Overclock.net › Forums › Industry News › Video Game News › [TweakTown] SimCity won't be going offline as Maxis have 'no intentions' of doing so
New Posts  All Forums:Forum Nav:

[TweakTown] SimCity won't be going offline as Maxis have 'no intentions' of doing so - Page 10

post #91 of 99
Quote:
Originally Posted by 47 Knucklehead View Post

First I've heard of that game. Did a bit of investigating on the 2012 version and lots of people have panned it saying that it isn't worth the cost of the upgrade to 2012 and that basically it is the 2011 version with a few extras.

While the money doesn't matter to me, do you think it is worth it? How is just the 2011 version? I didn't see where you could buy the 2012 version, but I did see the 2011 version for $20.

Can you play this game (XL Platinum or what ever) TOTALLY offline?



I didn't know there was an online mode for cities XL 2011? I've had it since 2011. Ive only played about 12 hours of it but its TOUGH. I like it though. If you can grab it for 10 to 20 bucks its actually playable unlike SC is now.
 
4th time
(18 items)
 
3rd time
(11 items)
 
CPUMotherboardGraphicsRAM
5820k ASrock x99 Fatal1ty professional Gigabyte 1080 ti Corsair Vengeance DDR4 CAS 15 32GB 
Hard DriveCoolingOSMonitor
Samsung EVO 850 1TB SSD Corsair 110i GTX Microsoft Windows 10 Professional Acer 24 inch IPS 
MonitorMonitorMonitorKeyboard
Acer 24 inch IPS Acer 24 inch IPS Samsung 40 inch Corsair Strafe RGB MX cherry blue 
PowerCaseMouseMouse Pad
Corsair HX1000i Corsair Air 540 Corsair M65 RGB  Razer Manticor  
CPUMotherboardGraphicsRAM
i7 2600k ASROCK Fatal1ty p67 EVGA GTX 980 SC 16380 MBMBDDR3-SDRAM (Gskill) 1600mhz 
Hard DriveHard DriveCoolingOS
Samsung HD103SJ x 2 Samsung 850 EVO  Corsair H100i Windows 10 Professional 
MonitorMonitorMonitorMonitor
Samsung - LN40D550 - 40" LCD TV - 1080p ACER R240HY ACER R240HY ACER R240HY 
KeyboardPowerCaseMouse
razer black widow Corsair TX850 Coolermaster HAF 932 CM Storm Recon 
CPUMotherboardGraphicsRAM
955 MSI 870S-G54 2 x 6850 HIS IceQ-x 8 Gigabytes Gskill 1600 
Hard DriveCoolingOSMonitor
Samsung F3 1TB zalman 90mm Windows Ultimate x64 LG 47'  
MonitorPowerCase
Vizio 37' E370L  OCZ Modstream 700W Logisys CS888CL 
  hide details  
Reply
 
4th time
(18 items)
 
3rd time
(11 items)
 
CPUMotherboardGraphicsRAM
5820k ASrock x99 Fatal1ty professional Gigabyte 1080 ti Corsair Vengeance DDR4 CAS 15 32GB 
Hard DriveCoolingOSMonitor
Samsung EVO 850 1TB SSD Corsair 110i GTX Microsoft Windows 10 Professional Acer 24 inch IPS 
MonitorMonitorMonitorKeyboard
Acer 24 inch IPS Acer 24 inch IPS Samsung 40 inch Corsair Strafe RGB MX cherry blue 
PowerCaseMouseMouse Pad
Corsair HX1000i Corsair Air 540 Corsair M65 RGB  Razer Manticor  
CPUMotherboardGraphicsRAM
i7 2600k ASROCK Fatal1ty p67 EVGA GTX 980 SC 16380 MBMBDDR3-SDRAM (Gskill) 1600mhz 
Hard DriveHard DriveCoolingOS
Samsung HD103SJ x 2 Samsung 850 EVO  Corsair H100i Windows 10 Professional 
MonitorMonitorMonitorMonitor
Samsung - LN40D550 - 40" LCD TV - 1080p ACER R240HY ACER R240HY ACER R240HY 
KeyboardPowerCaseMouse
razer black widow Corsair TX850 Coolermaster HAF 932 CM Storm Recon 
CPUMotherboardGraphicsRAM
955 MSI 870S-G54 2 x 6850 HIS IceQ-x 8 Gigabytes Gskill 1600 
Hard DriveCoolingOSMonitor
Samsung F3 1TB zalman 90mm Windows Ultimate x64 LG 47'  
MonitorPowerCase
Vizio 37' E370L  OCZ Modstream 700W Logisys CS888CL 
  hide details  
Reply
post #92 of 99
Quote:
Originally Posted by MightEMatt View Post

