post #11 of 11
Quote:
Originally Posted by 512TBofRAM View Post

As for what I intend to use it for, heavy gaming (BETA tester as a side hobby), video, photo editing, rendering and finally 3D modelling occasionally.
Your thread title mentions considering 144 Hz LCD's. Thus, I'd like to point out that most 144 Hz LCD's support a stroboscopic backlight feature (e.g. LightBoost) that makes the picture look like a CRT in terms of motion clarity (no motion blurring) with about 7x to 12x clearer motion than a typical 60 Hz LCD (but only if you run at framerates near 120fps, playing older games like counterstrike, team fortress 3, or quake live).

However, being a beta tester implies you'll be testing newer games, which will typically run at less than 60fps, even if just using a SLI. So that won't look very good on LightBoost displays. You'll need at least dual Titan's (or better) to really truly take advantage of framerates above 60fps in newer games. You also mentioned other hobbies that warrants IPS.

It worth remembering recent tests between several people, myself, Vega, and others, that not all 120 Hz LCD's are the same (just like 75fps@75Hz on CRT can look clearer than 120fps@120Hz on LCD)

baseline - Typical 60 Hz LCD
40% less motion blur - 120 Hz IPS LCD overclocked (1.7x clearer motion)
50% less motion blur - 120 Hz TN LCD (2x clearer motion)
60% less motion blur - 144 Hz TN LCD (2.4x clearer motion)
85% less motion blur - 120 Hz stroboscopic backlight: LightBoost (7x clearer motion)
92% less motion blur - 120 Hz stroboscopic backlight: optimized LightBoost=10% (12x clearer motion)
90-95% less motion blur - Sony GDM-W900 CRT

Only stroboscopic flat panels can match the fast-motion sharpness of a CRT for fast-action FPS. However, you just listed some needs that disqualifies the stroboscopic flat panel monitors. Go with 60 Hz IPS; I think that would meet needs better.
Edited by mdrejhon - 3/7/13 at 10:10am