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[RPS] Maxis Insider Tells RPS: SimCity Servers Not Necessary - Page 2  

post #11 of 216
There is an interesting comment to the article that might explain why the city size is limited to 2 square km:

Quote:
Calculon says:

Sorry – dont usually “reply” at the top to have the post seen, but in this case it is rather important.

The On-Line only issue is actually only the tip of the ice-berg – at least to me. It has been discovered by some of the players and posted in EA’s forum – that in fact the “GlassBox” engine is in fact BROKEN.

Apparently SimCity actually only simulats a very small % of the population, and the rest is relatively fake numbers called a “Shadow population”. Its absolutely game breaking around the 100k population mark as just about everything starts to fall apart.

It’s so bad that its been discovered you could NEVER make a single industrial zone, and have a happy healthy, and better functioning society. I could type a heck of a lot more about what else is broken, but it would take too long and there are far better posts in the EA SimCity Forum.
 
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post #12 of 216
So from the sounds of it, the always online aspect is basically just used for linking people together for multiplayer, and to constantly update your cloud game saves.
oh and of course, for being DRM, and CLAIMING it's for "complex calculations" of the individual sims.

I was watching a review of it. They said the sim's ai is completely stupid and follows a very simple "shortest path" routine. So what ends up happening, is most roads NEVER get used and get massively congested because every sim will use the shortest path possible, even if it takes the longest time.

clearly there are no complex calculations involved.
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post #13 of 216
Hmm.. I'm gonna wait until I see the rest of this story unfold to comment. I don't really trust RPS since they're usually pretty bad with that whole using controversy to gather views thing.
post #14 of 216
Thread Starter 
It is interesting to note that SimCity 4 has risen to #19 on Steam's top 20 sold games as of right now:

post #15 of 216
Quote:
Originally Posted by Nenkitsune View Post

They said the sim's ai is completely stupid and follows a very simple "shortest path" routine. So what ends up happening, is most roads NEVER get used and get massively congested because every sim will use the shortest path possible, even if it takes the longest time.

How on Earth could they let that happen after the issues with 4's routing system were thoroughly investigated by modders and fixed with NAM? That's inexcusable if true.
    
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post #16 of 216

Quote:
Originally Posted by aroc91 View Post

How on Earth could they let that happen after the issues with 4's routing system were thoroughly investigated by modders and fixed with NAM? That's inexcusable if true.

That Is pretty damn annoying tbh.
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post #17 of 216
Quote:
Originally Posted by moocowman View Post

Hmm.. I'm gonna wait until I see the rest of this story unfold to comment. I don't really trust RPS since they're usually pretty bad with that whole using controversy to gather views thing.

They mentioned Markus Persson's Twitter post, at least that is a verified source:

https://twitter.com/notch/status/311535572596432896
 
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post #18 of 216
Quote:
Originally Posted by tpi2007 View Post

They mentioned Markus Persson's Twitter post, at least that is a verified source:

https://twitter.com/notch/status/311535572596432896

Which is hardly relevant, considering that the game does actually use the servers unless you never ever make more than one region in a city.

I'm sure what he wanted Maxis to do was make it so that you're immediately kicked out of games if your internet drops. I'm sure that would have stopped him from making smartguy tweets.....
Edited by GrizzleBoy - 3/12/13 at 4:02pm
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post #19 of 216
I'm still playing SC4 despite its predisposition to crash on complex cities, xD

Only buying the new one if they ditch the online DRM. I'd love to see Origin gone (or at least give us a lifetime license), but not going to happen.
   
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post #20 of 216
Thread Starter 
Quote:
Originally Posted by GrizzleBoy View Post

Which is hardly relevant, considering that the game does actually use the servers unless you never ever make more than one region in a city.

I'm sure what he wanted Maxis to do was make it so that you're immediately kicked out of games if your internet drops. I'm sure that would have stopped him from making smartguy tweets.....

Why would you consider his observation irrelevant? If at all, this might be a step towards a solution for the engineer team to implement an offline-mode for those who can't always be online. DRM issues aside, there's a slew of problems that plague the game (EA forum notwithstanding). The AI issue seems to be the most outstanding one.
Edited by M1sT3rM4n - 3/12/13 at 4:27pm
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