I don't know about you guys but if the servers go down while I'm in-game I can play for upwards of a half hour to an hour without being kicked out of my offline session; I don't lose any city-wide functionality.

Can some more people please try this out? Start a new city let it grow for a few minutes and then kill your Internet connection? Going off of what the devs have said if you loose the connection to the server the whole game should die. However, I am reading from a lot of sources that game will keep going...or at least the Sims keep working...other aspects of game might stop working, but the part of the game that is supposedly run on the servers doesn't. I would greatly appreciate some more reports on this.
Edited by Vagrant Storm - 3/13/13 at 10:49am
My System
(16 items)
 
  
CPUMotherboardGraphicsGraphics
2600K @ 4.7GHz Asus P8P67 B3 GTX 580 EVGA Hydro Copper 2 GTX 580 EVGA  
RAMHard DriveOptical DriveOS
4x4GB G.Skill Ripjaws bunch of 'em Blu-Ray For movies Windows 8.1 
MonitorMonitorKeyboardPower
24.4" Hans G HH251 X2 Yamakasi DS270  Blah 1000watt Super Flower 
CaseMouseMouse PadAudio
Built into Desk Microsoft SideWinder X8 Comfy one... Creative Extreme Gamer 
  hide details  
Reply
My System
(16 items)
 
  
CPUMotherboardGraphicsGraphics
2600K @ 4.7GHz Asus P8P67 B3 GTX 580 EVGA Hydro Copper 2 GTX 580 EVGA  
RAMHard DriveOptical DriveOS
4x4GB G.Skill Ripjaws bunch of 'em Blu-Ray For movies Windows 8.1 
MonitorMonitorKeyboardPower
24.4" Hans G HH251 X2 Yamakasi DS270  Blah 1000watt Super Flower 
CaseMouseMouse PadAudio
Built into Desk Microsoft SideWinder X8 Comfy one... Creative Extreme Gamer 
  hide details  
Reply
post #93 of 99
Quote:
Originally Posted by Vagrant Storm View Post

Can some more people please try this out? Start a new city let it grow for a few minutes and then kill your Internet connection? Going off of what the devs have said if you loose the connection to the server the whole game should die. However, I am reading from a lot of sources that game will keep going...or at least the Sims keep working...other aspects of game might stop working, but the part of the game that is supposedly run on the servers doesn't. I would greatly appreciate some more reports on this.

I guess you haven't noticed the other thread that has been up for almost a day.

www.overclock.net/t/1370401/rps-maxis-insider-tells-rps-simcity-servers-not-necessary

Quote:
A SimCity developer has got in touch with RPS to tell us that at least the first of these statements is not true. He claimed that the server is not handling calculations for non-social aspects of running the game, and that engineering a single-player mode would require minimal effort.
Bueller
(15 items)
 
  
CPUMotherboardGraphicsRAM
i7 3770K 4.7Ghz @ 1.36v Asus Sabertooth Z77 Gigabyte Windforce 780 Ti 3GB 16GB Corsair Vengeance 1866 9-10-9-27 
Hard DriveOptical DriveCoolingOS
256GB Samsung 840 Pro + RAID1 2TB 7200 Hitachis LG 6X Blu-ray Burner Corsair H100i Windows 7 x64 
MonitorKeyboardPowerCase
Asus VG236HE XArmor U9BL-S Enermax Galaxy Evo 1250W Corsair 600T 
MouseMouse PadAudio
Logitech G500 SteelSeries 5L O2DAC -> Corsair SP2500 (or O2 amp and Beyerdyn... 
  hide details  
Reply
Bueller
(15 items)
 
