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(gamegpu) Tomb Raider benchmark - Page 3

post #21 of 363
Quote:
Originally Posted by Superplush View Post

Well I've averaged out @ 58.7 FPS with max settings even TressFX with a 1920 x 1080 HD screen

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( Just in case my recent sig changes aren't working )

I seem to get the most slowdown in-game when there's an up close cinematic of Lara with TressFX on.

overclock your CPU more. it makes me sad to see it lounging at 4ghz
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post #22 of 363
Some of you are absolutely right about the computing. We've been discussing this since 600 series came out.. it was better at most things except computing. A lot of people said "who cares about computing? I only plan on gaming with my card!!"

To everyone else complaining about TressFX or saying it's designed for AMD... how is this any different from PhysX? As I recall the conversation went something like "Why should we have to disable features to make it fair?" I guess the same logic applies here.

Personally I'm not loyal to either side - I'm a "bang for your buck" kind of guy.
    
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post #23 of 363
Quote:
Originally Posted by NotUrAverageJoe View Post

Some of you are absolutely right about the computing. We've been discussing this since 600 series came out.. it was better at most things except computing. A lot of people said "who cares about computing? I only plan on gaming with my card!!"

To everyone else complaining about TressFX or saying it's designed for AMD... how is this any different from PhysX? As I recall the conversation went something like "Why should we have to disable features to make it fair?" I guess the same logic applies here.

Personally I'm not loyal to either side - I'm a "bang for your buck" kind of guy.

what happens when NVIDIA releases a driver for this game and it's back to Nvidia and AMD being neck and neck. I guess all this "compute" talk can be put back to rest -_-
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post #24 of 363
Quote:
Originally Posted by lacrossewacker View Post

what happens when NVIDIA releases a driver for this game and it's back to Nvidia and AMD being neck and neck. I guess all this "compute" talk can be put back to rest -_-

it wont its like games that have the nvidia logo at the start will always be better with a nvidia card and vice versa
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post #25 of 363
Quote:
Originally Posted by NotUrAverageJoe View Post

Some of you are absolutely right about the computing. We've been discussing this since 600 series came out.. it was better at most things except computing. A lot of people said "who cares about computing? I only plan on gaming with my card!!"

To everyone else complaining about TressFX or saying it's designed for AMD... how is this any different from PhysX? As I recall the conversation went something like "Why should we have to disable features to make it fair?" I guess the same logic applies here.

Personally I'm not loyal to either side - I'm a "bang for your buck" kind of guy.

It's different cuz TressFX actually works in Nvidia cards even if not optimized yet.

I'm not sure this TressFX issue is compute related, in another thread someone with a GTX 670@1280 had a bit better results than my 7970@1125mhz. In this bench we can see the gtx 580 losing the battle to a GTX 660ti.
TressFX is buggy and a resource hog, even in the built in benchmark there are parts where the hair seems to be floating way above Lara's shoulder. I think AMD rushed TressFX to have it released with this title, even with my 7970 card I get a 34% framerate loss when I turn tressFX on.
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post #26 of 363
As far as I know, nvidia is well aware of the performance issue and is currently working on a fix. So sit tight. Apparently the test build code that they were given was different than the final release.

EDIT: I see that info was already posted.redface.gif
Edited by Slightly skewed - 3/5/13 at 1:34pm
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post #27 of 363
this is going to last a crap load of pages.. but anyway, im still going to post this

1.- TressFX is based on DirectCompute.. wich can run in AMD OR Nvidia, no brand "segregation" a.k.a Physx style

2.- maybe next gen or cards Nvidia becomes a MONSTER in compute power, leaving AMD in the dust... What would happen with Tomb Raider or ANY game that use this "effect" ?!?!


What would happen with "AMD GAMING EVOLVED EXCLUSIVE RADEON BOOST FPS EDITION GAMES THAT LEAVES NVIDIA CRYING IN A CORNER" types of games ??


And just a quick reminder: someones remember the last generation AMD cards had LESS performance under Heavy tesselation/AA conditions?!?! yea. no complaining then.. rolleyes.gif
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post #28 of 363
Quote:
Originally Posted by srsparky32 View Post

this is where first gen fermi comes in handy. im sure my tri sli 480 setup would decimate any gpu in that benchmark due to its vastly higher compute power.

I couldn't imagine your tri-sli setup getting much more than 70 fps as that would be close to 100% scaling..
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post #29 of 363
also amd don't have a 3d profile

I should game.
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post #30 of 363
Not too bad...
i7 970 @ 4ghz
2x GTX 580 SLI @ 800Mhz



Warning: Spoiler! (Click to show)

Higher Quality video @ 60FPS... (download the file and do not watch through YouTube embedded videoplayer)
https://docs.google.com/file/d/0B_EOuDeOnDcoY3RVVzJ4MTJSYzg/edit?usp=sharing
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