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post #21 of 26
Quote:
Originally Posted by Zero4549 View Post

Actually it would make more sense to use a car dealership analogy.

You notice that people are going elsewhere for aftermarket parts for the cars they bought from you.

You don't mind - in fact it is cool because the cars you sell are just perfect for customizing with aftermarket parts, so everyone buys your cars instead of the competitors even though theirs offer a slightly better stock configuration. (these are your old games that thrived on mod communities)

But then you figure... hey... I can get EVEN MORE customers if I offer pre-installed aftermarket parts right here at the dealership itself at the time of car purchase! Now all those suckers with extra money to toss who used to buy your competitor's better stock-config car might just come to you instead since you now offer better "off the lot" (even if it isn't technically stock) car options. (ok, now we're talking Bethesda games, and others that still allow modding but also offer paid DLC - why not?)

Great... but.... you know what... some people are still going for after-market parts... and you know you will never be able to compete with the after-market guys in terms of price/quantity/quality while still running a dealership (which, realistically, only works if you are selling to the lowest common denominator).


Well... darn... what to do? That's right. You start locking down your cars to the point where any modification causes a self-destruct bomb to go off.. WAIT WHAT?! Yeah, it doesn't make sense does it? So why does it make sense for video games?

I hear what your saying but at the same time i feel like Bethesda only allows mods so that the community can fix their game, I had so many issues with Skyrim lol. I just don't like people saying the companies are evil, they are trying to get the most profit without a mass exodus from their product. Perhaps one day they will adopt a policy that allows user created addons like back in the day that just need to be approved by the parent company along side their DLC. I personally don't care where the DLC comes from but it would be much nicer to have it for free. I rarely buy the stuff unless it adds a decent amount of game play. If it gives me another two or three hours of game play i have no issues dropping 15 dollars as i would do the same for a movie.
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post #22 of 26
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Originally Posted by b.walker36 View Post

I hear what your saying but at the same time i feel like Bethesda only allows mods so that the community can fix their game, I had so many issues with Skyrim lol. I just don't like people saying the companies are evil, they are trying to get the most profit without a mass exodus from their product. Perhaps one day they will adopt a policy that allows user created addons like back in the day that just need to be approved by the parent company along side their DLC. I personally don't care where the DLC comes from but it would be much nicer to have it for free. I rarely buy the stuff unless it adds a decent amount of game play. If it gives me another two or three hours of game play i have no issues dropping 15 dollars as i would do the same for a movie.

Find me a single game that isn't in some way broken. Find me a single game with mod support that wasn't in some way fixed by third party mods. That's right, there are none. It may partially be the reason that Bethesda supports modding, and it darn well should be, cause it would be stupid not to get your game fixed for free by people who actually play it (and thus know what needs to be fixed).

Most profit without mass exodus from their product? Paid DLC causes huge schisms in player base, which leads to title abandonment. The few remaining loyal customers might be convinced to stick around as long as they have a DLC infusion every one in a while, but lets face it, they were the loyal ones to begin with, they would stay regardless. Mod support on the other hand literally made many games the successes they are today. There are games that are currently still thriving that would be deader than a doorknob 10 years ago if they weren't being kept alive by mods.

You don't care where DLCs and Mods come from? Ok, that's cool, but you should care that they are not restricted from coming from anywhere. Giving the publisher of the game soul control over DLCs and Mods means that only a single entity's perspective and talent will make it into game content. Chances are with paid DLC that you are just going to get more of the same game - which is cool if you really like the game - but it doesn't do anything for fixing the glaring issues or broadening the horizons of the title. Remember, you can always choose not to download a mod if you don't like it, but if it doesn't exist in the first place, you will never know what you could be missing.
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post #23 of 26
problem with f2p games is they often don't have actual content.... it's basically a way to milk money from players dressed up as a game
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post #24 of 26
F2P, the new cancer of videogames....after DLC
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post #25 of 26
Quote:
Originally Posted by GTR Mclaren View Post

F2P, the new cancer of videogames....after DLC

It really isn't, though. If done right, it's actually a much more consumer friendly option (only pay if you want to.. how is that bad?). Sure, there's always going to be a company to abuse it, but it's easy as not playing their game.
post #26 of 26
Quote:
Originally Posted by moocowman View Post


It really isn't, though. If done right, it's actually a much more consumer friendly option (only pay if you want to.. how is that bad?). Sure, there's always going to be a company to abuse it, but it's easy as not playing their game.

 

 

It is not "consumer friendly"...  but, "children friendly"....

 

Most adults don't have a problem paying for their hobbies, it is the little kids & young adults who do not have an income, thus cannot afford premium games. So, the industry is moving/trying "Freemium" & "F2P" because they are tired of supporting Triple-A titles anymore, & finding it harder to charge full price for their laughable work/games. Therefore, greedy devs have decided to go to Freemium & Play to play to illicit thousands of unauthorized microtransactions from these kids... using their parents money. All under the guise of "premium".

 

What Mom, or Dad will notice... (or care) if $4.55 was spent on their kids game for a new sword/gun. So I really don't even have to make a real game anymore... just make one real enough where I can entice these emotional ego'tards into feeling inadaquate enough to use their Mommies money for pride & self comfort. Buying single untangable items in a game, is a sign of weakness & lack of self control. Instead of proving yourself as uneedy.

 

 

I spent $137 @ the bar last night...   

 

 

 

 

 

 

"Pay if you only want to^"...  is extremely bad, because then you are playing along-side of people who don't care and have no investment in the game, Thus they themselves don't view themselves as part of the community. These people have no real vested interest..  they are just transients "trying out" a free game. So who legitimately wants to play a game where everyone is out for themselves and has no community. Might as well play a single-person game at that  point.

 

They should make movies free... that way 50% of the people watching doesn't pay...    ,thus they don't care about if they talk, disrupt you or anyone else during the movie, because it's free. These types of people don't care what happens to you, or themselves... It's FREE  !!!

 

Freemium is a collection of non-caring people, bored. 


Edited by formula m - 3/3/13 at 10:54am
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