  
CPUMotherboardGraphicsRAM
i7 3770K 4.7Ghz @ 1.36v Asus Sabertooth Z77 Gigabyte Windforce 780 Ti 3GB 16GB Corsair Vengeance 1866 9-10-9-27 
Hard DriveOptical DriveCoolingOS
256GB Samsung 840 Pro + RAID1 2TB 7200 Hitachis LG 6X Blu-ray Burner Corsair H100i Windows 7 x64 
MonitorKeyboardPowerCase
Asus VG236HE XArmor U9BL-S Enermax Galaxy Evo 1250W Corsair 600T 
MouseMouse PadAudio
Logitech G500 SteelSeries 5L O2DAC -> Corsair SP2500 (or O2 amp and Beyerdyn... 
  hide details  
Reply
post #94 of 99
Quote:
Originally Posted by Kaldari View Post

I guess you haven't noticed the other thread that has been up for almost a day.

www.overclock.net/t/1370401/rps-maxis-insider-tells-rps-simcity-servers-not-necessary
[
Lucy Bradshaw explained in a conversation that blew up over gaming sites BEFORE the game launched, said that:
Quote:
You’re always connected to the neighbors in your region so while you play, data from your city interacts with our servers, and we run the simulation at a regional scale. For example, trades between cities, simulation effects that cause change across the region like pollution or crime, as well as depletion of resources, are all processed on the servers and then data is sent back to your city on your PC

Basically, she is saying the servers handle what happens in cities around you and sends data back to your city running on your PC.

This super invisible source, is saying what?
Quote:
The servers are not handling any of the computation done to simulate the city you are playing. They are still acting as servers, doing some amount of computation to route messages of various types between both players and cities. As well, they’re doing cloud storage of save games, interfacing with Origin, and all of that. But for the game itself? No, they’re not doing anything. I have no idea why they’re claiming otherwise. It’s possible that Bradshaw misunderstood or was misinformed, but otherwise I’m clueless

Almost literally the same thing barring semantic differences, yet he and RPS claims he just told us all something new that Maxis were hiding?

So, Maxis person tells us how the servers work

*game releases*

"Insider" somehow releases "insider information" that basically matches what the Lucy Bradshaw already told us.......yet he's asserting she said "otherwise".......

Someone call the press!!!!!

doh.gif


The GREAT thing about all of this is that......

Anyone with a brain cell would have already been able to tell that the fact that the game has been DESIGNED to be able to run without a connection without auto kicking for a period of time, as well as the fact that this has been stated numerous times by Maxis in news articles.......would mean that the game doesn't auto disconnect you when you drop connection to their servers.

What part of
Quote:
"We designed the game so that it doesn't auto DC your game if your drop connection"
was a lie that is somehow "outed" by the fact that people are disconnecting their modems and going "OMG IT WORKS FOR A PERIOD OF TIME AFTER SERVER CONNECTION LOSS!!"

They TOLD US before the game released that it was designed to not auto kick you.........they TOLD US.......yet apparently an "insider" had to tell RPS for anybody to know about it..

Again I'll repeat this because it seems its not getting through.


They told us prior to the games release that it would not auto-kick you if a server connection drop occurred.

Anyone with sense would have assumed that means that the city you are currently playing is obviously not fully running in the cloud.

So it is not a lie.

Generally, you have to lie for what you said to actually be a lie.
Quote:
Originally Posted by Gamespy preview March 28 2012 
On that note, those of you who can't tolerate EA's Origin and online-only games should tap out early before you get excited about this: Yes, you will have to register an Origin account in order to play, and yes, you must be online at all times while playing in order to start playing. EA has confirmed that you will not be kicked out if your connection is interrupted. Moving on.

They TOLD US as early as March LAST YEAR that the game is designed not to auto kick immediately after a connection drop.

They TOLD US as early as March LAST YEAR that the game is designed not to auto kick immediately after a connection drop.

They TOLD US as early as March LAST YEAR that the game is designed not to auto kick immediately after a connection drop.

*game releases*
Quote:
Originally Posted by internet 
OMG THE GAME DOESN'T EVEN AUTO KICK AFTER A SERVER CONNECTION DROP!!! What the hell EA?!?!!? WHY LIE?

