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post #191 of 363
Quote:
Originally Posted by lacrossewacker View Post

People here are going to looking mighty stupid when NVIDIA releases the driver and BOOM, performance magically increases......

  • As said multiple times, if Direct Compute is SOOOOO important, the 580GTX would outdo the keplar series.
  • Nvidia JUST received the game like 4 days ago....can you give them a second?
  • Show me a game where Direct Compute actually hurt the 680..... This tells me otherwise

Each Shader Processor can fulfill up to two single precision operations FMA per clock
GTX 580 = 1581 Giga Floating Point operations per Second (FMA)
GTX 680 = 3090 Giga Floating Point operations per Second (FMA)
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post #192 of 363
Quote:
Originally Posted by sumitlian View Post

Each Shader Processor can fulfill up to two single precision operations FMA per clock
GTX 580 = 1581 Giga Floating Point operations per Second (FMA)
GTX 680 = 3090 Giga Floating Point operations per Second (FMA)

so you're saying a 680 has better compute performance than a 580?
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post #193 of 363
Quote:
Originally Posted by lacrossewacker View Post

People here are going to looking mighty stupid when NVIDIA releases the driver and BOOM, performance magically increases......

  • As said multiple times, if Direct Compute is SOOOOO important, the 580GTX would outdo the keplar series.
  • Nvidia JUST received the game like 4 days ago....can you give them a second?
  • Show me a game where Direct Compute actually hurt the 680..... This tells me otherwise

If Nvidia wasn't so busy investing in their stupid Handheld that probably won't even sell and invested that money into having companies make the game work better with their cards, then we wouldn't even be having this discussion.
post #194 of 363
Quote:
Originally Posted by funnyman View Post

If Nvidia wasn't so busy investing in their stupid Handheld that probably won't even sell and invested that money into having companies make the game work better with their cards, then we wouldn't even be having this discussion.

A single game comes out where NV didn't get the final code early because the developers didn't give it to them and now they should invest the money going to Tegra into TWIMTBP games?



Give them a few days, as a guy who owns mainly AMD/ATi cards I know that waiting for acceptable performance and proper drivers isn't all that uncommon...
 
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post #195 of 363
Quote:
Originally Posted by lacrossewacker View Post

so you're saying a 680 has better compute performance than a 580?

Theoretically It should be, but I believe drivers for GTX 580 were well optimize regarding computing, GK104/GK110 are ok but they need more driver optimization.
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post #196 of 363
Quote:
Originally Posted by funnyman View Post

If Nvidia wasn't so busy investing in their stupid Handheld that probably won't even sell and invested that money into having companies make the game work better with their cards, then we wouldn't even be having this discussion.

In fairness, they did say they received the final code only a week before launch from Tomb raider developer and the problem requires recoding by the developer and not just a driver update.
post #197 of 363
Quote:
Originally Posted by sumitlian View Post

Theoretically It should be, but I believe drivers for GTX 580 were well optimize regarding computing, GK104/GK110 are ok but they need more driver optimization.

GK104 = step up from GF114

GK110 = step up from GF110 (only this time GK110 got full double precision performance like quadro/tesla cards)
 
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post #198 of 363
Why do companies even risk getting into the handheld business? I own a PS VITA, and it feels like Sony treats it like a redheaded step child, because handheld gaming is kind of dead when it comes to the hardcore handheld gaming. Most people who play on handhelds don't really care about graphics and are fine with their android phones, iphones, for gaming on the go.
post #199 of 363
Quote:
Originally Posted by funnyman View Post

Why do companies even risk getting into the handheld business? I own a PS VITA, and it feels like Sony treats it like a redheaded step child, because handheld gaming is kind of dead when it comes to the hardcore handheld gaming. Most people who play on handhelds don't really care about graphics and are fine with their android phones, iphones, for gaming on the go.

Tegra is mainly meant for tablets and high end phones... With the shield NV is just sticking it to a controller and a screen, offering streaming features from your PC to the device (yes you can play PC games on it) and making a little profit with enough marketing.

Most of the Tegra (4) money is coming from other mobile devices.
 
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post #200 of 363
Quote:
Originally Posted by funnyman View Post

Why do companies even risk getting into the handheld business? I own a PS VITA, and it feels like Sony treats it like a redheaded step child, because handheld gaming is kind of dead when it comes to the hardcore handheld gaming. Most people who play on handhelds don't really care about graphics and are fine with their android phones, iphones, for gaming on the go.

Nvidia's hand held is more of a thin client, streaming all of your games from your PC. It's like using OnLive, but without worrying about shoddy internet connection/pc horsepower.

You could play Witcher 2 with ubersampling on your Nvidia handheld if you wanted
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