Originally Posted by Mister Crowley
I do not understand how people can judge a game when they haven't even finished it. About half of this is just wrong, you will find there is alot more than just goblins and crabs to be found further in the game. If you are still fighting crabs, you have barely started the game.............
I did finish the game. It actually doesn't take that much time at all.... I would estimate the average user can complete the game in 40 hours.
The game developers totally overlooked the fact that one of the reasons why people are drawn to RPG style games in the first place is because the player wants to, through hard work and determination, create a powerful alter-ego, who can then crush those monsters that used to give him a hard time at earlier levels.
This game destroys the whole idea of RPG by its 'constant challenge' trigger, which makes monsters get tougher as you get tougher. That means that you can't go back to the beginning portions of the game and just obliterate people with your high level spells, because much to your chagrin, they've also got better spells, better weapons, and are more resistant to your attacks.
This oblivion-style pseudo-RPG also destroys other basic gameplay facets of RPG style games which are really attractive -- the ability to customize your hero (this game only has like 5 different sets of mid to high level armor)..... all your characters end up looking the same.
Of course developers like the idea of the 'constant challenge' slider idea because that means THEY DONT HAVE TO CREATE MORE DIFFERENT TYPES OF MONSTERS..... its easier for them. That would explain why there aren't lots of different monsters in this game. There are bears, mountain lions, humanoids, goblins, ghosts, trolls, and dremora. There are a few others but not many... there aren't dozens of others like there are in most rpg games.
Anyhow, I give up....... the game fell WAY short of my expectations.