Originally Posted by GrizzleBoy
Originally Posted by jcde7ago
Another lie from EA and Maxis?
Can you give me a quote from maxis that contains this lie?
Much of SimCity's problems seem to stem from its required connection to online servers, a link that is claimed to be vital to the game. In an interview with Polygon, Maxis General Manager Lucy Bradshaw had this to say about the prospect of an offline mode:
With the way that the game works, we offload a significant amount of the calculations to our servers so that the computations are off the local PCs and are moved into the cloud. It wouldn't be possible to make the game offline without a significant amount of engineering work by our team.
Let's get this straight, once and for all.
1. We all know that regional play with other people requires an on-line connection. That goes without saying. But somehow some of you guys arguing say that the game is supposed to be played like this. Guess what, it's not the only way. You may want to play in an off-line mode, in a standalone city you built.
2. What is Lucy Brasdshaw referring to in the quote above ? Certainly not to on-line play, because you can't turn on-line play with others into off-line no matter the "significant amount of engineering work by our team". Unless your computer can play by telepathy with other computers.
So obviously she is referring to a purely off-line experience. Now, does that single player, typically off-line experience really
offload a "significant amount of the calculations" to their servers, "so that the computations are off the local PCs and are moved into the cloud." ? This article and others seemingly prove otherwise. Only some minor coding is necessary to make single-player gaming sessions be officially saved in local storage.
THIS is the lie. Now stop talking about on-line play. It is plainly obvious you can't have on-line play without being on-line.Edited by tpi2007 - 3/14/13 at 9:13am