch of people who worked together before and know each other will work more efficiently than a group of people who have the exact same skills between them, but don't know each other.
Beestje 2.0
(20 items)
 
Beestje 1.5
(16 items)
 
 
CPUMotherboardGraphicsGraphics
Intel Core i7 3820 Sabertooth X79 ASUS GeForce GTX 680 ASUS GeForce GTX 680 
RAMHard DriveHard DriveHard Drive
Samsung low profile x4 OCZ Vertex 3 Crucial M4 Samsung HD103SJ 
Optical DriveCoolingCoolingOS
Lite-On BD drive Megahalems rev. B Cooler Master Excalibur Windows 7 home premium x64 
MonitorKeyboardPowerCase
ASUS VG278H Logitech G710+ Corsair TX750 Silverstone Raven 2 Evolution 
MouseMouse PadAudioAudio
Corsair M60 Razer Kabuto Echo Audiofire 2 Sennheiser HD515 
CPUMotherboardGraphicsRAM
i7 920 Asus P6T Club3d HD7870 royalKing Corsair Dominator 3x4GB 
Hard DriveHard DriveOptical DriveCooling
Crucial V4 128GB Seagate Barracuda LP 2TB LG GH22LS Scythe Mugen 2b 
CoolingCoolingMonitorKeyboard
CM Excalibur x2 CM R4 x3 Samsung BX2450 Microsoft Sidewinder X6 
PowerCaseMouseMouse Pad
Seasonic M12 II 520 Antec 600 Microsoft Intellimouse Razer Kabuto 
  hide details  
Reply
Beestje 2.0
(20 items)
 
Beestje 1.5
(16 items)
 
 
CPUMotherboardGraphicsGraphics
Intel Core i7 3820 Sabertooth X79 ASUS GeForce GTX 680 ASUS GeForce GTX 680 
RAMHard DriveHard DriveHard Drive
Samsung low profile x4 OCZ Vertex 3 Crucial M4 Samsung HD103SJ 
Optical DriveCoolingCoolingOS
Lite-On BD drive Megahalems rev. B Cooler Master Excalibur Windows 7 home premium x64 
MonitorKeyboardPowerCase
ASUS VG278H Logitech G710+ Corsair TX750 Silverstone Raven 2 Evolution 
MouseMouse PadAudioAudio
Corsair M60 Razer Kabuto Echo Audiofire 2 Sennheiser HD515 
CPUMotherboardGraphicsRAM
i7 920 Asus P6T Club3d HD7870 royalKing Corsair Dominator 3x4GB 
Hard DriveHard DriveOptical DriveCooling
Crucial V4 128GB Seagate Barracuda LP 2TB LG GH22LS Scythe Mugen 2b 
CoolingCoolingMonitorKeyboard
CM Excalibur x2 CM R4 x3 Samsung BX2450 Microsoft Sidewinder X6 
PowerCaseMouseMouse Pad
Seasonic M12 II 520 Antec 600 Microsoft Intellimouse Razer Kabuto 
  hide details  
Reply
post #5 of 7
Quote:
Originally Posted by The Prodigy View Post


Source


Pretty short, but really tells you a lot about the man thumb.gif

The biggest problem with most firms is over-expansion.
post #6 of 7
Quote:
Originally Posted by di inferi View Post

You don't suddenly lose experience just because you are laid off.

That is like saying " I am educated because I am in college; once I graduate, all that education is lost."*

pfft. Yes, making games is a difficult career. But, as soon as you realize it is a commodity, you don't feel so bad for them. They chose the entertainment business.



*(Obviously there is the "80% of what you learn you will forget" etc etc. Which I am sure one trollytroll will bring up. Its besides the point).

The team as a whole learns lessons, on how to work together. Laying people off would undo all of that.

btw OP, I think you should link to the actual Wired article which is a much better read (and the original source)
http://www.wired.com/gamelife/2012/10/lionhead-layoffs/
Bubbles
(13 items)
 
  
CPUMotherboardGraphicsRAM
Intel i5 3570k @4.7 GA-z77x-ud5h Crossfire 7950's / Heatkiller GPU-X³ 79X0 16gb Samsung 30nm  
Hard DriveHard DriveCoolingCooling
Samsung F3 OCZ Vertex 3 XSPC Raystorm EK Coolstream 360 + XSPC RX240 
OSMonitorKeyboardCase
Windows 8 Pro Crossover Q27 CM Quick Fire Rapid (Reds) NZXT Switch 810 
Mouse
Roccat Savu  
  hide details  
Reply
Bubbles
(13 items)
 
  
CPUMotherboardGraphicsRAM
Intel i5 3570k @4.7 GA-z77x-ud5h Crossfire 7950's / Heatkiller GPU-X³ 79X0 16gb Samsung 30nm  
Hard DriveHard DriveCoolingCooling
Samsung F3 OCZ Vertex 3 XSPC Raystorm EK Coolstream 360 + XSPC RX240 
OSMonitorKeyboardCase
Windows 8 Pro Crossover Q27 CM Quick Fire Rapid (Reds) NZXT Switch 810 
Mouse
Roccat Savu  
  hide details  
Reply
post #7 of 7
Quote:
Originally Posted by di inferi View Post

You don't suddenly lose experience just because you are laid off.

That is like saying " I am educated because I am in college; once I graduate, all that education is lost."

pfft. Yes, making games is a difficult career. But, as soon as you realize it is a commodity, you don't feel so bad for them. They chose the entertainment business.

(Obviously there is the "80% of what you learn you will forget etc etc. Which I am sure one trollytroll will bring up. Its besides the point).

But imagine all of the intangibles that you have to restart again when you've been disbanded.

The case for individual experience isn't really hard to poke a hole in but the case for all the tangible and intangibles that a team learns after going through making a game together? I think that's worth keeping.

Assuming they're on a growth trajectory, positively becoming better at a consistently good enough rate... If they're growing but too slow then disbanding the team is probably the unfortunate option.

CS Lewis talks about this in Mere Christianity, same principle. He says that a criminal who is a Christian might be more immoral than the civilian who is a non-Christian but the degree of change or derivative if you like calculus, is the key measurement of repentance.

In the business case, this is the future value which is based on consistent history of change that the derivative proves.
Yesz
(15 items)
 
  
CPUMotherboardGraphicsRAM
i5-3570K G1 Sniper M3 RX 480 16gb CL9 1600 1.5v 
Hard DriveHard DriveHard DriveCooling
Seagate 3TB Crucial 500GB SSD 1TB WD Black Noctua NH-D14 
MonitorKeyboardPowerCase
Yamakasi Catleap 27" (2560x1440) dasKeyboard Silent (Browns) XFX 550w Silverstone PS07B 
MouseMouse PadAudio
Nixeus Revel SteelSeries Qck+ SR850/Klipsch 2.1 
  hide details  
Reply
Yesz
(15 items)
 
  
CPUMotherboardGraphicsRAM
i5-3570K G1 Sniper M3 RX 480 16gb CL9 1600 1.5v 
Hard DriveHard DriveHard DriveCooling
Seagate 3TB Crucial 500GB SSD 1TB WD Black Noctua NH-D14 
MonitorKeyboardPowerCase
Yamakasi Catleap 27" (2560x1440) dasKeyboard Silent (Browns) XFX 550w Silverstone PS07B 
MouseMouse PadAudio
Nixeus Revel SteelSeries Qck+ SR850/Klipsch 2.1 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Video Games - General
Overclock.net › Forums › Video Games › Video Games - General › [GS] Tim Schafer: Stop Laying off your Employees