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So how do you think our current rigs will hold up against next gen games? - Page 6

post #51 of 54
As always, I think the most demanding PC titles will not be console ports, but unique title from boutique PC developers. Look at the things that were achieved by Crytek, or CD Project, or 4A Games.
post #52 of 54
Remember...The original Xbox 360 had 512MB GDDR3 @ 700mhz,, (CPU) Tri-Core Xenon powerpc @ 3.2ghz,(GPU) Xenos @ 500mhz (Xenos is equivalent to the X1900/X1950 XT )

So..What was your PC in 2005? I remember mine, Athlon 3200+ @ 2.5ghz, 2GBs@400mhz, and a ATI 850XT. I know for a fact this computer can't run most of the games currently out on the Xbox 360, although it could run graphics similar (and better in certain situations) to what the Xbox 360 was pushing out AND better in other games. For example F.e.a.r. ran way better and looked better on my PC (without AA and soft shadows obviously), Oblivion looked better as well, so you see PC to console ports...Looked better on PC and ran better, but most games that got ported...Not so much (this should be common knowledge) But when games like Unreal 3 came and Bioshock came out, I couldnt even run the game! Because my video card didnt support shader model 3(maybe it was 4 not sure).
post #53 of 54
Quote:
Originally Posted by paulerxx View Post

Remember...The original Xbox 360 had 512MB GDDR3 @ 700mhz,, (CPU) Tri-Core Xenon powerpc @ 3.2ghz,(GPU) Xenos @ 500mhz (Xenos is equivalent to the X1900/X1950 XT )

So..What was your PC in 2005? I remember mine, Athlon 3200+ @ 2.5ghz, 2GBs@400mhz, and a ATI 850XT. I know for a fact this computer can't run most of the games currently out on the Xbox 360, although it could run graphics similar (and better in certain situations) to what the Xbox 360 was pushing out AND better in other games. For example F.e.a.r. ran way better and looked better on my PC (without AA and soft shadows obviously), Oblivion looked better as well, so you see PC to console ports...Looked better on PC and ran better, but most games that got ported...Not so much (this should be common knowledge) But when games like Unreal 3 came and Bioshock came out, I couldnt even run the game! Because my video card didnt support shader model 3(maybe it was 4 not sure).

In 2005 I had a freshly build machine designed to run Oblivion maxed out - it did. With AAA and HDR at the same time, which, believe it or not, was a big deal at the time.
It was an Opteron 165 (dual core, 1.8GHz@2.6GHz) with 2 gigs of RAM, and an X1900XT. Even then every multiplatform game played and looked better on PC.
post #54 of 54
Yea...Not every game, King Kong comes to mind. Although nearly every other multi-play game on this list looked better on PC.

Amped 3
Call of Duty 2
Condemned: Criminal Origins
FIFA 06: Road to FIFA World Cup
GUN
Kameo: Elements of Power
Madden NFL 06
NBA 2K6
NBA Live 06
Need for Speed: Most Wanted
NHL 2K6
Perfect Dark Zero
Peter Jackson's King Kong
Project Gotham Racing 3
Quake 4
Ridge Racer 6
Tiger Woods PGA Tour 06
Tony Hawk's American Wasteland

My point was if you held off another year, you could of had a 8800GTX and a Q6600 quad, which can run most games decently today. So what I'm trying to say is, if we wait a year and buy some of the newest hardware, we MIGHT be able to keep that PC till the end of the console generation. Btw the X850xt came out the same year as the Xbox 360, as a middle range card.
Edited by paulerxx - 4/3/13 at 2:28am
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