A million "news stories" pop up about how the game doesn't auto kick immediately after a connection drop....

doh.gif

Liars calling people liars.

Oh internet.
Edited by GrizzleBoy - 3/13/13 at 10:59am
It's-a tu maaach
(12 items)
 
  
CPUMotherboardGraphicsRAM
i5 750 @ 4GHz (1.2 vcore) Asus P7P55D EVO Powercolor 5850 4x 2GB of Corsair XMS 
Hard DriveCoolingMonitorKeyboard
2x 250GB (Raid 0) XSPC Raystorm CPU block + EK 360 rad + XSPC Dua... Samsung UE37C6000  Corsair K90 + Logitech G13 
PowerCaseMouseAudio
Jeantech 1000W Corsair Obsidian 800D Corsair M90 Edirol UA-25 > pair of Pioneer S-DJ08  
  hide details  
Reply
It's-a tu maaach
(12 items)
 
  
CPUMotherboardGraphicsRAM
i5 750 @ 4GHz (1.2 vcore) Asus P7P55D EVO Powercolor 5850 4x 2GB of Corsair XMS 
Hard DriveCoolingMonitorKeyboard
2x 250GB (Raid 0) XSPC Raystorm CPU block + EK 360 rad + XSPC Dua... Samsung UE37C6000  Corsair K90 + Logitech G13 
PowerCaseMouseAudio
Jeantech 1000W Corsair Obsidian 800D Corsair M90 Edirol UA-25 > pair of Pioneer S-DJ08  
  hide details  
Reply
post #95 of 99
Quote:
Originally Posted by Kaldari View Post

I guess you haven't noticed the other thread that has been up for almost a day.

www.overclock.net/t/1370401/rps-maxis-insider-tells-rps-simcity-servers-not-necessary

Yeah I've seen that thread...I just don't want to take only RPS's word on it. I've been seeing reports trickling in on other sites, but I'd think this should be more widely tried and known.
My System
(16 items)
 
  
CPUMotherboardGraphicsGraphics
2600K @ 4.7GHz Asus P8P67 B3 GTX 580 EVGA Hydro Copper 2 GTX 580 EVGA  
RAMHard DriveOptical DriveOS
4x4GB G.Skill Ripjaws bunch of 'em Blu-Ray For movies Windows 8.1 
MonitorMonitorKeyboardPower
24.4" Hans G HH251 X2 Yamakasi DS270  Blah 1000watt Super Flower 
CaseMouseMouse PadAudio
Built into Desk Microsoft SideWinder X8 Comfy one... Creative Extreme Gamer 
  hide details  
Reply
My System
(16 items)
 
  
CPUMotherboardGraphicsGraphics
2600K @ 4.7GHz Asus P8P67 B3 GTX 580 EVGA Hydro Copper 2 GTX 580 EVGA  
RAMHard DriveOptical DriveOS
4x4GB G.Skill Ripjaws bunch of 'em Blu-Ray For movies Windows 8.1 
MonitorMonitorKeyboardPower
24.4" Hans G HH251 X2 Yamakasi DS270  Blah 1000watt Super Flower 
CaseMouseMouse PadAudio
Built into Desk Microsoft SideWinder X8 Comfy one... Creative Extreme Gamer 
  hide details  
Reply
post #96 of 99
Quote:
Originally Posted by Vagrant Storm View Post

Yeah I've seen that thread...I just don't want to take only RPS's word on it. I've been seeing reports trickling in on other sites, but I'd think this should be more widely tried and known.

What's left to be known? If people can play for periods without a connection, then all of the overlay and sim stuff that people have incessantly bickered about are obviously not being calculated on their servers. It sounds like the servers pretty much only act as a social/stat hub and serve to authenticate games.

I'm sure the social bits could be reworked in some way on the back-end to make the servers unnecessary, even if some frivolous "functionality" might be lost.

