Originally Posted by CBZ323
Is there some setting that helps? I read that reducing object distance can help a lot but I haven't had the chance to try it yet.
Also, a bit unrelated, does anyone know how to shoot down a chopper? I'm playing the underwater mission but the rocket launcher only shoots in straight line even when it seems like it's locked into the helicopter. Am I using the wrong weapon? Am I not locking in properly?
the question you really should ask yourself is does 30FPS really prevent you from playing the game properly? if yes, then i feel you are playing the wrong genre of game. battlefield and CoD are more to your style.
mil sim is not about twitch combat. it's about communications and coordinated assault with your squad. when played properly, there is almost no situation in game that would require more then 30FPS for you to enjoy the game.... so... it's natural for BIstudio to focus their attention elsewhere rather then on optimizing frame rate which adds almost nothing to the overall enjoyment of the game.
they are most definitely NOT trying to make or even compete with CoD... their reputation as the maker of mil sim is far too precious for them to focus on something that doesn't add to the realism/accuracy aspect of their game. when you play ARMA have you notice that your screen does NOT shake every 1.2 seconds arbitrary even when you are nowhere near combat?
your screen shakes ONLY when there is an explosion happening near YOU.... not because they are trying to make you feel queasy or give you a big headache through these cheap tricks to stress your GPU so you THINK it looks great on yourtube. your screen doesn't go out of focus for no reason what so ever, and your visor is not CONSTANTLY covered by blood/dirt/crap every 2.1 seconds...
fact is, young gamers are so used to expecting these cheap tricks and advertising imposed "standards" that they focus more of their time looking at their MSI afterburner then the game itself... games these days have little to no gameplay in them because people only care about the 180 FPS epeen even tho their monitor can not possibly display that Frame rate nor can the human eye actually tell the difference....
so.... ASK yourself this 1 IMPORTANT question. do YOU care more about actual gameplay and enjoyment? or the FPS number on your rivatuner? would you prefer them focus their time debugging the game and make it more enjoyable? or put out an unplayable ALPHA stage game that puts out 180FPS on your afterburner? how many games have you played within the past DECADE that you felt should have stayed in beta for another year for debugging before they released it? how many "would be" great games was ruined by game breaking bugs even tho the graphics looked GREAT and offered excellent frame rate?
what it comes down to is.... are you a GAMER? or a computer graphics enthusiast?Edited by psyclum - 7/10/13 at 11:11pm