Originally Posted by paulerxx
Remember...The original Xbox 360 had 512MB GDDR3 @ 700mhz,, (CPU) Tri-Core Xenon powerpc @ 3.2ghz,(GPU) Xenos @ 500mhz (Xenos is equivalent to the X1900/X1950 XT )
So..What was your PC in 2005? I remember mine, Athlon 3200+ @ 2.5ghz, 2GBs@400mhz, and a ATI 850XT. I know for a fact this computer can't run most of the games currently out on the Xbox 360, although it could run graphics similar (and better in certain situations) to what the Xbox 360 was pushing out AND better in other games. For example F.e.a.r. ran way better and looked better on my PC (without AA and soft shadows obviously), Oblivion looked better as well, so you see PC to console ports...Looked better on PC and ran better, but most games that got ported...Not so much (this should be common knowledge) But when games like Unreal 3 came and Bioshock came out, I couldnt even run the game! Because my video card didnt support shader model 3(maybe it was 4 not sure).
In 2005 I had a freshly build machine designed to run Oblivion maxed out - it did. With AAA and HDR at the same time, which, believe it or not, was a big deal at the time.
It was an Opteron 165 (dual core, 1.8GHz@2.6GHz) with 2 gigs of RAM, and an X1900XT. Even then every multiplatform game played and looked better on PC.