At the end of the day, it's pretty obvious the main reason they involved servers at all is to prevent piracy. Do you really think they would go through all the trouble of paying for and bothering with a server farm for any other reason? EA is cold, calculating and known to be all about the bottom line. They aren't doing this out of the goodness of their hearts for the benefit of the consumer. Any "features" that happen to run on the server are purely secondary.
Bueller
(15 items)
 
  
CPUMotherboardGraphicsRAM
i7 3770K 4.7Ghz @ 1.36v Asus Sabertooth Z77 Gigabyte Windforce 780 Ti 3GB 16GB Corsair Vengeance 1866 9-10-9-27 
Hard DriveOptical DriveCoolingOS
256GB Samsung 840 Pro + RAID1 2TB 7200 Hitachis LG 6X Blu-ray Burner Corsair H100i Windows 7 x64 
MonitorKeyboardPowerCase
Asus VG236HE XArmor U9BL-S Enermax Galaxy Evo 1250W Corsair 600T 
MouseMouse PadAudio
Logitech G500 SteelSeries 5L O2DAC -> Corsair SP2500 (or O2 amp and Beyerdyn... 
  hide details  
Reply
Bueller
(15 items)
 
  
CPUMotherboardGraphicsRAM
i7 3770K 4.7Ghz @ 1.36v Asus Sabertooth Z77 Gigabyte Windforce 780 Ti 3GB 16GB Corsair Vengeance 1866 9-10-9-27 
Hard DriveOptical DriveCoolingOS
256GB Samsung 840 Pro + RAID1 2TB 7200 Hitachis LG 6X Blu-ray Burner Corsair H100i Windows 7 x64 
MonitorKeyboardPowerCase
Asus VG236HE XArmor U9BL-S Enermax Galaxy Evo 1250W Corsair 600T 
MouseMouse PadAudio
Logitech G500 SteelSeries 5L O2DAC -> Corsair SP2500 (or O2 amp and Beyerdyn... 
  hide details  
Reply
post #97 of 99
Quote:
Originally Posted by Kaldari View Post

What's left to be known? If people can play for periods without a connection, then all of the overlay and sim stuff that people have incessantly bickered about are obviously not being calculated on their servers. It sounds like the servers pretty much only act as a social/stat hub and serve to authenticate games.

I'm sure the social bits could be reworked in some way on the back-end to make the servers unnecessary, even if some frivolous "functionality" might be lost.

At the end of the day, it's pretty obvious the main reason they involved servers at all is to prevent piracy. Do you really think they would go through all the trouble of paying for and bothering with a server farm for any other reason? EA is cold, calculating and known to be all about the bottom line. They aren't doing this out of the goodness of their hearts for the benefit of the consumer. Any "features" that happen to run on the server are purely secondary.

I agree that this sham is coming undone and rather rapidly...but I'd still like to see an OCN owner of the game post some screens if it isn't too much trouble. I've seen it only on Reddit, Kokutu, and RPS...I don't place a lot of value on any of those sources.

I am just worried that they are going to patch this before too much gets out so that if the Internet dies the game will die in seconds and not minutes just to cover this up. So I think some more documentation on it should be gathered before that happens.
My System
(16 items)
 
  
CPUMotherboardGraphicsGraphics
2600K @ 4.7GHz Asus P8P67 B3 GTX 580 EVGA Hydro Copper 2 GTX 580 EVGA  
RAMHard DriveOptical DriveOS
4x4GB G.Skill Ripjaws bunch of 'em Blu-Ray For movies Windows 8.1 
MonitorMonitorKeyboardPower
24.4" Hans G HH251 X2 Yamakasi DS270  Blah 1000watt Super Flower 
CaseMouseMouse PadAudio
Built into Desk Microsoft SideWinder X8 Comfy one... Creative Extreme Gamer 
  hide details  
Reply
My System
(16 items)
 
  
CPUMotherboardGraphicsGraphics
2600K @ 4.7GHz Asus P8P67 B3 GTX 580 EVGA Hydro Copper 2 GTX 580 EVGA  
RAMHard DriveOptical DriveOS
4x4GB G.Skill Ripjaws bunch of 'em Blu-Ray For movies Windows 8.1 
MonitorMonitorKeyboardPower
24.4" Hans G HH251 X2 Yamakasi DS270  Blah 1000watt Super Flower 
CaseMouseMouse PadAudio
Built into Desk Microsoft SideWinder X8 Comfy one... Creative Extreme Gamer 
  hide details  
Reply
post #98 of 99
There obviously has to be a good portion of things running server-side if disabling cheetah speed meant better performance on the servers.
Gaming Rig
(20 items)
 
  
CPUMotherboardGraphicsRAM
Intel 2500k, 4.6GHz, 1.304v ASRock P67 Extreme4 Gen3 2x Sapphire HD7970 OC with Boost, 1150 MHz/1550... 2x4GB DDR3 1600 Corsair Vengeance 
Hard DriveHard DriveHard DriveOptical Drive
Samsung 840 Pro Samsung 750GB HD753LJ Samsung F3 ASUS 24X DVD Combo Drive 
CoolingOSMonitorKeyboard
Noctua DH14 Windows 8 Professional x64 Crossover 27Q 27" IPS LED, 2560x1440 Logitech G11 
PowerCaseMouseMouse Pad
Corsair TX750 Cooler Master HAF932 Logitech G500 Custom 
AudioAudioAudioAudio
Creative X-Fi Titanium Fatal1ty 2x Dayton B652 Bookshelf Dayton DTA-100A Amplifier Dayton 12" SUB-1200 Subwoofer 
  hide details  
Reply
Gaming Rig
(20 items)
 
  
CPUMotherboardGraphicsRAM
Intel 2500k, 4.6GHz, 1.304v ASRock P67 Extreme4 Gen3 2x Sapphire HD7970 OC with Boost, 1150 MHz/1550... 2x4GB DDR3 1600 Corsair Vengeance 
Hard DriveHard DriveHard DriveOptical Drive
Samsung 840 Pro Samsung 750GB HD753LJ Samsung F3 ASUS 24X DVD Combo Drive 
CoolingOSMonitorKeyboard
Noctua DH14 Windows 8 Professional x64 Crossover 27Q 27" IPS LED, 2560x1440 Logitech G11 
PowerCaseMouseMouse Pad
Corsair TX750 Cooler Master HAF932 Logitech G500 Custom 
AudioAudioAudioAudio
Creative X-Fi Titanium Fatal1ty 2x Dayton B652 Bookshelf Dayton DTA-100A Amplifier Dayton 12" SUB-1200 Subwoofer 
  hide details  
Reply
post #99 of 99
Quote:
Originally Posted by Stealth Pyros View Post

There obviously has to be a good portion of things running server-side if disabling cheetah speed meant better performance on the servers.

Perhaps this 15-30 minutes that the game can run without connection is actually some measure of in game time...perhaps some sort of data is sent or received once a day in the game's time. That would tie in pretty good with the Global Market deal that supposedly effects you even if you are playing in a private region. If that is truly what all this about...yuck.

But slowing down in game time would make these once a day send/receives less frequent and thus help performance.
My System
(16 items)
 
  
CPUMotherboardGraphicsGraphics
2600K @ 4.7GHz Asus P8P67 B3 GTX 580 EVGA Hydro Copper 2 GTX 580 EVGA  
RAMHard DriveOptical DriveOS
4x4GB G.Skill Ripjaws bunch of 'em Blu-Ray For movies Windows 8.1 
MonitorMonitorKeyboardPower
24.4" Hans G HH251 X2 Yamakasi DS270  Blah 1000watt Super Flower 
CaseMouseMouse PadAudio
Built into Desk Microsoft SideWinder X8 Comfy one... Creative Extreme Gamer 
  hide details  
Reply
My System
(16 items)
 
  
CPUMotherboardGraphicsGraphics
2600K @ 4.7GHz Asus P8P67 B3 GTX 580 EVGA Hydro Copper 2 GTX 580 EVGA  
RAMHard DriveOptical DriveOS
4x4GB G.Skill Ripjaws bunch of 'em Blu-Ray For movies Windows 8.1 
MonitorMonitorKeyboardPower
24.4" Hans G HH251 X2 Yamakasi DS270  Blah 1000watt Super Flower 
CaseMouseMouse PadAudio
Built into Desk Microsoft SideWinder X8 Comfy one... Creative Extreme Gamer 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Video Game News
Overclock.net › Forums › Industry News › Video Game News › [TweakTown] SimCity won't be going offline as Maxis have 'no intentions' of doing so